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When in 2010 is important. Of course, if it was certainly fairly recently I'll just tell Delta to step it up and not lose to the same repeated tactic. If predicted, Wolf's moves can certainly be handled by Yoshi. It's not like Lucario in which you can't do anything most of the time even if you predict what your opponent is going to do.I played pride in 08/09 and Delta in '10. Same crap worked on both of them.
Yeah, I liked it too :3I just want to acknowledge that Sethlon's version of the MU Chart is really ****ing epic, and that he did a good job on it.
I pretty much taught Delta the wolf matchup It was earlier on. He hasn't lost to a wolf since IIRC. But still, Yoshi sucksWhen in 2010 is important. Of course, if it was certainly fairly recently I'll just tell Delta to step it up and not lose to the same repeated tactic. If predicted, Wolf's moves can certainly be handled by Yoshi. It's not like Lucario in which you can't do anything most of the time even if you predict what your opponent is going to do.
I guess this just means I need to step it up, stop being a scrub, and not up-b away when I get CG-ed but just take the pummels lol. I think that's why I lose.DK punishes Yoshi super-hard for his mistakes and has great-range in his ground moves and aerials. Yoshi also doesn't have anything special on DK other than DK being combo-bait (and a chain-grab that doesn't lead to any guaranteed follow-ups).
Actually, you should be asking why most of the DK panel thought it was in their favor instead.
Link, please? =0I just want to acknowledge that Sethlon's version of the MU Chart is really ****ing epic, and that he did a good job on it.
Second post of this thread.Link, please? =0
Woow, can't believe I missed that. ^_^' Well, I was just skimming through it.Second post of this thread.
*agrees with most of the above*Thanks Polt + Yoshis for your quick responses to my ICs question.
IMHO
For Ike I think vs Falco is -1
Ike vs Pika, ICs, Samus, Wario, ROB, wolf, sheik are at least even. Some I am unsure about whether they might be better worse or the same, such as Kirby, G&W, ZSS. I think Ike possibly beats Wario but I'm not 100% sure. Need to play Trela again to see how it is vs Lucario. -1 sounds right, but I want to make it better =)
I think Ike beats sheik. Ike is at least +1 vs Bowser and Jigglypuff. I thought we were +0 against Yoshi, too. We may be +0 against Ness but we have an advantage vs Lucas.
Like, tomorrow soon?San, I was also arguing for a 0 on Ike, but that's the number we ultimately agreed on.
This list can still be updated in the near-future, so I'll keep that match-up in mind.
Craysyn and I were on the Ike panel. And as Alphicians said earlier, "We had to compensate for TONS of match-ups to best reflect the opinion from both sides."*agrees with most of the above*
Who was on the Ike panel?
I don't even remember if I talked to you about this match-up, but regardless we decided on Pikachu having a +1 over Ike. <_<>_> Pika Ike is still +1 Pika. We have CG that gets you to the edge, then silly edgeguarding. I'm also short so a lot of stuff wouldn't work, like sh bair doesn't hit. I die quick, but Pikachu is so fast that it is hard for Ike to really get in.
Well, if any changes were to occur then the panels of the characters involved will have to discuss the match-up again, which would take some time.Like, tomorrow soon?
Also: that reason for no LGLs is weak. You're the BBR: be consistent. The current tier list has no LGL. Until that changes, all other data has to use the exact same rules, otherwise they aren't compatible with each other. That means no LGLs, and that means characters like Falco take a hit MU wise, while characters like MK get an insane increase.
If you have to compensate too much, most MUs will simply be flat out wrong. Grey area fallacy exists after all :/ I'm thinking some of this could have been avoided with more numbers, and more debating over going "eh, it's in between what we're saying at least".And as Alphicians said earlier, "We had to compensate for TONS of match-ups to best reflect the opinion from both sides."
Most opinions suck imo. At least I have to read through less in the BBREvery board already has specific character matchup threads where everyone can give their input on matchups.
(not just Private Message people who they think should be considered for the job).
Some people will/would never budge sides and it was up to us to get this out in a timely fashion. Either way it was a lot of work- for some more than I personally was willing to give so I don't really see the problem. People will debate on MUs endlessly anyway.If you have to compensate too much, most MUs will simply be flat out wrong. Grey area fallacy exists after all :/ I'm thinking some of this could have been avoided with more numbers, and more debating over going "eh, it's in between what we're saying at least".
The tier list was done while our ruleset was still in effect, before the BBRRC was made, so there was the assumption that there were no LGLs. Now that our ruleset has been canceled by forces outside of the BBR's control and is now in hands of the BBRRC, and they decided that LGL's will be a part of the official rules, we had to keep it in mind for any future projects. Believe me when I tell you that the next tier lists will have LGLs in mind as well.Also: that reason for no LGLs is weak. You're the BBR: be consistent. The current tier list has no LGL. Until that changes, all other data has to use the exact same rules, otherwise they aren't compatible with each other. That means no LGLs, and that means characters like Falco take a hit MU wise, while characters like MK get an insane increase.
I'll give you that OrionMost opinions suck imo. At least I have to read through less in the BBR
I can honestly say we tried ^_^
It is more difficult, but not unlikely with practice. At the very least he should be taking a decent amount of damage.Pikachu has less invinciblity frames than most characters so it makes it harder.
That still doesn't explain how Metaknight is not a -3 for Mario, yet Marth, Dedede, and G&W(lol) is.So OF COURSE we're not gonna have the same MUs you see in your character boards!
Quoted for emphasis.That still doesn't explain how Metaknight is not a -3 for Mario, yet Marth, Dedede, and G&W(lol) is.
hey, if the bbr gave me the excel file i could do it quite easily...and im sure anybody in the bbr that knows how to use excel could as wellI feel so sorry for the person who brings it upon themselves to arrange the characters in order of best to worst in terms of MUs, including or otherwise not how the other characters' view them.
Until that happens, I guess all I can say is "neat stuff."
That still doesn't explain how Metaknight is not a -3 for Mario, yet Marth, Dedede, and G&W(lol) is.
Well, all I can say is that you guys should blame the respective "character panels", which is the group of BBR members assigned to each character. Those who weren't assigned to a panel were forbidden from interfering, to keep spam and off-topic talk to the lowest possible degree. If you have a problem with MK vs Mario for example, then you have to ask the MKs and Marios (or whoever might play mario) of the BBR, which most probably participated in the panel for their respective characters.also PT is as hard as MK for mario is still pretty lol.
I wrote it as a reply to the previous people in this here post, so I guess it applies to your question too.Kewkky I understand and respect why you guys did this, but I don't understand how some matchups were changed all of a sudden after we have all recently talked about a lot of these matchups.
Were only character specific players allowed to decide on the matchups or was the whole BBR allowed to influence their decisions?