LOL_Master
Smash Lord
are they making money off of these tags? oh and the samuel l jackson gif...classic
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This is all they have to do; just listen to Mr. Jackson. But do they do it? No.
brawl could be so much better if they didnt waste their time on useless crap like this. they also couldve made online play incredible if they wouldnt have wasted so much time on the SSE.brawl is really glitched out, it's insane how lame it is, they took most of their time adding stupid crap like stickers and other shirts that pleases noobs
brawl is really glitched out, it's insane how lame it is, they took most of their time adding stupid crap like stickers and other shirts that pleases noobs
Unfortunately, I think Sakurai got Brawl just about the way he wanted it, but we chose to dislike his decisions in some cases. The extras pushed back the release date, but I don't think they influenced the actual gameplay.brawl could be so much better if they didnt waste their time on useless crap like this. they also couldve made online play incredible if they wouldnt have wasted so much time on the SSE.
we didn't "choose" to dislike it. it's like saying you "chose" to think chocolate tastes good.Unfortunately, I think Sakurai got Brawl just about the way he wanted it, but we chose to dislike his decisions in some cases. The extras pushed back the release date, but I don't think they influenced the actual gameplay.
because money and attendance is all tourney directors care aboutYup, there's no reason for tourney directors to switch to Melee because Brawl brings in the easy money and attendance.
Ok, now I can accept it.Skler, I suck at melee...
*plays SSB64*
Because said players who lose the repeated shuttle loops will do even better at Melee, a game they've likely never played, and take home money.Brawl attendance will drop extremely quickly as players start realizing how crappy the game is and don't feel like giving away money just to get shuttle looped or ftilted a thousand times. Until then Melee is still amazing.
Yes, because Nintendo would release a game like Brawl, then ultimately make a sequel with much worse graphics and less characters.Melee is not a better game. If melee came after Brawl, we would be disgusted by its relatively difficult controls, poor graphics, and small character roster.
Think of the reverse situation before deciding on an opinion.
XD just what I was thinkingBecause said players who lose the repeated shuttle loops will do even better at Melee, a game they've likely never played, and take home money.
Ohwai-
I was kinda crappy at the two Melee tourneys I went to in the Dallas area (Technically three but I don't count one of them >_>) Melee tourneys I attended in Dallas (Probably moreso because of being 12/13 around the 2005-2006 timeframe, and having natural underdeveloped reflexes than just plain bad) And I can still admit Melee so far is proving to be far more superior than Brawl in terms of gameplay. Really it obvious and I wouldn't be all that surprised if the whole scene flip-flopped halfway, even fully back to Melee.But we did already, it was called going from 64 to melee. And look what happened.
And how long did you play melee competitively? How well did you do in your state?
Oh wow, ANOTHER recycled argument. Unfortunately this argument is just stupid from the beginning.Melee is not a better game. If melee came after Brawl, we would be disgusted by its relatively difficult controls, poor graphics, and small character roster.
Think of the reverse situation before deciding on an opinion.
I'm crossing my fingers in anticipation that you truly think out your arguments before you post in the future. Unfortunately, Variola beat me to the punch.Melee is not a better game. If melee came after Brawl, we would be disgusted by its relatively difficult controls, poor graphics, and small character roster.
Think of the reverse situation before deciding on an opinion.
Nice Try. A new player enters a melee tourney gets his *** combo'd and 5 stock and he'll probably think "Holy **** these guys kick *** I wanna be as good as them". A new player a brawl tourney and loses to a camping defensive top tier with a really simple mind numbing strategy and they go "Man what a bunch of bull****, I lost to something so stupid this game sucks"Because said players who lose the repeated shuttle loops will do even better at Melee, a game they've likely never played, and take home money.
Ohwai-
How so?Brawl has no edgegaurding.
You missed the point of that statement. I'm not saying you can't hate Brawl for what was change from Melee to Brawl. I'm saying people shouldn't claim it is a horribly less competitive game when it's been out for three/five months. It's better to wait and see if the competitive circuit sucks rather than using personal hatred for it to say it will."It would be better to wait and see rather than whining and complaining how Brawl sucks."
But wait how long is what we ask. Do we need to wait 7 years to reach a conclusion? Can we not treat it like any other game where we play for an hour or so and decide then and there that we don't like it? When do we decide that it doesn't suck anymore, if that ever happens?
Play Melee for 10 minutes against someone that knows what they are doing and you'll find out.How so?
It's easier to edgeguard in Melee than it is in Brawl, but not to the point where it's non existent in Brawl.Play Melee for 10 minutes against someone that knows what they are doing and you'll find out.
Every argument you've made so far has been destroyed by just about any of the Melee veterans that know what they're talking about. Brawl is an inferior competitive game--period. Do everyone a favor and READ THE OP for Christ's sake.It's easier to edgeguard in Melee than it is in Brawl, but not to the point where it's non existent in Brawl.
You can still edgeguard, it's just more difficult due to more characters having better recovery and more floaty like bodies.
Because edgeguarding in Melee=/=edgeguarding in Brawl.*Yawn*
Auto-edge snapping is one of the many (emphasis on 'many') reasons Brawl is competitively inferior to Melee. Although I'd love to hear why you think it isn't.Because edgeguarding in Melee=/=edgeguarding in Brawl.
It allows a long life span and prevents gimp kills. Which has little if anything to compare with an amount of skill or competitiveness.Auto-edge snapping is one of the many (emphasis on 'many') reasons Brawl is competitively inferior to Melee. Although I'd love to hear why you think it isn't.
It has exactly everything to do with amount of skill and competitiveness. Auto-edge snapping is Sakurai's version of dumbing the game down and making it possible for players to stay alive longer so people's feelings don't get hurt.It allows a long life span and prevents gimp kills. Which has little if anything to compare with an amount of skill or competitiveness.