Stealth Raptor
Smash Legend
UPDATE:
stuff
Where
- Game Nut
- 844 Massachusetts St, Lawrence, KS
A is where the venue is (my A, not google maps A)
B is the parking garage you can park, its free for 2 hours, or money for longer. either pay or move your car every 2 hours
When & What
Saturday, July 25th
- Check in starts at 10 AM for Brawl
- Super Smash Bros. Brawl Singles Pools starts at 11 AM
- Super Smash Bros. Brawl Team Brackets start when pools are done.
- Super Smash Bros. Brawl Singles Brackets start when Team Brackets are done (or earlier depending on time)
- doors close at 9
Sunday, July 26th
- Check in starts at 12PM for Melee
- Super Smash Bros. Melee Singles Pools starts at 1 PM
- Super Smash Bros. Melee Team Brackets start when pools are done.
- Super Smash Bros. Melee Singles Brackets start when Team Brackets are done (or earlier depending on time)
- doors close at 7
Entry Fees
- $10 for Singles (Melee and Brawl)
- $10 for Doubles (per person) (Melee and Brawl)
- $10 Venue Fee
Rules for Brawl
-3 Stock
- 8 minute timer
-Items are set to "off" and "none"
-All sets will be best of 3 matches. The Finals (Losers/Winners/Grand) will be best of 5.
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Rules for Doubles:
-Life Stealing is allowed
-Team attack ON
-Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
2a. the stages will be striked as follows. the first person will ban one stage, then the other will ban 2, then the first will ban 2, then the second person will ban one.
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Striking: Players take turns striking stages from the starter list until only one remains; these stages are not banned and can be counterpicked later in the set.
Double-blind pick: This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Starter:
-Battlefield
-Final Destination
-Smashville
-Yoshi's Island
-Pokémon Stadium 1
-Halberd
-Lylat Cruise
Counter:
-Brinstar
-Delfino Plaza
-Frigate Orpheon
-Jungle Japes
-Pictochat
-Pirate Ship
-Pokémon Stadium 2
-Rainbow Cruise
-Norfair
-Castle Siegee
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Rules for Melee:
Items off.
Ties are broken by remaining lives, then %. If both criteria are tied, then the Sudden Death match will be played out.
First stage is random from the Neutral stages listed below.
Each player is allowed to reset the random stage once; this forces a new random stage to be picked.
The loser of the first match will announce a new stage to play on for the next game. The winner will then be allowed to switch characters, followed by the loser. Apply the same logic for the third match (and fourthfifth when applicable) if there is one. (Advanced Slob Picks)
No stage may be used twice in a single set if the counter-picking player has already won on that stage, unless the opponent agrees to use the stage again. (Dave's Stupid Rule)
Double Blind character pick can be called at anytime before the first game of a set starts, and only apply to the first game.
Each person (or team) may choose one counter-pick stage to be disabled for the entire set at the START OF THE SET, after characters have been chosen but before the random stage has been picked.
Controller Mods, Glitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
For doubles Team Attack will be ON, life stealing allowed.
Stage List
Neutrals
- Battlefield
- Final Destination
- Yoshi's Story
- Pokemon Stadium
- Dreamland 64
- Fountain of Dreams (Singles only)
Counterpicks
- Pokefloats
- Jungle Japes
- Kongo Jungle 64
- Mute City
- Rainbow Cruise
- Brinstar
- Green Greens
- Corneria
Banned
- Everything else
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Crews??????
If there is enough support we will do brawl crews, and perhaps melee crews.
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Contact Info:
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List of atendees:
Alright guys time for the third edition of GIGaBrawl! There will also be Melee, so no johns to you people out there who play melee! This is a circuit event for brawl for the MW:W. This edition will take place at the game nut, a game store in down town lawrence. it boasts an upstairs floor with 12 big screen tvs and no lag! space will be an issue however, and if the owner doesnt like the number we may have to have some people wait outside
(913) 485-0664
drostealth@juno.com
Perfect Duck"
(913) 206-4134
Fino
913-787-5282
on a final note.......
GET HYPED!