Player-1
Smash Legend
not really no, CJ already did.You're welcome. Now wanna actually answer the question with an explanation so I can shut you down?
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not really no, CJ already did.You're welcome. Now wanna actually answer the question with an explanation so I can shut you down?
This is the reason why there should always be a ledge grab limit. because gameplay is likely to degenerate into plankingNot in the least like P-1 said. I have no idea why that misconception is still around.
Walkoffs are banned because gameplay is likely to degenerate into walkoff camping. Walkoff camping, while it is a skill, it is not a skill we particularly care to test and takes away from other skill sets that we do want to test.
Yes, who is better at the game within the confine of the skillset that we desire to test.The problem with this is that it doesn't matter what kind of skills we want to test, since the whole fundamental purpose of tournaments are to test who is better at the game.
http://www.smashboards.com/showthread.php?t=271219
Except it's slightly different; not by a lot, but, slightly. All characters' planking can beaten by many many characters with little to no risk by them. Walkoff camping is high risk/high reward. Planking (other than MK's) is medium risk/medium reward.This is the reason why there should always be a ledge grab limit. because gameplay is likely to degenerate into planking
What about ICs? They could use one grab to stall. Anyone with an infinite coulddon't forget IDC.
First one to get a hit wins!
While a bit... out there, it's a fair viewpoint to have. However, you can't cherrypick it like you did when you quoted meYes. We are running Brawl tournaments, not Smashboards tournaments.
But... the stalling rule is a "smashboards" addition. You can't cherrypick here. Pick a side and stick to it.Don't forget the stalling rule. Which makes the IDC rule completely pointless and redundant.
To be completely fair, he can. It's his personal, subjective opinion. What he CAN'T do however is state that his subjective opinion is objectively superior to someone else's subjective opinion.and who are you to say what is necessary what isn't?
I did see that link. A brawl tournament should be as close to brawl says possible? Okay, there is no stalling rule in the actual game of brawl so there shouldn't be one in tournaments. You can't say keep walk offs legal because it's in the actual game of brawl and then not the same for a stalling rule, that contradicts itself.
But that's just plain NOT true... at all. There are SPECIFIC items that will cause inconsistencies, just as there are specific stages. There are many items that won't cause inconsistencies at all though."Items randomize wins much too much to ever allow consistent results."
...and yet it was your opinion and the opinion of several hundred others that lead to MK being banned.okay, and that's your opinion. I think that brawl is not competitive on its own because of the existence of stages like 75m, rumble falls, and bridge of eldin. Your opinion doesn't mater any more than mine.
don't really see how, but okay....and yet it was your opinion and the opinion of several hundred others that lead to MK being banned.
I think you're kinda downplaying ****.
Smooth Criminal
Not my fault that you can't understand English...?don't really see how, but okay.
Items spawn psuedo-randomly positional wise- items spawn in very specific zones though. Just like SV's starting platform position, which side frigate spends most of the time, etc etc. ISP has proven that items- done intelligently- do NOT randomize results.They spawn randomly in random locations. Random. Plus if you enable any items at all doesn't that create exploding capsules/crates and give King Dedede smash balls/exploding capsules?
But that's not the point. The point I'm trying to make is that there should only be a minimum of rules which allow for competitive play and set necessary standards such as stock/timer settings, since we're trying to see who is the best at Brawl at these tournaments and not Super SmashBoards Brothers. I guess if items actually were not random and somehow did not create inconsistent results (which they do), then they should be allowed.
You support Mario Bros' legality then?Alright. There SHOULD be some debate on what is necessary or not necessary to specify in the ruleset, and what the bare minimum of rules are that we need to make Brawl competitive.
My point is that we should always be aiming for an absolute minimum and try to stick as close to the builtin Brawl metagame as possible, as opposed to banning things because we want to shape the metagame in a certain way (which may backfire) or because we don't like certain things.
It definitely allows for 'competitive play'If Mario Bros allows for competitive play then it should be allowed. If not then no it should be banned. IDK enough about the stage to have an opinion since I don't think I've ever played a serious match there.
This just goes into a whole mess of arguments though. What is competitive? Whose to say stalling isn't competitive? First one to get a hit isn't competitive? Do you want to make something the bare minimum to meet the status of competitiveness or do you want to make it as competitive as possible? Banning MK was in the intent to make the game more competitive. Whose to say that with MK that the game can't be competitive? Etc. Again, this is a very vague statement.Alright. There SHOULD be some debate on what is necessary or not necessary to specify in the ruleset, and what the bare minimum of rules are that we need to make Brawl competitive.
My point is that we should always be aiming for an absolute minimum and try to stick as close to the builtin Brawl metagame as possible, as opposed to banning things because we want to shape the metagame in a certain way (which may backfire) or because we don't like certain things.
I'm not getting into this argument, but Sorto, only 11.69% of Brawl players use MK in tournament play. A mere 7.94% actually main him.
This is what pisses me off. None of these numbers were ever brought up and people had to find it themselves. This ish is so stupid. Community gauged everything on a bunch of numbers they probably didnt even attempt to read, let alone understand.
This community pisses me off. How freakin sketchy is this. And the whole damn URC claimed they banned MK cuz he was over-centralized. THIS is why people mock our community. Because instead of getting together and learning about this game, instead of attempting to learn tactics even though tech skill is needed, instead of knowing MUs in a fighting game, everyone sits and complains. People write idiotic blogs about furries, male players assault women in the community, and everyone is so damn conceited about being good at the game that they flat out reject the effort top MK players have put into this game. People flat out reject the discussions M2K, Ally, Anti, Tyrant have in order to better the character. This is seriously freakin stupid. Wake up Brawl community; you have what could be a decent game going to **** because you made it so. Dont blame MK; blame yourselves.
Okay, if you guys REALLY want to say MK isn't overcentralizing, then you're going to have to explain where MK got almost half of all of 2011's tournament money from.
- The original reasoning was that "Everyone uses MK, of course he's going to get all of the money!" AKA overcentralization.
- The alternative reasoning was that "Mew2King wins like a billion million percent of all of MK's money!" which is wrong because I showed how he's not even making a significant proportion of MK's money(17% or something, where Snake's and Diddy's top players are winning something like 25%-35% for their characters).
If it's neither of the above two factors, then it's character dominance; the point pro-ban MOST wants to prove.
Basically, remove the **** you have to remove, then play the rest of the **** game.
Man, that was such a good thread. It might be a little dated, and I've advanced my thinking a little further. I don't consider it an opinion though.Also, keep in mind that, even though Meno's words are well thought out and well written, the point remains that that too really is just another opinion on how the game should be run.