ToferTheHuman
Hii
Leona Rammus is still the best bot lane duo ever.
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I'll gladly discuss this in league chat or skype or something some time, just lemme know.I think there's MUCH better ways to reduce snowballing than to create comeback mechanics that lessen the skill gap between players. MOBAs don't have to be very snowbally- only slightly.
As a small example, Riot could buff stall comps, which counter snowball comps.
I think you'd get a more accurate representation of who the better, more consistent player is by eliminating as many slippery slopes as you can in a game and nudging them to go longer through balancing, than nudging it through comeback mechanics. Even if I thought there wouldn't be that much of a difference between the two, I'd pick the first over the latter simply because I think the mechanics are rewarding failure, and that's anti-competitive.
That said, obviously, the lesser the skill gap in a game, the closer the matches are going to be- more variance. League has the potential to have an even wider skill gap than it does now if they'd remove bounties (which by nature would make the game more snowbally, but they can FIX that. Comeback mechanics are a crutch for designers that can't fix snowballing in better ways), and with that the better players would win more often.
Hope this addressed all of your post. I dislike segmenting everything because I want to respond to the arguments, not the points.
edit: also, we should bring this to messages/LoL chat past this, I think. Or we can just agree to disagree.
ORLY?!
AD sona and leona/naut/blitz. Probably more leona then the others.Leona Rammus.
No one ****ing knows.
Aye... it feels nice to win vs Ryze. (Vlad main... Ryze usually farts on me.)Ziggs mid is the best lane.
if the support is bad all they have to do is stay in the bush and heal spam the ADok. Can I complicate things a bit? The three who do 5s each play 2 roles better than the others.
Player A) AD carry and Mid
Player B) Top and Jungle
Player C) Jungle and Support
I have a question in theory. If the support is weak, won't the other team be able to capitalize on that and zone out the AD carry as well? (Thus "taking out" two players rather than one? Or does it not work like that?)
honestly, a bad support doesn't reduce your odds of winning as much as a bad ad/ap/top/jungleok. Can I complicate things a bit? The three who do 5s each play 2 roles better than the others.
Player A) AD carry and Mid
Player B) Top and Jungle
Player C) Jungle and Support
I have a question in theory. If the support is weak, won't the other team be able to capitalize on that and zone out the AD carry as well? (Thus "taking out" two players rather than one? Or does it not work like that?)