there is almost nothing wrong with FD as starter, People need to go away from this mentality.
...The mentality that a stage which was
banned in over 1/3rd of the sets at MLG (back me up on this, AlphaZealot? I know it was somewhere around that figure...), a stage that is known to be a really strong counterpick for most of the top tier in Brawl, a stage which is strongly different from every other in the game,
just might not be very matchup-neutral? Or how do you define starter?
If a character is bad on stages like BF/FD/SV than the character is bad.
What? Okay, this one needs an explanation.
Do you mean in practice, where there is no character who sucks on those stages but is amazing everywhere else? In that case, it still doesn't matter-just because a character doesn't suck on BF/FD/SV
doesn't mean that the stages don't give an advantage to other characters. For example, Wario does just fine on those three stages... But would you seriously make the claim that it's perfectly fine to force him to those against Ice Climbers for round one, and that that's a fair stage for the matchup?
Do you mean in theory, a character who is amazing on every stage except for these three should be considered "bad"? If so, you have some serious justification to make for playing favorites to that extent on these stages, which are just as valid as any other stage in the game.
I can understand 7 but what arguments exist for 9?
The exact same arguments that exist for 3>1, 5>3, 7>5, and 11>9: the more starters you have, and the more varied starters you have, the closer you come to the true median of bias for round one. Like, let's just take this example...
FD
FD/BF/SV
FD/BF/SV/YI/LC
FD/BF/SV/YI/LC/PS1/CS
FD/BF/SV/YI/LC/PS1/CS/Halberd/DP
MK vs. ICs.
On the 1-starter list, you go to one of the harshest counterpicks in the game: ICs+FD.
On the three-starter list, you are still forced to either BF or SV as MK; these are still IC's best stages.
On the 5-starter list, you are forced to BF. Still a really good stage for ICs.
On the 7-starter, you are likely to end up on CS or YI. Still solid stages for ICs, just not
bad for them.
On the 9-starter, you will probably end up on YI or PS1. These stages... actually not
that bad as far as the neutrality of the stage regarding the matchup goes.
All we've done is move from "hardcore counterpick for ICs" to "notable counterpick for ICs" to "fairly even stage for the matchup". By increasing the stage count, this will almost always happen, unless you
really **** it up somehow (for example going from Frigate only to Frigate/RC/Brinstar). And keep in mind that this is a fairly reasonable progression to expect. Ideally, it would look something more like this:
PS2
PS2/SV/LC
PS2/SV/LC/BF/PS1
PS2/SV/LC/BF/PS1/YI/CS
PS2/SV/LC/BF/PS1/YI/CS/FD/DP
...But of course, nobody does it like that. If you're wrong enough to enforce a 3-starter stage list, you're virtually
always wrong enough to pick exactly the wrong stages for it as well.
Now. There are some people saying "starters
should be static". To this I respond, "why?" Stage striking was implemented to ensure fair ground for round one. Not static ground,
neutral ground. By trying to force it onto a static stage, you are essentially perverting the entire process. And before anyone says it, static stages are
not that neutral. FD is, in fact, a hardcore counterpick in many matchups, akin to RC or similar. BF and SV actually are fairly neutral, but I'm not advocating them being removed from the starter list. And their neutrality is matched or beaten by stages like PS2, PS1, CS, and LC.