For those of you with short replies: I'll just say that just because this topic isn't in the debate area doesn't mean it's not worth debating (besides, I lack access to there >_>). And this site is a forum dedicated to competitive Smash. It's obviously more than just a "fun hobby" to a lot of us. It's not that I don't read your arguments or don't care about them but you obviously put less thought into saying things than we have.
Dang... you guys wrote a lot. I'll try to reply to what I can. First, what was directed at me:
Most people wouldn't lump together poker, chess, or Nascar as being run-of-the-mill sports. Usually when you ask your friends if they would like to play sports, I doubt that the first idea that comes to mind is playing videogames or any of the aforementioned activities. There is a difference between wanting the mass populace to consider videogaming a sport, having the mass populace accept that it is a sport, and believing that videogames are a sport.
You kinda answered your own point here. You said "most people wouldn't lump together poker, chess, or Nascar as being run-of-the-mill sports." That means that, regardless of whether or not they are "run-of-the-mill," they are sports nonetheless.
The only reason I mentioned "modern society" is because the gaming industry is gaining popularity, and the presence of competitive gaming has increased over the past few years as opposed to, say, pre-00's. It has nothing to do with the beliefs of the whole entire world, casuals included, but the significance that gaming has had. Namely with StarCraft, which, imo, has set the greatest precedent for gaming as a sport.
Acrostic said:
Not necessarily. Casual gamers enjoy playing games and have the ability to play a wider range of games than competitive gamers. Most competitive gamers dedicate a lot of time into playing a few games and mastering the technical skill-sets / details in competitive games in order to win against other players. Casual gamers might just enjoy running through Classical Mode in Brawl and Subspace Emissary. After getting all the characters, they might just try out a new game instead of bothering to really master any single character in-depth. Therefore they can play a wider range of games due to the fact that games in general interest them. Also, there are many non-competitive games that many competitive gamers may not consider.
I can't say things exactly as I want the first time, man. Anyways, if you don't like the competitive aspect of the game, you obviously care LESS about the game. This is completely subjective. However, you care less only compared to the community of competitive gamers. The Smash community itself is pretty big, and the StarCraft community is humongous.
And there is nothing good about being a jack-of-all-trades. If you are a jack-of-all-trades, you are a master of none. If you're content with being second-best (actually, you'll never even get close to second-best; you MIGHT make it into the "decent" level if you prefer being a jack-of-all-trades), then be my guest. However, I prefer to aim higher.
I'll acknowledge that people will settle for that, but I don't acknowledge people who won't acknowledge my opinions (that are shared by a lot of people), saying games can't be competitive and etc.
Acrostic said:
Finally, "interest" is a relative term that takes on different meaning with different individuals. A high school student who tells his friends, "I am interested in Chemistry" is different from a professional organic synthesist who tells his colleagues, "I am interested in Chemistry." To a competitive gamer, it might appear as if a casual gamer is not very interested due to the fact that they don't explore the underlying mechanics of the game. To a casual gamer, it might appear as if a competitive gamer is too interested in a game due to the fact that they explore all the underlying mechanics to a given game. It's important to consider both sides as being biased when it comes down to assessment as both stress different facets of videogames when it comes down to game-play.
"Interest" is not a relative term. It's vague. There's a difference. Vagueness is why some polls used to survey the opinions of the American public were semi-ineffective as someone who, say, dedicated their life to a cause would have the same weight as someone who kinda believes in the cause. And interest is innately relative ONLY RELATED TO OTHER PEOPLE. There is no way a non-quantifiable subject can be definite in its value. Saying "I am interested in Chemistry" basically just means you're more interested it in other subjects or compared to how much interest you have had in other subjects prior. If you're going to argue logistics like that, so will I. However, this is fairly irrelevant to the argument.
"Too interested?" You make it sound like that will roll over and make it so that the competitive player no longer has interest. Both sides may be biased, but the competitive side has more knowledge about the game in order to make a better judgment. Will you really argue that a casual player who does not care for spacing, consistent techskill, and priority/hitbox/framedata will understand and appreciate Melee? There is no way they will.
Also, I won't quote you on another section because all I'll say is that whatever was discussed on the other site didn't get much real debate.
Acrostic said:
The conclusion you arrive at is that videogames are supposed to be competitive in nature. Yet you don't give examples of design analysis that lend credence to your point.
-insert examples-
There is no way a game can not be competitive. Name one game that is not competitive that's fun. Every game that exists is competitive. If it wasn't/isn't competitive, it's a failure. In Super Mario 64, you're competing against all the enemies that are in the game; you're competing against the system that's trying to make you lose health while you're simultaneously trying to collect the stars. The end stretch is a BOSS that you have to BEAT by fighting. You fight these guys all the time. If games weren't competitive, they wouldn't be fun. Most of the fun is derived from seeing yourself beat someone/the game. If not, it's seeing how you measure against other people/the game.
Acrostic said:
But keep in mind, this assessment is subjective. Someone who has never picked up a controller in their life might think that Donkey Kong and Super Mario were games intended to repeatedly kill them. No matter how much we try to rationalize the assessment, a subjective element will always exist until we can find developer notes that describe the true function and purpose of such games.
I don't know what Donkey Kong you're referring to; it could be the oldest one where Mario tries to reach Peach or the semi-recent ones, so I'll avoid answering unless you can clarify. But for SM64, if I told someone that the end of the game involved beating Bowser (they should know at least when the game ends), given that they devoted all their time to it, they will realize that the point of the game is the collect all the stars and beat the bosses because they can see they are making progress. They will recognize that the things killing them are obstacles and that they must beat them in order to reach a goal. Your argument is like saying someone who's just finished school things that everyone's out to screw up their life and that there is no future purpose.
Acrostic said:
The fundamental problem here is that you're using a very generic meaning of the word "skill." Hey, when I work my job I use a given "skill-set." Does that mean that my job can be considered a sport?
-examples-
First off, just for future reference, stop being so grandiloquent. I understand what you're saying, but if you use words that pertain to a specific field of work, you kinda mess up your argument if the person reading doesn't know what you're talking about. Nobody is omniscient. That said, jobs do require skill. You go to school to
learn those skills. The job does satisfy the criteria of a sport in that you require skill. Professional athletes participate in sports as their job. So yes, your job can be a sport. LOL. It depends on the job.
Why? Your job of a scientist does not satisfy the next criteria. This ties into your next paragraph which I won't quote because it's on how I defined "physical." You selective chose a specific part to analyze. If you noticed the definition...:
Definition of "athletic" said:
of or pertaining to athletes; involving the use of physical skills or capabilities, as strength, agility, or stamina: athletic sports; athletic training.
As you can see, jobs do not require strength, agility, or stamina and are not assessed by such. Gaming requires agility and mental stamina (not to say that jobs don't require mental stamina). For, say Melee, agility, efficiency, and consistency in your actions are what your assessed on as well your ability to comprehend what goes in the game. Now, as we have previously defined chess and poker as a sport, we don't even need to satisfy this criteria to be a sport.
So, this does mean your job could be a sport no matter what it is. When you think about it, it shares a lot of the same characteristics of a sport. But one thing to remember about most competitive gaming (and all sports) is that, at the beginning, you start from nothing. You are on even grounds and each game (sport or videogame) is objective in defining its winner. However, for your job, it is very likely to see a competent worker get overlooked by a consumer because there is someone more recognized and prestigious to get the work done by. That's the only thing (so far) that I can see that separates jobs and sports. That is not to say that the two can not overlap. But that's not also not to say that they always do.
Okay, I came back here half-way through finishing my reply, and I thought of more stuff to say. Beyond the definitions that dictionary.com has, other things define a sport. I'll just list a couple of things: 1) Rules players must follow, 2) A completely objective end result to define a winner, 2a) In addition to an objective end result, the desired end result is the same (to all the opponent's stocks first, to score the most points, etc.). I'm sure there's more, but that's it for now.
Acrostic said:
LOL GRANDILOQUENCE. This is basically saying you're not credible. That means all your arguments are worthless. This (coincidentally) ruins your credibility for the argument. However, I will pass this and continue responding.
Acrostic said:
I am incredulous to your aesthetic taste in placing this in the beginning of your post, much less inside your response in the first place. The primary question is whether or not such a term as "e-sports" is validated, much less the consideration of whether or not "e-sports" can be viewed as being superior to the "traditional" view of sports.
Better
in some aspect. Stop selecting certain parts and ignoring the rest.
Acrostic said:
I'm not going to attempt to draw the limitations for "competitive videogaming." As the term itself has not been defined in your original pastebin commentary. The meaning you are trying to get at is difficult to decipher, after all, "competitive" could translate to physically attending tournaments and receiving results, delving into the meta game, or simply winning online matches within the vicinity of your own home. Perhaps a mixed bag of the three, all three, or none of the three.
If you play for the sake of competing and not just having fun (same with the argument of a job and a sport; the can but do not always overlap), then you are participating in competitive gaming. I defined it for you.
Acrostic said:
As far as sports go, there are many tiers for football, basketball, and tennis that one can fit into and play with people of similar skill level. In tennis there is an ATP ranking and tournaments are arranged for people who are ranked in similar categories, so that everyone can play challenging matches. In basketball and football, there is a Junior Varsity and Varsity team. There are also recreational sites where casual players can have a good time and compete with one another. Not necessarily everyone has to be tall in basketball. Tyrone Bogues was 5'3 and had a 14-season career with the NBA. Bogues blocked approximately 39 shots during his career.
Once again, STOP TAKING PARTS THAT YOU WANT.
Me said:
In basketball, mostly only the tallest are able to compete.
MOSTLY. Are you saying that everyone's around 5 feet tall? No; the majority are tall. And are you saying that Tyrone Bogues would have had a harder time blocking shots if he was taller? No; he was an exception. People have to work harder to make up for their innate disadvantages. Perhaps Tyrone Bogues was born with great genes for building leg muscle. Then that was a physical advantage he was born with.
No. Grandiloquence once again. Preceding this post was Xeylode's about other stuff. Know what you're saying, man.
Acrostic said:
- crap argument -
Even though according to your terminology, "studying" could be considered a "sport" because it involves "physical" interaction (use eyes to read and hands to turn pages) and requires "skill" (must be able to put together information quickly and know how to research difficult information to obtain an answer).
Stop selecting certain parts. I'm getting tired of it, even if you haven't gotten this feedback yet to revise your responses. If you look at my pastebin, you'll notice that the "Therefore, Melee is a sport" is at the end of a sentence of a paragraph. IT'S SUMMING UP THE IDEAS OF THE PARAGRAPH, NOT THE SENTENCE THAT WAS DIRECTLY BEFORE IT. Do you want me to say "Therefore, Melee satisfies this criteria" after each other sentence? That's poor writing.
Regarding studying, you don't study for the sake of studying. Studying is like practicing techskill in order to play well; you study in order to do well in class. Practicing techskill is not a sport. Therefore, studying is not a sport. Doing drills for football or basketball is not the actual sport; they are training exercises for the sport.
Acrostic said:
At the end of your post, you insist that only particular games can be considered a "sport." It seems that such a decision would be arbitrary given the fact that the self-defined criteria you deemed to be "skill" "physicality" and "competition" are subjectively obscure and the only reference marker we have is your insistence on Melee being a desirable standard and your rejection of Brawl as possible consideration. It is ironic that Brawl fulfills all the rudimentary criteria that you previously mentioned in your text and should therefore be considered, along with Melee, to be considered under your terms to be a "sport." Then again perhaps I am looking too much into your response. After all, it could have just been rhetoric.
I bolded a spelling error, lol.
Anyways, I've defined "sports" in a previous section of my post so I will ask you revise your statements after reading. And I never said Brawl wasn't an "e-sport." I just personally hate the game. Well, I don't necessarily hate it, but I just prefer Melee over it, and it feels different from Melee so I don't like it. I've never said that I do not acknowledge it as a competitive game.
AND DO PEOPLE NOT KNOW WHAT RHETORIC IS? Of course I used rhetoric in my post; if I didn't, it would be a weak argument. If you're trolling, your credibility goes down here.
Oh yeah, and the use of an image like you used (without any real purpose towards your argument) isn't that great if you want to be taken seriously.
EDIT: And, personally, I'm writing a lot because as the OP, I can't just leave and expect people to answer things for me. Plus, answering things and debating a belief (or a delusion if you guys want to be cynical) as I think is right is good. At least I'll get somewhere whether it's to persuade you or gain insight to the other side.