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Animal Crossing's Friendly Merchant: The Tom Nook Thread [CHANCES UP BY 100%]

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Starcutter

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TOM NOOK FOR SSB4


Tom Nook is the shop owner of your town in Animal Crossing. He meets you after you enter the town and gives you a home. He gives you a job and teaches you how to plant flowers. Tom Nook is probably the most important character in all animal crossing games to date, as well as being the most iconic and well known character in the franchise.

Franchise Logo:



Movesets:
[collapse=Veggi's Moveset]

Attributes

Tom Nook is a lightweight character, being only slightly heavier than Fox. His speed is fairly slow, comparable to Zelda. (assuming the Animal Crossing boy/girl is average.) However, his walking speed is one of the fastest in comparison to other characters, being only a bit slower than Sonic's. Fall speed is a bit slower than Peach's. Air speed is slightly faster than Luigi, but aerial acceleration is great and would be only a little bit slower than Jigglypuff. His first jump is not very high and neither is his second jump. His short jump is high for a short hop, being the perfect height to jump over his own furniture.

Play Style

A very zoning and trap oriented character. Tons of moves that Tom Nook has are based on stage control. Tom Nook's most complex and notable ability is being able to place obstacles on the screen in the form of furniture. Tom Nook's main tool for doing this is his Neutral B, however, his down tilt, Up B, and back throw can all be used to place furniture. The only move that can return furniture to Nook is his Neutral B. Tom Nook can only have five pieces of furniture on screen at all times.

Additional Movement Options
Wall Jump: Yes.
Wall Cling: Yes.
Crawl: No.
Glide: No.


Unique Ability

Is able to scuttle around in the air while slowly falling if the jump button is held after jumping. A reference to Tom Nook being a tanuki. He can attack while scuttling and can use it as many times as needed.

Basic Combo

Takes out a fish and holds it in his hand as it flops back and forth. It hits repeatedly. Like the "Show it off!" function in Animal Crossing. Control-wise it works like Game & Watch's or Metaknight's.

Dash Attack

Swings his axe around and circles while standing on one foot with the dizzy look like in the game when you miss with the axe.

Special Attacks

B: Heave furniture, I really like this move because it actually works this way in Animal Crossing too. Throw a leaf forward and it turns into a random piece furniture that the opponent has to avoid. If it hits a person, it does damage and stays there posing as an obstacle. The obstacle does no damage, but must be jumped over. The furniture can be used as a platform as well. Useful for stage control and edgeguarding. Press B again to pick up the furniture if Nook is right next to it. The furniture can be destroyed like Wario's bike and Nook can only have three pieces of furniture out on the screen at any time, regardless of what attack he uses to place furniture.

Forward B: You swing out your net over your head just like in the game and you can catch projectiles and items alike, and they get stuck in your net, then the next time you press sideways b you throw it. If the net hits a person, they get stunned with the "wtf?" look in Animal Crossing whenever you hit someone with a net. This allows you enough time to run in and get right next to them, but not enough time to attack. It is just a long range poke that allows Nook to get in. If the net hits an aerial opponent they get meteor smashed.

Down B: Bury a pitfall that takes about 2 seconds to activate. Whoever walks over it falls in and they have to repeatedley press A to escape. No other buttons.

Up B: Tom Nook takes out a leaf from his pocket and puts it under him, which creates a platform below him in the shape of a random piece of bouncy furniture that is falling. He can walk on top of the furniture as it is falling or tie balloons, but if he's trying to recover you'll just die if you try to do anything fancy. Similar to the falling platforms on Rainbow Cruise. Any jump taken while on the platform is twice as high due to the platform's bouncy nature. If the platform touches solid ground, it will stay there while still retaining its bouncy properties.

Smash Attacks

Side Smash: Holds an axe behind his back like a baseball bat charges it up and swings.

Down Smash: Closer range than other down smashes, stab down with a shovel.

Up Smash: Pulls out his slingshot and shoots straight up in the air. This attack can be charged like others, and is used just like in the games, except whatever you shoot goes up not down. Weak attack. Amount charged affects speed, but the shot goes to the ceiling regardless of charge.

Tilt Attacks

Up Tilt: Opens leaf umbrella and twirls it. Very disjointed. Multi-hit attack.

Forward Tilt: Smacks opponent with a bag of bells.

Down Tilt: Ties a balloon to a piece of furniture. The balloon carries the furniture slowly across the screen in the form of a present. If you pop it, it will reveal the leaf and then it will immediately transform into a random piece of furniture and drop downward, causing damage to whoever it falls on top of. Tom Nook can activate the furniture by popping the balloon and so can the opponent, but the dropping furniture will not cause damage to Nook.

Aerial Attacks

Nuetral air: Pulls out a large fish in front of him. Like the "Show it off!" function in AC. A multi-hit attack.

Down air: Sticks out his shovel downwards, it works as a spike and a diving move.

Up air: Bees. Tom Nook release a swarm of bees above him. A multi-hit move that does a lot of damage and has good range, but very little knock back.

Forward air: Swing axe forward. Slow, small hit box, but powerful. Missing lag from AC when axe doesn't hit.

Back Air: Drops a leaf behind him that bursts into a random piece of furniture and then pulls it back quickly. Pretty strong. Like in AC where something is dropped out of the inventory onto the ground then picked back up.

Throws

Grab: Throw your fishing line torwards your opponents if it catches them you reel them in and proceed to pick them up, like in the game.

Bash: Shake them like a tree.

Forward Throw: Tom Nook runs forward comically for one second at half of his dash speed and pushes the opponent along with him. This is useful for stage positioning, making people fall into pit falls, and setting up an edgeguarding situation. Does no damage.

Back Throw: Turns around suddenly and starts laughing as he throws a leaf over his shoulder that bursts into a random piece of furniture and blasts the opponent backwards. When the opponent gets blasted backwards, Tom Nook gets the "disbelief" look on his face.

Up Throw: Throw them upward, then shoot them with your sling shot.

Down Throw: Throws the foe down and whacks them with the shovel.

Final Smash

Timmy and Tommy! Both Timmy and Tommy follow Tom Nook around the screen for 20 seconds and relentlessly attack whatever enemy is closest to them. Tom Nook, Timmy, and Tommy are invincible for the entire duration.

Taunts

Up Taunt: Ha Ha's surround Tom Nooks head as he laughs at your insolence.

Side Taunt: "Inspiration" emotion where a light bulb appears over Tom Nooks head, his eyes open up wide and he claps once.

Down Taunt: "Mischief" emotion where Tom Nook looks down, puts his hand over his chest, his other hand over his mouth, and chuckles to himself silently as a purple and black bar goes across his forehead.[/collapse][collapse=legendofrob1's moveset]Tom Nook Moveset

Size ~ 4
Weight ~ 3
Movement ~ 7
Jumps ~ 6
Fall Speed ~ 2
Aerial Movement ~ 6
Traction ~ 9


Ranged grab – uses the fishing rod. Also works as a tether.
Jab – basic “one two punch”, but the third hit is his Tanooki tail.
Dash – Runs with a bug container, but trips, the container opens, and the bug flies up a little before disappearing. The bug counts as an extra hit, as well as being an up projectile.


Tilts
Forward – Swings a bag of bells around. (just think of a sack of cash) high knockback for a tilt.
Down – A rug appears on the ground in front of nook, and he quickly pulls it out from underneath someone's feet. Does a tripping effect, similar to a banana peel.
Up – Throws up a pile of paper and bills.


Smashes
Forward – grabs a wooden folding chair, and swings it in a downwards motion towar
Down – Swings a big fish around. Only slightly higer knockback than the bag of bells when fully charged, but always does higher damage. Also hits behind.
Up - Swings up with a roll of wallpaper. Half the time, he looses his grip on the wallpaper, only holding the paper part, unrolling the rest. this makes the range longer, but damage and knockback is slightly lowered.


Specials
Forward – Throws a furniture leaf, which turns into either a dresser or a table. They break on target and do medium damage and knockback, otherwise it will land and act as a big pickup item, like wario's bike. If the dresser breaks, it will drop items like a fossil, a pitfall trap, an apple, or a conch shell.
Down a gyroid will appear, flailing it's arms wildly, like in Animal Crossing. It will constantly be attacking, every 5th of a second is another attack. Once every 3 strikes, it will launch with higher knockback and make the player get off itself. It will stay on play for 30 seconds and there can be only one in play per nook. There is also a 10 second delay when it can be used again.
Up – Spawns a couch underneath him, bouncing him high. Works like Sonic's spring or Megaman's Rush, except other people could use the couch to bounce, as well as picking it up as a heavy item.
Neutral – Grabs any projectiles, and immediately tosses a bag of bells in an upwards curved motion. The size of the bag is also in relation to the projectile. It does knockback and damage equal to the projectile, and if it lands on the ground, it can be thrown for half the damage and knockback, and will count towards money in coin battle.


Final Smash a house pops of from the ground next to a player close to tom nook (player is frozen during the attack), tom nook will give the bill, and the character has a shocked expression then is launched off the stage.[/collapse]
[collapse=8-peacock-8]How does this moveset look?

Color Pallet:
Default Costume: Blue Apron (Blue)
New Leaf Sweater (Green)
City Folk Suit (Purple)
Nook N Go Suit (White)
Red Apron (Red)

Entrance:
Tom Nook runs out of Nook's Cranny.

His moves will consist of furniture, tools, money, and housing.

AAA: Raccoon claw swipes.

Dash: Tom Nook does a running sharp stop and turns around. (He ends up kicking opponents in the face)

Up Tilt: Tom Nook takes out an umbrella and does the spin animation from Animal Crossing.

Down Tilt: Tom slams a stack of papers downward.

Forward Tilt: Tom jumps and spins around hitting an opponent with his tail. (Referencing Tanooki Mario)

Up Smash:Tom takes out K.K. Slider's Guitar and plays a few notes. The musical notes will float upward. (The speed they levitate at depends on how long you charged the attack)

Forward Smash: Tom puts down a red mail box (same one that Villager uses in the SSB4 trailer) and has it open. A bunch of letters will shoot out and hit opponents in front of the mail box.

Down Smash: Tom pulls a rug out from under any opponents.

NAir: Spins around in the air hitting opponents with his tail and turnips. (one turnip in each hand)

DAir: Nook tosses down a Gyroid.

BAir: Spins around and swings an axe.

UAir: flip kick

B: Furniture - Tom Nook tosses a leaf at an opponent and it will turn into one of the following.
Regular Chair - Has a 90% of being used.
Bench - Has a 70% of being used.
Single Bed - Has a 40% being used.
Double Bed - Has a 10% being used.

Forward B: Door - Tom Nook will set up a door, charge through the door, and slam it open.

Down B: Bells - Tom tosses bells all over the ground in front of him and this will cause opponents to slip and fall.

Up B: Balloon Present - A balloon (with a present tied to it) appears and carries Tom upward. The present can be grabbed and used like a capsule.

Grab: Bug Net

Pummel: Tom slaps his opponent.

Up Throw: Tom uses a shovel to toss an opponent upward.

Back Throw: Tom uses the shovel to toss an opponent over his shoulder.

Forward Throw: Tom will will release the opponent like a fish. This causes the victim to try and belly flop while falling onto the ground.

Final Smash: Debt - Like Captain Falcon's Final Smash, Tom Nook will take any player he hits with his giant sack of bells into a cutscene. This cutscene will show a counter that will display an amount of money so absurdly high that all the characters die from the shock. Also, the counter will be censored for comedic effect.

Taunts:
Up: Tom playfully tosses one of the Nooklings up in the air.
Down: Tom pulls out his Abacus and messes around with it while a thought bubble comes out of his head with a picture of money in it.
Forward: Tommy and Timmy stand behind Tom and laugh/cheer for a short time.

Victory Poses:
1. Tom stands around with his Aabcas and three bags of money representing the franchises of the characters he beat. (Coins (Mario), Rupees (Zelda), Bolts (Megaman), etc.)
2. Tom smiles and bows multiple times and holds a bag of bells in one of his hands.
3. Tom pats his nephews on the back while smiling.[/collapse]
Color Swaps:

Credit to Kefrius on Smashboards

Counter Arguments:
-"We already have the villager! we don't need another animal crossing rep!"
Animal Crossing is definitely big enough for more than one character at this point.

-"he'll just be a clone of the villager!"
There is plenty of stuff other in animal crossing that is either sold by Tom or bought by him. see this thread for the list of AC stuff used and not used by the villager.

Random Stuff:


Tom here seems to notice the villager's smash invitation. maybe he will get interested. idk, it's a theroy. plus he's not in any smashville screenshots yet, so....?



Isabelle here is a new AC assist trophy, and Nook hasn't been seen in the background. at this point he's looking more and more likely every Smashville pic.

Update: legendofrob1 has replaced Veggi as the owner of this thread.
[collapse=the old thread. credit given where it is due.]
Let's be reasonable, Sakurai!

TOM NOOK FOR $$ß4
Oh, hi. I almost didn't see you there. I was too busy running a store and beating up on various Nintendo characters.



Bio:


Tom Nook is the shop owner of your town in Animal Crossing. He meets you after you enter the town and gives you a home so you don't have to sleep in the grass like you were in some cruel, ironic dream about moving to a town where all the animals are people and all the people have to fend for themselves in the wild. Luckily, Tom Nook isn't that kind of tanuki. He gives you a job and teaches you how to plant flowers. You guys thought he wasn't man enough to duke it out with Nintendo's finest, but you were wrong. Dead wrong. After you post profane messages on the town hall's message board, he fires you in the most discreet way possible. Surely, he does not want his family's business associated with a sociopath such as yourself. However, you are welcome to come back to purchase his merchandise. A customer is a customer, I suppose. Tom Nook still remains a father figure to you throughout the game. He teaches you how to do things that men like to do such as fish, cut down trees, and catch butterflies. You almost bought that fishing pole thinking it would look great in your house and he could have gotten away with it, but Tom Nook wouldn't do you like that. He wants to show you how to really use it.

You take on the world with your newfound talents and Tom Nook wonders why none of the money he hid inside the trees is there anymore. Tom Nook gets business from you constantly. He notices you walking around the perimeter of his store after closing time. Then as much as an hour before it, waiting to come inside. You'll just shake a couple trees in the mean-time. You're dependent on him. Tom Nook is your only source of income, you buy from him, you sell to him. You exist for him. You don't want to sleep or eat. Money makes your body move. You just want to finish that country western furniture set, that's all you really want. Catch red snapper, sell red snapper. But wouldn't your house look better if it were bigger? Tom Nook can help you with that. Tom Nook notices your problem, but he bites his tongue; it bleeds a little." If I can just upgrade this shop one more time, then maybe within the year I can afford Tommy's dance lessons. Tommy can have the dance lessons, but Timmy and Tommy would have to work with uncle. This is family time, right? After all, my wife walked out on me for fostering this human's hellish addiction to home decor. Two birds with one...never mind.

Franchise Logo:



Reasoning:

1: Animal Crossing is one of Nintendo's most well known and best selling franchises, to not have a representative is crazy. Tom Nook IS that representative.

2: Tom Nook is the most iconic and recognizable of the characters in Animal Crossing. This would mean he is the best representative for one of Nintendo's most profitable franchises. Because the characters the player uses in Animal Crossing are customizable, it means there is no real "character" the player controls in the game. However, I do admit that the playable character has a very distinct look that is arguably more recognizable than Tom Nook, regardless of the customization options.

3: Tom Nook CAN fight. Just because he is never seen fighting in his games does not mean he can not be a contender. Captain Falcon, ROB, and Mr. Game & Watch are all characters that were never seen in combat. Captain Falcon is implied to be in conflict with others because he is a bounty hunter, however. Fox and Falco were also in SSBM despite having only implied combat experience. Phoenix Wright in Ultimate Marvel vs. Capcom 3 is also a character who appeared in a fighting game who has no combat experience. At least Tom Nook can use weapons and unique abilities that would allow him to contend with other Nintendo characters.

4: The Animal Crossing series is absolutely stuffed with tools and abilities that can be used for combat. Making an entire moveset for an Animal Crossing character is easy as pie. Look below for an example of a moveset where every single move is taken from an aspect of Animal Crossing gameplay. Plenty of characters already in Smash, including Captain Falcon, the Star Fox characters, ROB, and Zelda had very little to work with and Tom Nook is absolutely not one of those characters.

5: The franchise logo looks really cool and is basically asking to be put next to Tom Nook's face at the bottom of the screen.

6: Tom Nook is just amazing.



The Animal Crossing series in the form of Tom Nook is featured below:




Attributes

Tom Nook is a lightweight character, being only slightly heavier than Fox. His speed is fairly slow, comparable to Zelda. (assuming the Animal Crossing boy/girl is average.) However, his walking speed is one of the fastest in comparison to other characters, being only a bit slower than Sonic's. Fall speed is a bit slower than Peach's. Air speed is slightly faster than Luigi, but aerial acceleration is great and would be only a little bit slower than Jigglypuff. His first jump is not very high and neither is his second jump. His short jump is high for a short hop, being the perfect height to jump over his own furniture.

Play Style

A very zoning and trap oriented character. Tons of moves that Tom Nook has are based on stage control. Tom Nook's most complex and notable ability is being able to place obstacles on the screen in the form of furniture. Tom Nook's main tool for doing this is his Neutral B, however, his down tilt, Up B, and back throw can all be used to place furniture. The only move that can return furniture to Nook is his Neutral B. Tom Nook can only have five pieces of furniture on screen at all times.

Additional Movement Options
Wall Jump: Yes.
Wall Cling: Yes.
Crawl: No.
Glide: No.


Unique Ability

Is able to scuttle around in the air while slowly falling if the jump button is held after jumping. A reference to Tom Nook being a tanuki. He can attack while scuttling and can use it as many times as needed.

Basic Combo

Takes out a fish and holds it in his hand as it flops back and forth. It hits repeatedly. Like the "Show it off!" function in Animal Crossing. Control-wise it works like Game & Watch's or Metaknight's.

Dash Attack

Swings his axe around and circles while standing on one foot with the dizzy look like in the game when you miss with the axe.

Special Attacks

B: Heave furniture, I really like this move because it actually works this way in Animal Crossing too. Throw a leaf forward and it turns into a random piece furniture that the opponent has to avoid. If it hits a person, it does damage and stays there posing as an obstacle. The obstacle does no damage, but must be jumped over. The furniture can be used as a platform as well. Useful for stage control and edgeguarding. Press B again to pick up the furniture if Nook is right next to it. The furniture can be destroyed like Wario's bike and Nook can only have three pieces of furniture out on the screen at any time, regardless of what attack he uses to place furniture.

Forward B: You swing out your net over your head just like in the game and you can catch projectiles and items alike, and they get stuck in your net, then the next time you press sideways b you throw it. If the net hits a person, they get stunned with the "wtf?" look in Animal Crossing whenever you hit someone with a net. This allows you enough time to run in and get right next to them, but not enough time to attack. It is just a long range poke that allows Nook to get in. If the net hits an aerial opponent they get meteor smashed.

Down B: Bury a pitfall that takes about 2 seconds to activate. Whoever walks over it falls in and they have to repeatedley press A to escape. No other buttons.

Up B: Tom Nook takes out a leaf from his pocket and puts it under him, which creates a platform below him in the shape of a random piece of bouncy furniture that is falling. He can walk on top of the furniture as it is falling or tie balloons, but if he's trying to recover you'll just die if you try to do anything fancy. Similar to the falling platforms on Rainbow Cruise. Any jump taken while on the platform is twice as high due to the platform's bouncy nature. If the platform touches solid ground, it will stay there while still retaining its bouncy properties.

Smash Attacks

Side Smash: Holds an axe behind his back like a baseball bat charges it up and swings.

Down Smash: Closer range than other down smashes, stab down with a shovel.

Up Smash: Pulls out his slingshot and shoots straight up in the air. This attack can be charged like others, and is used just like in the games, except whatever you shoot goes up not down. Weak attack. Amount charged affects speed, but the shot goes to the ceiling regardless of charge.

Tilt Attacks

Up Tilt: Opens leaf umbrella and twirls it. Very disjointed. Multi-hit attack.

Forward Tilt: Smacks opponent with a bag of bells.

Down Tilt: Ties a balloon to a piece of furniture. The balloon carries the furniture slowly across the screen in the form of a present. If you pop it, it will reveal the leaf and then it will immediately transform into a random piece of furniture and drop downward, causing damage to whoever it falls on top of. Tom Nook can activate the furniture by popping the balloon and so can the opponent, but the dropping furniture will not cause damage to Nook.

Aerial Attacks

Nuetral air: Pulls out a large fish in front of him. Like the "Show it off!" function in AC. A multi-hit attack.

Down air: Sticks out his shovel downwards, it works as a spike and a diving move.

Up air: Bees. Tom Nook release a swarm of bees above him. A multi-hit move that does a lot of damage and has good range, but very little knock back.

Forward air: Swing axe forward. Slow, small hit box, but powerful. Missing lag from AC when axe doesn't hit.

Back Air: Drops a leaf behind him that bursts into a random piece of furniture and then pulls it back quickly. Pretty strong. Like in AC where something is dropped out of the inventory onto the ground then picked back up.

Throws

Grab: Throw your fishing line torwards your opponents if it catches them you reel them in and proceed to pick them up, like in the game.

Bash: Shake them like a tree.

Forward Throw: Tom Nook runs forward comically for one second at half of his dash speed and pushes the opponent along with him. This is useful for stage positioning, making people fall into pit falls, and setting up an edgeguarding situation. Does no damage.

Back Throw: Turns around suddenly and starts laughing as he throws a leaf over his shoulder that bursts into a random piece of furniture and blasts the opponent backwards. When the opponent gets blasted backwards, Tom Nook gets the "disbelief" look on his face.

Up Throw: Throw them upward, then shoot them with your sling shot.

Down Throw: Throws the foe down and whacks them with the shovel.

Final Smash

Timmy and Tommy! Both Timmy and Tommy follow Tom Nook around the screen for 20 seconds and relentlessly attack whatever enemy is closest to them. Tom Nook, Timmy, and Tommy are invincible for the entire duration.

Taunts

Up Taunt: Ha Ha's surround Tom Nooks head as he laughs at your insolence.

Side Taunt: "Inspiration" emotion where a light bulb appears over Tom Nooks head, his eyes open up wide and he claps once.

Down Taunt: "Mischief" emotion where Tom Nook looks down, puts his hand over his chest, his other hand over his mouth, and chuckles to himself silently as a purple and black bar goes across his forehead.

Alternate Colors and Costumes

<----Credit to Kefrius on Smashboards.



[/collapse]

Supporters:
legendofrob
BluePikmin11
Pacack
Smash Daddy
Octivick
ScatmansWorld25

Talk about Tom Nook and how he deserves to be in SSB4 here!
 
Last edited:

Kink-Link5

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Please don't post a mov- goddammit.

Tom Nook is my most wanted character tbh. Sakurai honestly is in no place to say characters who don't fight in their games shan't make it into the game when he had Falcon in the series since the beginning and went on to add Zelda and R.O.B..

I've always been at a conundrum of whether he should get two mid-air jumps like Nago from Kirby, or a slow-fall by holding jump like Raccoon Mario.

For what it's worth, my moveset from 5 years ago for him had a Slingshot standard-B that loaded more shots the longer it was held and could be angled, an Axe-Swing side B that when smashed caused the Axe head to fly off, Balloon Up-B in which up to three balloons could be used at any time, in any combination to slow his decent, give moderate rise, or give rapid rise, before popping- when one balloon pops, all currently in use do, but he can still use other balloons afterward - and also Pitfall down-B.

This was before the pitfall item was confirmed, mind you.
 

Venus of the Desert Bloom

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I like the move set but I found the over-reliance on AC tools a little too bland. Not saying it's a bad move set but I'd see Nook having a bizarre move set that incorporates unorthodox fighting moves.

Like his jab combo could be him trying to punch but thrown off balance, falls, but still hits. Or his Dair could be him spinning in circles and acting dizzy.

Or one idea for his side B is where he sends his nephews to follow and trip the closest opponent while trying to pester them.

But I love the idea of a fishing line grab, the Down B pitfall, and neutral B Furniture chuck.

Anyways, I support both this thread and the Nookster!

:phone:
 

Yomi's Biggest Fan

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Tom Nook would be great since tanooki are rather popular in Japanese media. He seems like a natural born devious prankster and would prank you with his sold goods and tools from his cranny. Sakurai thinks Animal Crossing is too peaceful? Please! Tell that to the angry mole that bothers you and the bees that sting the mess out of you in the games. He needs to join the battlefield.
 

Oasis_S

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Always hated the idea of Tom Nook. Just gross.


Maybe the Nook supporters in denial of his fate after the Smashville update in the Brawl days left a bad taste in my mouth. Though he's a poor choice anyhow.
 

Veggi

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Please don't post a mov- goddammit.

Tom Nook is my most wanted character tbh. Sakurai honestly is in no place to say characters who don't fight in their games shan't make it into the game when he had Falcon in the series since the beginning and went on to add Zelda and R.O.B..

I've always been at a conundrum of whether he should get two mid-air jumps like Nago from Kirby, or a slow-fall by holding jump like Raccoon Mario.

For what it's worth, my moveset from 5 years ago for him had a Slingshot standard-B that loaded more shots the longer it was held and could be angled, an Axe-Swing side B that when smashed caused the Axe head to fly off, Balloon Up-B in which up to three balloons could be used at any time, in any combination to slow his decent, give moderate rise, or give rapid rise, before popping- when one balloon pops, all currently in use do, but he can still use other balloons afterward - and also Pitfall down-B.

This was before the pitfall item was confirmed, mind you.
Tom Nook is by far my most wanted character. He's just so cool and has interesting moveset potential. Also, I made this moveset before Brawl came out, haha. It's really true about the not fighting thing. I heard at one point in Animal Crossing, Tom Nook tells you he was in a fight club. Plus, he teaches the player how to use all of the items so he obviously knows how to use them. But really, it shouldn't matter.

Maybe he could have both those abilities? I kind of just wanted to have things based on Animal Crossing though, because they really never show him doing anything tanuki-like other than the leaves that are his logo and transform into furniture.

I like the move set but I found the over-reliance on AC tools a little too bland. Not saying it's a bad move set but I'd see Nook having a bizarre move set that incorporates unorthodox fighting moves.

Like his jab combo could be him trying to punch but thrown off balance, falls, but still hits. Or his Dair could be him spinning in circles and acting dizzy.

Or one idea for his side B is where he sends his nephews to follow and trip the closest opponent while trying to pester them.

But I love the idea of a fishing line grab, the Down B pitfall, and neutral B Furniture chuck.

Anyways, I support both this thread and the Nookster!

:phone:
Kind of like Phoenix Wright in MvC3? I could see it. But I kind of like being dependent on items from Animal Crossing. It feels more Animal Crossing-y. Although for places that I just made things up, like his A combo and throws, I think it would be good to go with silly things.
 

MasterWarlord

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He makes more sense to be playable and fight than the likes of Mr. Game & Watch and Peach. Unfortunately, Sakurai disagrees. Animal Crossing deserves representation over most of the other games being considered (Sakurai agrees there, as seen in Smashville), but clearly, Tom Nook cannot have a prop-based moveset like Game & Watch's.

. . .Besides, he could add another villian to the roster. The guy's a psychopath.

Maybe the Nook supporters in denial of his fate after the Smashville update in the Brawl days left a bad taste in my mouth.
If it helps, I always thought those people were idiots too.
 

Oasis_S

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...but clearly, Tom Nook cannot have a prop-based moveset like Game & Watch's.
Y'know, I've seen that as a reason against the Villager and the Mii, but I'm not sure I agree with it. AT THE SAME TIME, I'm not sure I could give a good reason why. I mean, it's on the basis of variety, right? All three of them would be pulling out various items and weapons throughout their moveset. They would all be different, but on some level the idea is the same.

After noticing it, that is pretty BOTHERSOME.
 

Big-Cat

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I'm of the opinion that Tom Nook shouldn't fight. To be more specific, I don't think his attacks should consist of fighting. Think of how Phoenix Wright worked out in UMvC3 (don't mind his tier position) where his attacks all consist of doing lawyer things just like in the games. That's what I want to see with Nook. To illustrate this, here's a moveset I made a while back.

[COLLAPSE="Nook Moveset"]
B: Furniture Placing
Nook places a leaf on the ground and when you press B again, the leaf explodes into furniture. In the air, the leafs drops slowly, giving Nook an invaluable tool for controlling the air. The main power from this attack comes at the explosion of the leaf. If the leaf explodes in the air, the furniture acts like a weaker version of Kirby's Stone. The furniture disappears when the transformation is completed or lands on the ground.

Side B: Bug Catching
Swings a net over his head just like in Animal Crossing. If he catches someone, he'll do an animation exactly like when you catch a bug. Instead of holding the opponent though, he tosses them up in the air for a juggle. Useful as an anti-air.

Down B: Tree Planting
Nook takes a random fruit and buries it in the ground. Then, a little bud is formed at the spot. If the opponent is within the plant's range, a tree will immediately shoot out of the ground, hitting the opponent and three fruits will land on the ground. These can be used as throwing items. Once grown, the tree disappears. Which fruit is buried is irrelevant as they all have the same properties.

Up B: Fishing
Nook tries to fish, but the casting line and hook are behind him and his apron is grabbed, sending him flying at an angle similar to Mario's Super Jump Punch, making him a tanuki projectile. One of Nook's best kill moves.

Playstyle: Nook is all about controlling the stage to his advantage. Using his tree planting and leaves, he can keep aggressive players from coming in while he comes in safely for damaging combos and he needs these tools as the range on his attacks are very poor. [/COLLAPSE]
 

GiantBreadbug

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Nook (but honestly, any AC character) is most certainly one of my most wanted. By the way, absolutely hysterical first post, Veggi. That was fantastic.

I think for now I can tell myself that he was out-prioritized in Brawl, in addition to the whole "doesn't fit the vibe" thing (which is a load of bullsh*t, by the way). If no AC character makes it into Smash 4, though, I think I'll just have to abandon hope for the series getting a playable character. Which sucks, because it's an awesome series.

But yay, Nook. I think a quirky moveset is pretty much the only way to go. The emotion animations should definitely be worked in, as the series is made unique by the way its characters are so animated.

And I think I'll post a moveset here, since that's what the cool kids do.

Oasis, it's okay that you don't like the best AC character ever. I still have respect for you.
 

Juggleguy

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Tom Nook is my most wanted character tbh. Sakurai honestly is in no place to say characters who don't fight in their games shan't make it into the game when he had Falcon in the series since the beginning and went on to add Zelda and R.O.B..

I've always been at a conundrum of whether he should get two mid-air jumps like Nago from Kirby, or a slow-fall by holding jump like Raccoon Mario.

For what it's worth, my moveset from 5 years ago for him had a Slingshot standard-B that loaded more shots the longer it was held and could be angled, an Axe-Swing side B that when smashed caused the Axe head to fly off, Balloon Up-B in which up to three balloons could be used at any time, in any combination to slow his decent, give moderate rise, or give rapid rise, before popping- when one balloon pops, all currently in use do, but he can still use other balloons afterward - and also Pitfall down-B.

This was before the pitfall item was confirmed, mind you.
Bring back the Tom Nook icon from IGN!
 

Big-Cat

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Tom Nook is my most wanted character tbh. Sakurai honestly is in no place to say characters who don't fight in their games shan't make it into the game when he had Falcon in the series since the beginning and went on to add Zelda and R.O.B..

I've always been at a conundrum of whether he should get two mid-air jumps like Nago from Kirby, or a slow-fall by holding jump like Raccoon Mario.
The thing with Falcon, Zelda, and R.O.B. is that they could be used for "serious fighting". Tom Nook would not fit in a serious toned environment (thank you subpar emissary) or would be considered low priority. That being said, it's still a dumb thought process.

And I say he gets a slow fall jump.
 

gothrax

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Tom nook?.... i rebel!! Down with nook!!
Now why I'd say that is because there's a much more interesting charismatic guy fron AC who i imagine can ACTUALLY FIGHTING


:phone:
 

Big-Cat

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A musician being a better fighter than a shopkeeper because he can use his guitar like Haruko even though nothing in game suggests that? I love that logic.
 

GiantBreadbug

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The whole "who should seriously fight" thing is ridiculously subjective. It's freaking Smash Bros. That means it's a big ol' Nintendo party on the screen, not a super cereal deathmatch.
 

Mario & Sonic Guy

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While I'm not really sold with Tom Nook being playable, I did have an Assist Trophy input for him.

Basically, Tom Nook would offer some presents to the players. What he offers would vary.

In fact, I still have an old fake update image that I made during the Brawl hype. Of course, it has no involvement with the Smash 4 discussions whatsoever.

[collapse=Image]
[/collapse]
 

gothrax

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The whole "who should seriously fight" thing is ridiculously subjective. It's freaking Smash Bros. That means it's a big ol' Nintendo party on the screen, not a super cereal deathmatch.
Yahhh i know it was stupid of me to say that kk would fight better then nook :/ I'm sure nook would fight just as good. But still i dont see what u pips see in nook? Thats not better in kk i mean kk's the man!!......dog.....yah

:phone:
 

Shorts

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Tom Nook is awesome. Luh dat Racoon.

:phone:
 

Oasis_S

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Tom Nook is actually a tanooki. Even though the word "tanooki" is Japanese for raccoon, they are not really racoons. They are more like small wild dogs with "raccoon masks", which is why most English speakers refer it as a racoon dog.

http://en.wikipedia.org/wiki/Japanese_raccoon_dog (Mild NSFW)
LOOK SHORTS. YOU JUST CAN'T WIN TODAY CAN YOU. WRONG ABOUT EVERYTHINGcaps.
 

Big-Cat

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To be fair, Shorts is right and wrong. In the American localization, he's a raccoon since most Americans would not be familar with a raccoon dog.

Also, tanuki is not Japanese for raccoon. That's just what they call the Japanese raccoon dog, a species unrelated to the actual raccoon.
 

SSGuy

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Nook would be more interesting than KK but none of them would be as good as this guy:

Rover the Cat
His final Smash would be to never shut up.
 

Oasis_S

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Excuse me, but it's obvious that Kapp'n would be the best. Nothing Stronger than a Sailor Singing his Salty Sea Shanties.

We could use an oar-wielder anyhow.
 

Yomi's Biggest Fan

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Which reminds me. It's funny how Kapp'n is referred to as a turtle even though he's obviously a kappa. XD
 

SSGuy

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You watch your mouth. I'd pay a pretty penny to hear his soulful beeps and boops on my way to the City.
I only played the first one so he rowed me to an island.
Regardless, How can you say that?!? His lyrics are horrendous!!!

[COLLAPSE="The Cucumber Song"]Ye can't go wrong
With my Cucumber song
Cucumber, Cucumber
So green and long
*
They're so good cooked or raw
Or with some coleslaw
Go get me two or three
That I can gnaw
*

Here, take good note:
What moves old Kapp'n's boat
Be an iced, extra-nice
Cucumber Float
*
Fetch one for me young lad;
You won't be left sad!
Don't be slow or you'll know
I might get mad!
*[/COLLAPSE]

[COLLAPSE="The Champion Song"]A wrestlin' dog
A mean ol' tusslin' frog
An unsound, big muscle-bound
Big boxin' hog
*
They're just silly old clowns
I'll take them all down
For I be the best sea
Turtle around
*[/COLLAPSE]

[COLLAPSE="The Queezy Sailor"]Me soul, onward it sails
me belly, it ails
I'm so glum, 'cause me tum
feels full of snails

So full of snails...[/COLLAPSE]
 

Zzuxon

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AC needs a rep and there is no-one better for the job than Tom Nook.
 

Veggi

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Nook (but honestly, any AC character) is most certainly one of my most wanted. By the way, absolutely hysterical first post, Veggi. That was fantastic.

I think for now I can tell myself that he was out-prioritized in Brawl, in addition to the whole "doesn't fit the vibe" thing (which is a load of bullsh*t, by the way). If no AC character makes it into Smash 4, though, I think I'll just have to abandon hope for the series getting a playable character. Which sucks, because it's an awesome series.

But yay, Nook. I think a quirky moveset is pretty much the only way to go. The emotion animations should definitely be worked in, as the series is made unique by the way its characters are so animated.

And I think I'll post a moveset here, since that's what the cool kids do.

Oasis, it's okay that you don't like the best AC character ever. I still have respect for you.
Yeah, I don't think many people read the OP, haha. But I definitely agree with you about how the "can't be seen fighting" thing is dumb. Like...Tom Nook is a cartoony character. Who cares? ROB sure doesn't fight. Phoenix Wright doesn't fight. It doesn't matter. It's a game where major characters that represent Nintendo's major franchises fight each other. If the Mother series gets two reps, I can't see how the major AC series can't get a single one. Considering how there's a RIDICULOUSLY large amount of Nintendo references in AC including fully functional retro games that are playable within the Gamecube version and even pikmin headware, I don't see how Smash and AC don't go hand-in-hand.

I think the emotions should be taunts, but maybe they could be put into his moveset. Maybe like buffs? Or inflicting some sort of status effect on the other players or something?
 

GiantBreadbug

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By working the emotions into the character, I mean having them seamlessly added, not necessarily effecting the playstyle. I mean it in the way that Olimar's eyes bulge when he's hit, but maybe on a larger scale.

When he gets hit, he has a shocked expression, when he lands a hit, he smiles, when he KOs someone, he's full of glee (or whatever the one with the sunshine and flowers is). I think there's a bunch of other stuff to make his actual moveset from.

I do want the one with the gust of wind and the leaves as a taunt, though. For some reason that makes me lol.
 

Veggi

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Oh, that's what you mean. Hmm...yeah, that would be cool. I added the taunt section with two more taunts and added emotions to his back throw. Still, that would be cool. I like the emotions idea. Maybe the emotions would follow along sort of like the way Lucario's does by being down by a certain amount of stocks or percent, but still being completely cosmetic.

Btw, I revamped the Tom Nook move set with a bunch more stuff and made it look prettier for anyone who cares.

:phone:
 

Big-Cat

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I think Nook's dash attack should be him tripping.

:phone:
 

Veggi

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Kappin' is a lyrical genius. Maybe there could be a new Animal Crossing Stage that takes place on the island where he just rows back and forth while singing.

I'm not too interested in the idea of making Nook a joke character. He has the tools (literally) to have a very interesting move set that represents his games well. It is possible to trip in the games, but I just see no reason to make Nook trip when he has options that better represent the source material.

:phone:
 

Hoots

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I'm not too interested in the idea of making Nook a joke character. He has the tools (literally) to have a very interesting move set that represents his games well. It is possible to trip in the games, but I just see no reason to make Nook trip when he has options that better represent the source material.
I agree completely. I think Nook could be an incredibly unique and interesting character that doesn't need to be a gimmick in order to make it into Smash. HOWEVER, our biggest obstacle is the "Villager", which would very well make it in over Nook. I absolutely loathe the idea of a nameless avatar being playable, and I really hope Sakurai agrees.

The only argument that could be made is the existence of "Pokemon Trainer". HOWEVER, I would say that it isn't a good comparison and doesn't set a precedent for the following reasons:

A. The character is Red. He's only called "Pokemon Trainer" for marketing purposes and to minimize confusion.
B. The actual characters you're playing as are Squirtle, Charizard, (two of the most iconic Pokemon) and Ivysaur.

Tom Nook is the face of Animal Crossing and he has the capability to do all of the things that The Villager could do, while still adding the value of having an actual CHARACTER instead of a nameless avatar.
 

Gene

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Tom Nook for Smash 4. I want to see him put his tools to good use, and what I mean by good use, I want to hurt people with furniture.

But besides Nook and villager being the 1st potential characters from AC for smash 4, has anyone brought up the two porcupine sisters Sable and Mable as characters fighting together like ice climbers? Yeah it may seem like a horrible idea on the fact that they're not important(sable has a story arc right?) compared to Tom Nook, but I think it would be interesting seeing another set of characters besides ICS fighting together. Or it will be a complete disaster that will make everyone butthurt. I guess they would use fabric to fight with? Oh, and they would most likely have a chain grab which would pretty much be there best move because well, they attack with fabric?


Too bad this will never happen, but it would boost the Able Sister's(not counting lable) popularity up.

:phone:
 
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