Allright, since people like to ***** and complain about my personal opinions, I did some testing with some of my friends, one who has a decent Ike. Just because I don't have the same idea of the matchup ratio doesn't mean I'm wrong lol.
He probably sucks Jk Jk lets see how you do.
Okay... where do I start?
Overall, Ike is just a really bad character. He has Jabs and a few moves to follow up, and that FSmash mindgame when we've tripped from his Dash Attack. Now before you people continue this pointless talk of situational semantics, (not directed at everyone here) even though Metatitan is one little pessimist and disagrees with virtually everyone ever on SmashBoards, Ike is very, very easy to bait. Maybe not predictable, but a good Yoshi will most likely always have the advantage. 55:45, I'm thinking.
K, if u think fsmash is one of his best tools, you dont know anything. Secondly, ike can zone with fair and he cant get punished. His spotdodge is as good as ours, he can easily get 30% off a jab. If you nair, maybe thatll work once, if he knows its coming he can shield grab, then bthrow to dash attack. Ike is indeed a little bit easy to see coming as a character(he doenst have that many options), but then again, so is Game and watch, with ike having an aerial that gives us more trouble than G&Ws bair does (we can shield grab bair, and DI it up to punish, ikes is impossible). How will yoshi have the advantage on stage ever i ask, except when ike is in the air, but for that to happen, we have to break his **** defensive wall.
Ike can't combo, first off. He's easily spiked, Yoshi's aerials and tilts are too good. Pivot Grabbing is too. I normally wouldn't risk an actual running Grab, that's FSmash bait right there. No matter what anyone thinks, baiting and keeping your distance and playing smart and defensive, will always guarantee a win against an average to pretty good Ike. Professional Ikes, I don't know. Ike can mix stuff up with sudden aerials, and Jabs/Grabs.
He can bait airdodges just like anyone else, and punishes his airdodge baits veery hard, killing around 80 with up air (thats aguess btw). Yoshies aerials, tilts, and eggs all get beat by ftilt, so ETS is the best way around it, but again, it becomes a game of baits, as ike can predict an ETS and punish it. Ike punishes harder than yoshi, and generally he has the advantage on stage because of his massive fair and superior defensive options. Pivot grabs are less effective unless he is misspaced in the air. We are talking high level matchups, i dont care how to beat scrub ikes
Yes, Ike is so very powerful. We get launched and KO'd as low as 39-52%, when we're at the edge of a stage. But, as I said before, we have to lure and bait Ike through eggs, tilts, and aerials. I wouldn't fight an Ike up close, and get aggressive with him, but the cooldown lag on his moves make him easily exploitable and he gets punished for it.
No. That is all
I'll write more later, perhaps.