Siglemic
Smash Journeyman
I'd like to remind you all that link has amazing recovery and he's pretty much impossible to gimp for me, i don't know about you guys
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Link is easy for me to gimpI'd like to remind you all that link has amazing recovery and he's pretty much impossible to gimp for me, i don't know about you guys
Sweetspot grapple/upb -> Aerial interruptIt's just short, past that, he actually has many options, whereas even though Samus has a lengthy recovery, getting onstage or even close to it is really difficult due to her natural air speed and slower options.
Alot of characters can just jump out after her....Sweetspot grapple/upb -> Aerial interrupt
You can basically abuse your morph ball aerial mobility to keep you from getting hit so easily since it gives you temporary Jiggs-like mobility.
I dunno why people keep saying she sucks at recovering. She can get out of crap that would kill 95% of the cast.
This applies to almost every character.Alot of characters can just jump out after her....
If you leave her alone, she has great recovery....
Yoshi can often fly through moves and keep on going by virtue of being Yoshi.At least Ness' recovery gives him a shot.