DDD's grab range,
never run in dittoes, and ur grab will outrange approaching ddd's grab. IE camp
lol camp beats ddd even when ur ddd..
and i have a theory to beating pika's thunder, instead of momentum canceling (obv just not at really high% where u would die otherwise, i mean just to avoid dying at 90% up in bubble) and insteas of trying to airdodge, would immediatly up-bing work?
if u think about it, u'll get the start up super armor, take a hit that wont send u anywhere, while pika shouldbe stuck in lag so you should be able to make it to a ledge before he can reach u....
someone wana test this? i always forget cuz i have such a strong reaction to momentum cancel or airdodge in the middle of matchs....
but if i knew if this worked i'd try very hard to work it in my game.