Dabuz
Fraud at Smash
ok, so after playing anti, joe, and renegade in this, i have pretty much solidified my opinion on 1.1. 1.1 seems to make the risk/reward system more balanced, edge-guarding is now easier and worthwhile, with characters like MK actually being possible to edgeguard (solely due to increased hitstun making it less likely for mk to recover too high).
But the fact of the matter is that more multihit moves can be DIed out of is a turnoff, recoveries for some characters are now ****ed, and this will reduce legal CP stages if stages are affected by 1.1. in the end, this will probably do no more than change balance and not actually make brawl more balanced, and there will be less gay **** for people to whine about. (CGs/infinites come to mind)
The main questions/ concerns are: does mk get even better or worse from 1.1? and does snake become too strong or does he become balanced because knocking him offstage makes him a lot easier to kill?
while i noted more cons than pro, the pros i feel outweigh the cons, the real deciding factor for me is how does this affect MK in comparison to the metagame, and how much of the community would be in support of this, i'd give this about 2 months more of testing before making a final community decision, so about a week after the end of the current mlg circuit is when the community consensus should be made
also, we need more high/ top level players testing this out, as far as i know, the only top level players to have even tried this and make any comments/ opinions are: anti, ally, and DEHF, step it up players! Only a small group of people are taking this seriously ATM. Otherwise this will just fall into obscurity, if any of you people know top/high level players, get them on this ****!
~~~~message approved by dabuz
But the fact of the matter is that more multihit moves can be DIed out of is a turnoff, recoveries for some characters are now ****ed, and this will reduce legal CP stages if stages are affected by 1.1. in the end, this will probably do no more than change balance and not actually make brawl more balanced, and there will be less gay **** for people to whine about. (CGs/infinites come to mind)
The main questions/ concerns are: does mk get even better or worse from 1.1? and does snake become too strong or does he become balanced because knocking him offstage makes him a lot easier to kill?
while i noted more cons than pro, the pros i feel outweigh the cons, the real deciding factor for me is how does this affect MK in comparison to the metagame, and how much of the community would be in support of this, i'd give this about 2 months more of testing before making a final community decision, so about a week after the end of the current mlg circuit is when the community consensus should be made
also, we need more high/ top level players testing this out, as far as i know, the only top level players to have even tried this and make any comments/ opinions are: anti, ally, and DEHF, step it up players! Only a small group of people are taking this seriously ATM. Otherwise this will just fall into obscurity, if any of you people know top/high level players, get them on this ****!
~~~~message approved by dabuz