Personally, I really don't know how to vote. From how I see it, voting "anti-ban" would be going against the competitive ideal of playing to win even if you have to play outlandishly gay to get the upper hand which is kind of what Metaknight's metagame is in a nutshell. He's better than the rest of cast but he's not broken but the odds certainly are stacked against most of the cast. As I tell the people who enter my tournaments (although the number of people who play Metaknight online is a lot fewer than those that play him offline), do whatever you have to do to win as long as it's in legal limits and that's pretty much what Metaknight players have been doing from the start.
On the other hand, I may just want to say screw the competitive ideal because I want to see more variety. The Metaknight players keep saying "oh, just wait a little while, the gap will get smaller" but it hasn't. It's basically been a cycle of Snake catching up and then Metaknight running away with the lead again after a big tournament. As a person who uses everyone and has used probably about half the cast in at least one tournament, it annoys me to me see tournaments where 4 or 5 of the people who even rank are Metaknight players. Granted, under competition standards it shouldn't matter, but, in my own perspective, it bores me to tears and just leads people further into the belief that Brawl is complete garbage competitively.
People say you should just learn the match up but this arguement simply annoys me because it assumes that your opponent doesn't do any research and their game remains stagnant until the next time you fight them. One of my mains is Mario and I've learned how to deal with most Dededes but put me up against someone who has a decent amount of experience fighting Mario and I'm basically sunk. You can only learn so much to save yourself from craptastic matchups. As some people have said in other threads, relying on your opponent's ignorance is definately not the best strategy. Also, case in point, Metaknight still dominates the offline competitive scene despite people saying "just learn the matchup" for over a year. Granted, it's not impossible to make matchups better but it takes either a big discovery or a lot of little ones to really turn a match up around.
Back to my variety bit, I've noticed that variety has been much better in tournaments that have banned Metaknight. You see characters like Toon Link, Pit, Marth, and Pikachu doing a lot better and, if you ask me, that's worth it all unto itself. Yes, I personally believe that Metaknight single handedly is holding back characters like Marth and Pikachu from being Top tier characters. Melee had like 6 characters that dominated the tournament scene, Brawl pretty much has two with Snake eating Metaknight's dust. If this changed to even just four characters dominating Brawl tournaments, I'd be a happy man. If Brawl changed from "how do you beat Metaknight" to "how do you beat the people in S tier", I think the way that most people view Brawl would probably change.
Just a little side note I wanted to throw in, I believe Snake does as well as he does because he's the closest thing to a counterpick against Metaknight that we're ever going to get. Yoshi gets destroyed by all the other high tier characters and I still say that Diddy players have to genuinely outplay the Metaknight players to keep things close. Snake has counters, both stage and character wise and I think, with Metaknight gone, things would balance out more instead of Snake running away with tournaments like Metaknight does now. If I had to guess, a Metaknight free tournament scene would probably have Snake, Wario, King Dedede, Olimar (another character I believe Metaknight strongly holds back), Ice Climbers, and Falco as the dominant characters. In time, I think Pikachu and Marth would join those ranks as well.
In the end though, I don't know how to vote despite knowing both arguements pretty well and leaning to the point of falling over towards the pro-ban side. I want to hear what other people have to say about this question but, all in all, would you say that wanting to ban Metaknight goes against competitive ideals or not and why?