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Recent content by Twin Dreams

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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    I was bored. Stopped in. Probably won't be back. Nothing redeems an on-hit explosive. How do you "take the risk into account" when the risk is getting blown up ANYTIME you produce a hitbox? The "strategic uses"? Give me a break. Everyone knows the timer and it can be easily dodged. If I...
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    Wiimote has Better Smash DI than a GC Controller!

    Considering that you can only input one command every frame, I believe that if you hit diagonal on the d-pad you will (at best) enter two separate commands that may allow for an increased effect (or a seemingly increased effect.) However, you can achieve the exact same thing by moving the...
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    The Issue of Infinite Combos

    you can't ban chain grabbing. As in the case of a single repeating attack infinite..... What if I leave enough time in between my attacks for you to escape? 1 frame? 2 frames? You're going to put a time limit between how often I can use an attack? That is completely unenforceable...
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    The Issue of Infinite Combos

    You didn't get my point. If a single move can be used as an infinite as well as recovering and you ban it's use..... can you still recover with it? Also, it isn't about "whether or not it's right to", it's about winning tournaments.
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    The Issue of Infinite Combos

    I'm sorry, but you can't simply ban infinites..... please explain to me how you will go about banning an infinite in a tournament setting? Infinite Example 1: Single attack How many cycles can a person perform? What if a person leaves enough time to get out between waves of this single...
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    Brawl - More balanced than Melee? Lie or truth?

    They say you can't play both because of the difference in physics and stuff. However, that'd be like suggesting you can't play any two games competitively. It's not true. All you have to do is practice both everyday and you should be able to adjust fine. However, I don't believe it is...
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    How To Combat a Hammer -- 1. Run to edge 2. Stand there 2.5 shoot projectiles 3. Shield Grab when approached 4. throw them off edge
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    Infinites: Why, exactly, are they allowed?

    Reason why infinites are allowed: They don't break the game. When an infinite actually DOES break the game, then it will be banned. For instance, ICs can infinite every character in the game from 0-999% and end with an inescapable attack. (Except ICs!!!) Why aren't they banned? Here's...
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    ITEMS APPROVED THUS FAR: (Sandbag) (Food) (Warp Star) (Metal Box) (Bunny Hood) (Timer) (Beam Sword) (Home-Run Bat) (Lip’s Stick) (Star Rod) (Hammer) (Super Scope) (Ray Gun) (Fire Flower) (Motion Sensor Bomb) (Gooey Bomb) (Freezie) (Smoke Ball) (Pitfall) (Hothead) (Mr. Saturn) (Green Shell)...
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    Best approaching Bair?

    Grizzly Bears can run 100yds in 6 seconds.
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    Beamsword isn't that good when being used. Honestly, any of the bludgeoning weapons are going to be used for throwing. Let's all remember.... You can catch thrown items!!!! So, anyone saying, X item is blah blah when thrown. It doesn't matter. Learn to catch them. I was...
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    Right. Even if it doesn't kill until around 100%. Brawl as a LOT more survivability than melee. 100% is a lot in melee. I regularly live into the 200s.
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    Right. All the campers just use their projectiles as a way to draw the opponent in closer. Scenario 1 -- Pit vs. X Pit uses B over and over again until close combat is needed. Scenario 2 -- Pit vs. someone with a reflector Pit stands on the side of the stage and wait for you to enter...
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    All the problems with Beam swords and Franklin badges aren't that big of a deal. If your character isn't as good with beam swords, use your item switch to ban it. If your using a projectile character, ban it. That simple. Also -- The rules should be. Advanced Slob Item Picks --...
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    Official 'Item Standard Play' Thread (65k views. Not bad for a side project, huh? :P + Poll in OP)

    After glancing through, I don't really have any problems with this list. Except Gooey Bomb, but I guess we'll have to wait for a difference of hundreds of dollars to be decided by this spawning in the middle of an attack to get it banned.
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