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Recent content by Earthbound360

  1. Earthbound360

    Delfino and Ness

    Uairs are good, but you've gotta consider how much more other characters can KO off the top. Ness can only KO off the top with uair alone. His usmash doesnt KO, and most other characters do. His uthrow doesnt KO, and he doesn't have a special that KOs off the top. Luigi for example, has 4 KO...
  2. Earthbound360

    I can make a record of your progress - Ness Tournament Results and Discussion

    Got a bunch for you guys here. 4th out of 91 / S@X Weekly / 7-7-15 / Baltimore, Maryland 7th out of 89 / S@X Weekly / 7-14-15 / Baltimore, Maryland 7th out of 103 / S@X Weekly / 7-21-15 / Baltimore, Maryland 1st out of 40 / The Pre-Con Party / 7-23-15 / Baltimore, Maryland 4th out of 32 /...
  3. Earthbound360

    Delfino and Ness

    It's good, but not broken. The worst part is that the ceiling plays a huge role in this stage, being so low and even lower on transformations. Ness doesn't KO well off the top, and a lot of other top tier characters do (ZSS, Luigi, Pikachu, Rosalina, etc.). Pick it for matchups where KOing off...
  4. Earthbound360

    Data Spy! - Ness Matchup Directory

    Ehh, I've gotta sit in the middle here for Rosalina. I seriously doubt it's 80:20, but I don't think it'll go down to -1 any time soon either. It's -2 for me. Hard, not unwinnable, but noticably bad.
  5. Earthbound360

    The Best PK Fire Tech Video I've ever seen.

    If you want to lag cancel a full hop PKF, you have to do the PKF immediately once you leave the ground. You don't need the C-stick, but I personally change my buttons so that I can jump with Z and hit B at almost the exact same time.
  6. Earthbound360

    Thanks man! Glad you like the game too. It's legitimately one of my favorite games ever.

    Thanks man! Glad you like the game too. It's legitimately one of my favorite games ever.
  7. Earthbound360

    The Best PK Fire Tech Video I've ever seen.

    SH PK Jump can be lag cancelled. Just input the PK Jump at the peak of the SH. I almost always do this.
  8. Earthbound360

    The Best PK Fire Tech Video I've ever seen.

    Not sure. Haven't done much testing with the C-stick, or the backwards PK Jump in general. If i get the chance to test it I will, but odds are I won't for a while. Man up and hit the lab. We don't play a particularly technical character anyways lol. At least learn normal PK Jump. That thing's...
  9. Earthbound360

    The Best PK Fire Tech Video I've ever seen.

    PK Jump definitely helps with projectile users. I've been saying this for a while lol. I use it in matchups like Link, Mega Man, and ROB.
  10. Earthbound360

    Best Legal Stages for Ness?

    Top: Smashville Final Destination Duck Hunt High: Castle Seige Mid: Battlefield Town and City Delfino Low: Dreamland Halberd **** this ****: Lylat Bear in mind that Ness actually cares very little about stages for himself. You should mostly be picking the stages based on your opponent...
  11. Earthbound360

    The Best PK Fire Tech Video I've ever seen.

    This is useful stuff, though very technically demanding. I recommend watching it because I think PK Jumps are the way of the future for Ness in terms of approach, and even possibly defense. You should hit the lab with some of this tech sometime. At the very least, get the basic forwards PK Jump...
  12. Earthbound360

    Is it ever necessary to use Ness' down tilt?

    I've fallen in love with dtilt as of late. i used to think it was awful. Now I'm starting to think it's really good. I'm probably going to make a post on its uses sometime. It's a very underrated tool that doesn't make a lot of sense at first.
  13. Earthbound360

    Data Spy! - Ness Matchup Directory

    Luigi Ness is definitely not even. Luigi's dthrow into nado with rage can KO at ludicrous percentages. It's REALLY bad. Ness also can't wall out Luigi very well. Luigi has a lot of priority and speed on his aerials. In addition to this, Luigi just has better frame data and ways to set up his...
  14. Earthbound360

    Do you intentionally not use PK Fire?

    Getting someone right as they come out of a roll or spot dodge with PKF is super risky, but they're pretty friggin dead if you hit them. I go for this risk sometimes.
  15. Earthbound360

    Gunner Style Discussion

    Man, was the grenade nerf that bad? I haven't been using it since customs sorta died off in my area, but that sucks. I'm okay with charge shot, but that thing needs to have just a smidge more KO power plz >.<
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