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Clone Engine Discussion (The ARF Engine.)

Dantarion

Smash Champion
Joined
May 21, 2007
Messages
2,492
Location
Santa Barbara, CA
Updated http://opensa.dantarion.com/wiki/Clone_Engine

This is gonna be a monster code, I am not looking forward to making this easy to use.
Ill probably do that after making it work 100% for Project M.

Anyways, adding GFX is where I am going to need help.
Apparently, adding to most of the files that we need in order to get CSPs and such to appear....is hard.
I am going to make a status page for that stuff eventually.
 

Slashy

Smash Lord
Joined
Aug 15, 2007
Messages
1,402
Location
Palm Beach
My question is:

Will I be able to choose WHICH PSAs and characters I'd want to use for these extra slots? Or will the code be completely made for 7 characters Project M is picking?
I'm sure Danty has everything handled. Trust me, he isn't making this specifically for Project:M
 

zeno503

Smash Rookie
Joined
Jan 5, 2010
Messages
18
Basically I put this up for people who just can't seem to grasp the concept of what Dant and everyone else is doing on this Clone Engine. I mean seriously, clone engine? Not too hard to understand but if someone needs a photoshopped (GIMP'd) picture explaining the code in visual format I might as well do it.


[collapse=This is what brawl has now]
[/collapse]

[collapse=This is what you can do with Brawl with hacks now]
[/collapse]

[collapse=AND THIS IS WHAT THEY'RE TRYING TO DO HERE!]
[/collapse]

Hope you get it, MORE CHARACTERS. NO REPLACEMENTS, JUST ADDING.
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
NNID
oTSONo
My question is:

Will I be able to choose WHICH PSAs and characters I'd want to use for these extra slots? Or will the code be completely made for 7 characters Project M is picking?
Now why in the world would he make it without giving people the choice?
:embarrass
 

Jaklub

Smash Journeyman
Joined
May 23, 2010
Messages
496
It was explained few times already.

I hope PAL codes will be released too.
 

Slashy

Smash Lord
Joined
Aug 15, 2007
Messages
1,402
Location
Palm Beach
More like this:
(Warning! Flame War Approaching)

I'd rather keep things official and follow Sakurai's guidelines for characters

1. Naruto originated from a manga
2. Cloud only fits in by technicality, he's never been the main character in any Final Fantasy on a Nintendo console.

I'm sure regions will have their own preferences of what characters they want once this gets underway.

The announcer also never says Naruto and Cloud's names, all of the other characters have calls or very close approximates, but I realize myself that I'm taking this too seriously.
 

Revven

FrankerZ
Joined
Apr 27, 2006
Messages
7,550
Location
Cleveland, Ohio
I would have expected this thread to have blown up after an hour has passed due to Dantarion's success at making what you all dreamed of.

Just so you know in case you couldn't tell, he did complete it. It works 100%

/requests temporary announcement of it at the top
 

Eldiran

Smash Lord
Joined
Jan 8, 2008
Messages
1,707
Location
Pennsylvania
Unfortunately I can't view the stream, but I can't wait to try this out!! Time to stalk all the backrooms and chats...
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
This is gonna be a monster code, I am not looking forward to making this easy to use.
Ill probably do that after making it work 100% for Project M.
@Aaron20b: Clone Engine isn't exactly public despite being functional.
 

GHNeko

Sega Stockholm Syndrome.
Joined
Aug 13, 2007
Messages
20,009
Location
テキサス、アメリカ
NNID
GHNeko
Arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf arf
 
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