Megavitamins
Smash Champion
Why SV? Wolf doesn't **** there, and neither does marf.
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Bengals said if your not comfortable, hence which would give the Wolf a little of an advantage since your on common ground with that stage.Why SV? Wolf doesn't **** there, and neither does marf.
I suppose Neutral B was removed from the game . . . ?Marth has exactly one recovery move which is extremely telegraphed and predictable.
I don't think ANY wolf player will be able to consistently alter his side-b's perfectly, considering you have a one frame window to input b for each different one. D=FD isn't a bad stage for Wolf, at least against Marth. Wolf has a weight advantage and FD is a large stage and from what I've heard Marth has troubles landing safely a KO move? Good look trying to KO a camping Wolf who spaces with bairs on a stage like that. He's extremely hard to land a ceiling KO on and only tipper Nair is really dangerous for Wolf.
It's also not true that Wolf is auto-screwed when he recovers and lol @ saying that Marths recovery is more flexible. Marth has exactly one recovery move which is extremely telegraphed and predictable. I'm not saying that Marths recovery sucks so much that it will greatly influence the result of the match-up on FD but neither does Wolfs. His sideB alone has 3 variations Wolf can choose from and as long as he doesn't recover from below - Marth can't put him in such a gimpable position anyways - he'll never use upB. Wolf also has plenty of room for dthrow tech chases and platforms usually help Marth more than most other characters so I really don't know why you think FD is such a great stage against Wolf.
Sounds about right.needs moar counterpicks.
Can we agree to CP Lylat and ban YI? I also think RC is good, not so sure though...
Lmao, yea I used to take diddys to RC but they manage to do quite well there somehow. BF is the ideal stage for dealing with Diddy IMO. FD is obviously the worst.against diddy, i bring him to brinstar if i really get desperate.
also, dont underestimate diddy on rainbow cruise. He can get some absolutely silly kills there. Ask the diddy boards about the little monkey and RC before passing judgement on this.
lol I never had much to contribute anyways =b. Whatever I said was just a repeat of someone else saying it.Feeeeaaaaarrrr, whats up man. We miss ya, come back. I'll update now and move on to another character.
Just to make this post on topic, I guess it would make sense to either go bf, norfair, RC, and lylat.Lmao, yea I used to take diddys to RC but they manage to do quite well there somehow. BF is the ideal stage for dealing with Diddy IMO. FD is obviously the worst.
You should stick around mah d00lol I never had much to contribute anyways =b. Whatever I said was just a repeat of someone else saying it.
Just to make this post on topic, I guess it would make sense to either go bf, norfair, RC, and lylat.
BF: Marth's best stage and platforms screw with Diddy's nanas a bit and make it harder to set up. Also the stage is fairly short so nana throw's don't last forever >>.
Norfair: It's just a bunch of platforms. Most likely diddy won't get more than one nana throw on you, but he can still use them for follow ups. Just keep moving and don't let nanas get in the way.
RC: Bananas are almost non-existent. I guess space properly and you should do fine.(post a vid in vid critique thread against a diddy on RC bengalz?)
Lylat: Similar to BF. Tilting can also sometimes screw with the throws themselves. Platforms are super fun for Marth. Also, edges don't go out very far so Diddy can't abuse his side+b and up+b recovery. That and he can't edgeguard with peanut popgun nearly as well.
Ban: final d. I don't need to explain why since everyone knows it.
1. Marth owns on BF^ =0 but on battlefield diddy is a threat. he's got his high-priority side B kick option as well as throwing bananas onto whatever platform he chooses and a good wavetossing stage. his fair does well here too.
this is perfectOkay lets not let this thread die, again. Ok so for Diddy Kong we have
Ban: Final destination, Smashville
CP: Rainbow Cruise, Norfair, BattleField, Lylat
You all agree? Now lets move on with another character.
His fair does well on bf in that it is his 3rd best K0 move and its easy to pull off from or to any platform.1. Marth owns on BF
2. Throwing naners on a platform is not usefull to diddy in any way, i don't know why that should be bad. It is easier for Marth to get a naner from a platform then taking it from the ground.
3. High priority side-B kick options? Please explain.
4. His fair does well on BF? Why? Please explain.
Seriously this stage is quite good vs Diddy if you are not comfortable on the other CP's. Your post made no sense at all. Wavetossinglol
Ja, I'm with Frigate Orpheon here. I like Delphino Plaza, but I would still prefer Orpheon.Frigate is your best CP, I also like delphino in this match up.
Ban rainbow cruise, ZSS excels here.
So ban: Norfair, RC.I like Frigate, SV, and maybe BF against her.
Norfair is amazing for her, so thats definitely a ban.