Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
ZSS can't deal well with Peach pressure. If you can stay on her, her shield will be eatin or she will be taking damage.Meno made me put it here ;(
Still learning ROB sadly. When I play with NL ROB more, than maybe I can share something.I've had a few issues lately on a few certain match-ups that I need some general point of view from anyone that's willing to provide input.
ROB - His camping gets to me, I CPed Frigate and did far better on it than I did on a Neutral (Yoshi's Island).
I need some advice on getting through the tops/lasers (aerial or ground) however you guys do it.
Diddy - Bananas do become an issue sometimes, but what really works on me is SH banana throws while I float to get past the ground bananas. (Didn't know about ground float banana pick-ups, till I looked into this myself)
Generally looking into personal opinions on how you guys approach these certain match-ups and no I'm not looking for ratios, looking for approaches/defensive options against these guys in particular with my descriptions in mind.
kthx
Weruop took me there once in tournament...I still won. Tee heeI know Frigate is/was Mikey's CP of choice. Just don't take an Olimar here...he gets more purples, which are devastating against Peach.
He wasn't buffering. Have a 6 frame advantage at 0% and 8 frames at the end so no need to take that damage.Can someone explain this horribleness please?
http://www.youtube.com/watch?v=Oym5J19GjBc&feature=related
@ 1:08
Tell me Kyon was doing it wrong or something.
Stupid in what way? Honestly though building up the experience is what gives you the best idea. I hope you have access to play against at least ok Marth's, that way you can develop strategies that work against them 100% of the time, and thus have some options/tactics to use against better Marths. If they don't work, then revise them, and if they do work than you got lucky
WTF the ways he uses turnips... @_@. I'm going to keep this in mind.
Wow, I like how controlled his movements are, and how he uses the instant float cancel every once in a while to confuse spacing. I've been incorporating the instant float cancel a lot more into my playstyle lately, but I really need to learn how to mix up more with turnip use.http://www.youtube.com/watch?v=XXtqWoAjy7c
how to play against marth
http://www.youtube.com/watch?v=LSxB3LnRV8w
He screws up his edgeguards among other things here, but some pretty cool anti-marth strats he.
I wish he would dash attack less...