GameStation aka C4?!
Smash Journeyman
- Joined
- May 30, 2006
- Messages
- 341
I cant stand your mains.I'm just glad my mains didn't place very well.
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I cant stand your mains.I'm just glad my mains didn't place very well.
I hate your Mario just as much. <3Your lucas is soooo annoying btw. <3
I played Snake... though I got demoralized when I learned planking is a viable strategy against him and wouldn't get enforced since it's just a demo.needed more snake. <_<
What's wrong with the grab-the-ledge=win strategy you used against me? Or maybe you meant that you're going to practice new ways of doing itEagerly awaiting the next major tournament already Gonna be putting my Lucas through some of that Hyperbolic Time Chamber training.
Well, apparently my set-up where I lay a claymore on the ground, double jump and set a C4 on the platform above was too hard for him to get through. After him sitting on the ledge not showing any intention of approaching at all I start tossing nades through the set-up to try and hit him off the ledge, which was a lot harder given the reduced timer and inability to strip the grenades. I eventually got one, but it was just shy of KO%. Instead of taking the opportunity to go over the obstacles I set he DI'd straight off stage and went back to the ledge.It sounds more like Fino practically let him do it... since Snake actually has options to hit someone off the ledge. I mean come on, it's LUCAS, what were you doing? Sitting on the other side of the stage throwing grenades?
I didn't know about that glitch, and it's a pretty obscure one at that, so it seemed random to me.Also, randomly detonated mines? Uh, aside from the glitch where you have it planted in the middle of the stage and you pull out a 'nade the mine explodes the mine doesn't randomly "detonate".
As for Marth grab releases?... Um, everyone's grab release animation was sped up. If someone is getting "combo'd" from a grab release the person who got grab released is not moving or reacting fast enough. But, it'll be looked at if it's really a problem (even though the speed up is clearly there).
It just sounds like you're johning to me at this point though. Big stages? There didn't seem to be any "big" stages in the list when I read it. And Ganondorf's side B ... grab armor isn't something "new", it's from Melee, you just didn't take damage in Melee like you do in Brawl. Common misconception is common.
quote of the day lmao
I've never had the clock run out on me or been planked in Brawl, so I guess I'm just not used to these Melee tactics.
*shrug*
He still as plenty of options to get around it.I played Snake... though I got demoralized when I learned planking is a viable strategy against him and wouldn't get enforced since it's just a demo.
Why would we even need a LGL. looool. Stalling as well. Last I recall, there were no characters that could stall extremely well.Felt just like Melee though, Good job guys... add a ledge grab limit / stalling rule.
As Falco said, Marth has no grab release combos on anyone. If a player gets regrabbed, that is 100% the player's fault.Shout outs to the developers for missing grab-releases with Marth on other characters instead of just removing them on Lucas.
The main platform on PTAD doesn't have ledges. And I already told PMBR about that missing ledge on Delfino's houseAdding grabable ledges to PTAD but not adding them on Delfino.
Like what? The largest legal stage on that stage list was Metal Cavern and Dreamland 64, and Metal cavern was a CP. Temple:M, Skyworld, SSE:Jungle were either doubles only or simply just not legal.Making stages way too big to be played on, and legal.
How does it deteriorate aggressive technical play when it's a tech chase move that actively keeps ganon chasing down opponents for wracking damage and consistently requires good reads as NOTHING is guaranteed from Side B? not even his fast *** jab.Giving Ganon his side-B from Brawl to deteriorate aggressive technical play from his opponent (grab armor is dumb and apparently isn't abused to it's potential by melee players).
Not a TO, but your experience is chalked up to nothing but inexperience with the game, its stages, and the newcomers.Shout outs to the TO's for not taking action when stalling is called. I didn't spend money to play a game where there's no enforcement on rules.... or is there even a rule on stalling?
Overall I've had fun with the game so far. I've never had the clock run out on me or been planked in Brawl, so I guess I'm just not used to these Melee tactics.
*shrug*
C4 and claymores are two different things. Sorry, Snake's downsmash randomly detonates. They removed the 30 second detonation timer for the C4 I thought.Snake's C4 doesn't randomly detonate, it has a 30 second time from the time it's placed IIRC. In fact, the only random think about Snake is the direction the motar shot will fall in.
How does it deteriorate aggressive technical play when it's a tech chase move that actively keeps ganon chasing down opponents for wracking damage and consistently requires good reads as NOTHING is guaranteed from Side B? not even his fast *** jab.
Grab armor is dumb tho, and I know PMBR knows that and IIRC they're looking to remove that.
I was actually corrected and editted that out. Loool. My bad on that part.C4 and claymores are two different things. Sorry, Snake's downsmash randomly detonates. They removed the 30 second detonation timer for the C4 I thought.
Standing tech into shield. Standing tech into crouch cancel at low percents, possibly mid percents. Backward tech.I said for the opponent. Mostly just being able to fly at them with super armor to set-up for said tech-chase scenario in which 3 of the 4 options are covered by murder kick. 75% = good read? Lol, k. I would call using sideB to catch their tech-roll behind you a hard read, but not mashing down B as soon as you land sideB.
Honestly I have to agree. Lucas isn't great on the edge and Snake has a lot of tools to dislodge plankers. It can only happen if the Snake makes no real effort.wait there was a time out? How the hell did that happen.
I fail to see how a lucas is capable of of planking a snake. He has a huge *** double jump, he's not keeping that invincibility. Toss a grenade, grab the edge if he falls down and bair him, if he double jumps out you can just edgeguard him, etc.
Standing tech into shield. Standing tech into crouch cancel at low percents, possibly mid percents. Backward tech.
Haha, I'm actually in the PMBR, but haven't posted much since I recently came into a super busy period in school as I'm working on a thesis (although I do play in person with jiang from time to time). I will have time to contribute starting in March, and the demo quality has certainly motivated me to do so.Thanks! Good to see that a G&W made top 10. I pretty much designed G&W myself, so I'd love to hear what you thought about him. If you could give your input either in the Project M thread or the G&W:M board on smashmods, we'd really appreciate it!
I enjoyed our matches too, though I dunno what you were expecting from a 'serious' match.It was amazing playing you, though I had this really depressing feeling I never got to play you seriously. ;_;
I actually do plan on seeing how I can stall and camp more effectively with Lucas, thank you very much.
What's wrong with the grab-the-ledge=win strategy you used against me? Or maybe you meant that you're going to practice new ways of doing it
Makes sense.
WTF GuruKid, you are the one who timed out Fino?
I feel like kicking you out of PMBR right now >:V
Last we discussed in the PMBR, we were actively encourage people to find and utilize potential glitches, exploits and abusive tactics so we can analyze and remedy them in the future. So I can't see how this could be frowned upon.Still, GuruKid why? =\
Those are from dtilt tho.
I enjoyed our matches too, though I dunno what you were expecting from a 'serious' match.
Not up yet. Later this week.Where are the videos?
THIS.Melee top tiers are right now seemingly the best because people already know how to play them and use their most effective strategies. The other characters still need a lot of exploring. But I will say that the melee top tiers are easier to play since everything seems to autocombo (Sheik!).
So wait, which Wiis gave you their replays?I've got over half of them recorded so far. Uploads coming in the next few days!
lmao def one of the best partsMy favorite part of the P:M tournament was Chibo talking to his friend about Sonic being top tier and then his friend watching me 4-stock him
And therein lies MY major problem, my Brawl friends won't play PM with me because they don't like Melee, and my Melee friends will play maybe a couple matches with me, complain it doesn't feel like Melee, and go back to Melee.THIS.
Anyway, the conversation was something like this:
Me: DUUUUUDE I played P:M...that **** is SOOO much fun!!! I really liked what I saw in the demo.
Him: Eh...whatever...still looks weird...looks nothing like Melee and doesn't really feel like Melee
Me: that's not quite the point...it feels very natural and if anything, to us Smash fanboys who were hungry for the Melee follow-up to be "reminiscent of Melee but different enough so that it's new," this is exactly what I would have liked Brawl to be
Him: Well...that's still never going to join the two communities.
Me: Who said that was its purpose? This has nothing to do with that; they wanted to make a new game that's fun and they succeeded.
I have the replays from every Wii so far except the one directly under the Project M banner in the middle. Neko where you at?So wait, which Wiis gave you their replays?
If someone wants to hate it, they're gonna hate it. Not much you can do about that. The best you can do is get them to actually try it first. Most of the people at Pound who actually took the time to try it for a few matches really liked it.And therein lies MY major problem, my Brawl friends won't play PM with me because they don't like Melee, and my Melee friends will play maybe a couple matches with me, complain it doesn't feel like Melee, and go back to Melee.
For example, one of my friends who was at Pound V (Tirno, Falcon and Falco main) came over and said "lemee try this", within two seconds he was like "wow this is horrible", all because of the landing detection.
Meanwhile I'm left alone fighting computers, and one of my more authoritative friends demands I change the set-up to Melee so that there are more TVs available, what the **** do I do???
I hate Texas Smash...
The state is dominated by stupid Barlw players, and the few Melee players there are are so arrogant.
Aw that was where my Falcon fail was!I have the replays from every Wii so far except the one directly under the Project M banner in the middle. Neko where you at?