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Recent content by cman

  1. cman

    Balanced Brawl Public Preview *GENESIS UPDATE*

    Think this will kill b+?
  2. cman

    The WUSSIFICATION of America!

    What are you talking about? Romeo was an anti-wuss VV This is what he says when he first meets juliet VV
  3. cman

    Code to use partial shoulder-button press?

    I have R set to jump, and it would be amazingly helpful to register a light press as a jump for me.
  4. cman

    Has anyone found new ATs yet?

    That's where competitive discussion should take place... so what's the problem? There are like 10k posts or something in that thread.
  5. cman

    Vyse is not the following:

    I was about to ask you whether you were the kitty korp vyse until i saw this lol
  6. cman

    What *serious* ideas would you like to see in a Video Game?

    I want fire emblem to have a ****ing decent multiplayer. Like actual maps with x number of units that you and you're opponents start with (not the same units, just the same number). Honestly, they pay these guys how much, and they can't come up with such a simple and obvious idea?
  7. cman

    Dark Samus for Brawl+: Now with less brokeness [July 8th Update]

    It would be closer to the games if she fired a bunch of small shots, but i'm open to seeing what you come up with for the fully charge only idea. Also, if the screw attack send them down, consider removing the helpless state from it, because with helpless, it becomes useless over the stage...
  8. cman

    Dark Samus for Brawl+: Now with less brokeness [July 8th Update]

    List of what would be cool: Multiple uncharged shots instead of a single chargable neutral b Darkness effect (much closer to blueish stuff she actually fires) instead of the fire effect on samus' moves If you remove homing missiles (which i support for this), lower the startup on smash...
  9. cman

    Pikachu boards think they may have found a ~30% to death combo on almost everyone

    No, but that is irrelavent. Because of b+, a lot of people think that you can tech footstools in brawl as well, and that was my point.
  10. cman

    Pikachu boards think they may have found a ~30% to death combo on almost everyone

    In brawl+, you can tech footstools and you aren't forced to get up after getting hit on the ground (ie you can always roll, stand, or attack off the ground no matter the circumstances). I'm sure those two facts cause a lot of the confusion here, fyi. For the ganon utilt thing.... what??
  11. cman

    Welcome new WBR Members

    Bummer. Congrats to everyone who got in. Out of curiosity, was I close?
  12. cman

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Is the funky animation on MK's dtilt a result of the frame speed limit as well?
  13. cman

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Footstools would be a lot more useful if they didn't send you up so high. Currently you can only use one certain move (usually a dair, but sometimes a couple others) out of a footstool before it sends you out of range. If you just hovered right above them after a footstool it would set up a...
  14. cman

    "Samus+ aka Why wasn't the Phazon Suit in vBrawl?" Guide and Discussion Thread *WIP*

    Most of the time a marth won't throw out a fair until they are falling back down so they don't have to commit to one sooner. A marth might be able to react to a retreated zair and AD in time, though it's probably unlikely. That just means that we can't get consistant with zairs. Also, there...
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