BADGRAPHICS
Smash Ace
Welcome to the Equipment Directory! This thread serves as FAQ and catalogue for the huge variety of equipment available in Super Smash Bros. for 3DS (and later Wii U). To check the list of currently known pieces of equipment, check the spreadsheet in post #2 put together by @
fractalWizard
.
So how does it work?
Types and subtypes
Equipment is divided into three main types:
The subtype Badge is unique in that in can be equipped by any character.
Stats
The stats of each piece of equipment is randomly generated. It looks like there are three main factors that influence this (these aren't officially named, so I've made up names for them):
Quality is the amount by which the opposing stat is lowered, and can be influenced heavily by the existence of an Effect. For equipment without an effect, Quality can range between 1.4 and 2.0; this means that the lowered stat is equal to the Strength divided by the Quality, and then rounded down.
Effect is the additional effect applied to the equipment. A piece of equipment may have no effect, a positive effect, or a negative effect. Equipment with a positive effect can greatly reduce Quality, sometimes lowering stats more than they increase them. Items with negative effects can greatly increase Quality, sometimes to over 4.0 (meaning that the raised stat would be more than 4x the lowered stat.
A Small Request
Of course, this is all based on very little data. I don't have the game yet, so I'm having trouble getting any more information. If anybody else is interested in cracking the equipment formulae, just take screenshots and post them in this thread!
---------------------------------
This thread is not to be used to discuss the competitive viability of equipment. If you wish to do that, please go here: http://smashboards.com/threads/should-the-gloves-come-off-competitive-equipment-discussion.368449/
So how does it work?
Types and subtypes
Equipment is divided into three main types:
- Attack; which raises Attack and lower Defense
- Defense; which raises Defense and lowers Speed
- Speed; which raises Speed and lowers Attack
The subtype Badge is unique in that in can be equipped by any character.
Stats
The stats of each piece of equipment is randomly generated. It looks like there are three main factors that influence this (these aren't officially named, so I've made up names for them):
- Strength; the amount the stat is raised
- Quality; the amount the opposed stat is lowered
- Effect; the additional effect applied to the equipment
Quality is the amount by which the opposing stat is lowered, and can be influenced heavily by the existence of an Effect. For equipment without an effect, Quality can range between 1.4 and 2.0; this means that the lowered stat is equal to the Strength divided by the Quality, and then rounded down.
Effect is the additional effect applied to the equipment. A piece of equipment may have no effect, a positive effect, or a negative effect. Equipment with a positive effect can greatly reduce Quality, sometimes lowering stats more than they increase them. Items with negative effects can greatly increase Quality, sometimes to over 4.0 (meaning that the raised stat would be more than 4x the lowered stat.
A Small Request
Of course, this is all based on very little data. I don't have the game yet, so I'm having trouble getting any more information. If anybody else is interested in cracking the equipment formulae, just take screenshots and post them in this thread!
---------------------------------
This thread is not to be used to discuss the competitive viability of equipment. If you wish to do that, please go here: http://smashboards.com/threads/should-the-gloves-come-off-competitive-equipment-discussion.368449/
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