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PSA 0.2 Beta discussion topic.

droughboi

Smash Journeyman
Joined
Dec 29, 2008
Messages
430
Location
duluth Georgia
Uhhhh wha? uhmm 4F is just like Ftilt thats kidna how its registered in the program

Edit: uh.. ok idk even know what you're asking me lol. rephrase it xD
 

SonicBurst

Smash Apprentice
Joined
Jun 20, 2009
Messages
110
I see two swing 3's. The one you told me which is 50 and another that says 4F. I thought they were connected.

Here is a thought, what about ness's or the space animals coding for the reflector. Have you tried that, just an idea though
 

droughboi

Smash Journeyman
Joined
Dec 29, 2008
Messages
430
Location
duluth Georgia
I see two swing 3's. The one you told me which is 50 and another that says 4F. I thought they were connected.

Here is a thought, what about ness's or the space animals coding for the reflector. Have you tried that, just an idea though
yea, I tried it already. didnt work. Dont worry about it man. I'll handle it.
 

TheUltimateMario

Smash Apprentice
Joined
Jul 15, 2009
Messages
86
has anyone thought of making a character team yet? Im on the sign up page,
i was going to, but i don't have anything i can upload pictures with....

Anyways, do you guys have any ideas on how i could fix my Sonic?
Im worried that i'll have to restart him, and i don't feel like doing that.
 

TheUltimateMario

Smash Apprentice
Joined
Jul 15, 2009
Messages
86
Did you deleted the "goto 0x000blaah" ???

Could you link him to me I want try to fix it, maybe I'm able to ._.
Sure, its the offset, it doubled itself, so yeah, if anyone wants
to take a crack at fixing him, and ONLY for fixing him please,
no edits, i like him the way he is and i want to do the work
myself, here: http://www.mediafire.com/download.php?yttyivtjze4

The offsets need to be on id 5A and id 57, the
offsets themselves need to be: ID 5A(AttackS4Lw
Fsmash) 158A8 and for Id 57 the offset needs to
be 156D8, not the Goto but the line JUST above
it that says offset needs to be those. Thanks,
even if you can't fix him.

Also, does anyone know the values for ALL of the status
effects? I need it for my next project.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
I got it so yoshi's dair is his running animation, but I forgot how to make it so the animation loops endlessly. help please?


And how do I get it so I can interrupt it any time with a crouch?

Someone, please??
 

TheUltimateMario

Smash Apprentice
Joined
Jul 15, 2009
Messages
86
I got it so yoshi's dair is his running animation, but I forgot how to make it so the animation loops endlessly. help please?


And how do I get it so I can interrupt it any time with a crouch?

Someone, please??
Go to animation flags and check mark Loop.

but that, i don't know.
 

xDD-Master

Smash Champion
Joined
Sep 22, 2008
Messages
2,992
Location
Berlin
And how do I get it so I can interrupt it any time with a crouch?
Put in "Allow interupt"

Click on Add.

Then Modifiy it.

Click on "Change" and choose "Allow Interrupt".

Then you have to put it on the right place in the code. It should work.

For looping:

It must be "Set Loop Infinit" and "End loop" (in the end) or something like that.

If you could upload it I would give it a try if my ideas work or not.


Anyway I will now try to fix the Sonic :3
 

Untouch

Smash Master
Joined
Aug 4, 2009
Messages
3,783
The offsets are mislabeled.




I have no z offsets added, but I have x offsets. In the pic, the flames are in the background which means I have z offsets.
*shrugs*

How would I change the labels?
 

xDD-Master

Smash Champion
Joined
Sep 22, 2008
Messages
2,992
Location
Berlin
@TheUltimateMario: WTF your offset of the normal FSmash and the low angled one changed itself o.O

Yeah the FSmash needs to be 00015688 and then the low/high angle should include goto 0x00015688.

I just copied everything but Main (There I used goto) from the AttackS4S Into the Lw and Hi. I also changed the animation so that every three angles do AttackS4S animation and now it works.

Here: http://www.megaupload.com/?d=IW2W3TLB

You can see it yourself and test around with it ^^

Anyway you have now only 1 FSmash, but thats better then a freezing sonic :p



So I will now look into the Yoshi :>

Edit: Sorry cant get it work I give up :(
 

TheUltimateMario

Smash Apprentice
Joined
Jul 15, 2009
Messages
86
@TheUltimateMario: WTF your offset of the normal FSmash and the low angled one changed itself o.O

Yeah the FSmash needs to be 00015688 and then the low/high angle should include goto 0x00015688.

I just copied everything but Main (There I used goto) from the AttackS4S Into the Lw and Hi. I also changed the animation so that every three angles do AttackS4S animation and now it works.

Here: http://www.megaupload.com/?d=IW2W3TLB

You can see it yourself and test around with it ^^

Anyway you have now only 1 FSmash, but thats better then a freezing sonic :p



So I will now look into the Yoshi :>

Edit: Sorry cant get it work I give up :(
Thanks man, i was seriously about to freak, and lol, i just started
working on Knuckles(over Lucario) to kill the time too...

Also, does anyone know the fire values for Lucario's flags
and GFX?
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
I'm trying to get yoshi's fair to be a dark sword.

I have the name set to Swing4.

I have all the collision darkness hit effect. (I basically copied this from Pmario)

for some reason, i don't see a dark sword (put the graphic effect's from pmario's in, and changed them to dark).

the hitbox is really tiny, and it's only right behind and infront of him. O_O

Can someone help in giving yoshi a dark sword for his fair? please? :)

I want it to be the beam sword animation Swing4.
 

TheUltimateMario

Smash Apprentice
Joined
Jul 15, 2009
Messages
86
I'm trying to get yoshi's fair to be a dark sword.

I have the name set to Swing4.

I have all the collision darkness hit effect. (I basically copied this from Pmario)

for some reason, i don't see a dark sword (put the graphic effect's from pmario's in, and changed them to dark).

the hitbox is really tiny, and it's only right behind and infront of him. O_O

Can someone help in giving yoshi a dark sword for his fair? please? :)

I want it to be the beam sword animation Swing4.
You'll have to figure out which Special event it is,
because Pmario has one that has a TON of weird
graphic effect things attached to it.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
You'll have to figure out which Special event it is,
because Pmario has one that has a TON of weird
graphic effect things attached to it.
yeah, I found those...and just copied them, changed the "graphic" to a purple blast graphic, and put it in the gfx is yoshi's fair. >.> I see no sword.


but what do you mean by special event?
 

Zschalix

Smash Cadet
Joined
Jul 7, 2009
Messages
44
Location
Texas
Hey guys, I test my PSA .pacs in training mode, and my wii has started freezing up whenever i click on the done button in the menu... The music keeps playing for some reason, so it's not a complete brick... Has anyone else encountered this/knows how to fix it??
 

TheUltimateMario

Smash Apprentice
Joined
Jul 15, 2009
Messages
86
Hey guys, I test my PSA .pacs in training mode, and my wii has started freezing up whenever i click on the done button in the menu... The music keeps playing for some reason, so it's not a complete brick... Has anyone else encountered this/knows how to fix it??
I haven't encounterd that, try checking the way you put the .pacs in your SD card.
 

Sr. P & R

Smash Apprentice
Joined
Mar 22, 2009
Messages
76
Does anybody know how to correctly use variables? (If it is possible to create new ones)

If it is possible, not sure if I should use Basic, Bit, or Float and if I should use RA, IC, or RL

I would like to use the variable to specify whether an attack has finished or not if it is interrupted by being hit.
 
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