MalcolmM
Smash Lord
I honestly think sonic has a tough time in most of the matchups...lol. his game revolves around just insane amounts of unpredictability and speed. Ganon i could c being a pretty even matchup...while sonic can "combo" him and gimp him...the threat of the side-b off the stage will halt that for the most part and his side-b on the stage goes through every attack sonic has since it has SA frames. His down-b on the ground beats any spindash and has a decent knockback. He KO's with the Dair @ like 100% and i personally have found it impossible to up-air to spring up air him since his Down-b comes out so quickly and now shoots u up...leading to sonic's death. Ganon isnt that great of a character...but sonic takes alot of risks trying to KO him...that will in most cases lead to himself being KO'd.
Lucario i think...is designed to completely destroy characters like sonic....sonic can't kill and lucario only gets better the more % he has... so while sonic may have the advantadge in i dunno...the first 40% or so...from them on Lucario starts to outrange him, his projectile becomes useful, and whoever said spring to up-air works on him hasnt played a lucario who has discovered pressing down on the c-stick.: his down-air ***** sonic's up-air. Not to mention his foward smash is absolutely ridiculous and his jabs have a deceptive "aura" range that is about as long as sonic's d-tilt...Lucario is a pretty tough matchup for sonic.
Oh and snake is another tough one....while it was brought up that u can grab his up-b, it was not mentioned that snake can blow himself up with the C-4 and up-b again. in no way is grabbing his up-b a guaranteed kill. snake in general...jus does not die. and i think the reason why people don't find this matchup insanely difficult is because they r focusing on his projectiles. Snakes projectiles .are the LEAST of my worries when i play against one. U can out-run his C-4 and his nikita, roll through a landmine and it blows up and shield dash through any grenade that may come ur way. But the real issue...is that snake isn't weak in close combat....his jabs alone...wreck sonic. they clank with sonic's f smash...clank with his f-tilt...out prioritize every b-move....clank with the down-smash...the only move that hits when snake is holding down the a-button...is his down-tilt. The fact that sonic is THAT limited due to one button...says alot about the matchup. Not to mention snake's speed can nearly match urs with the mortar slide technique and his f-tilt down-tilt and up-tilt all come out extremely quick and kill far eariler than any of sonics moves.
I play sonic as a secondary...and I have to say...i really dont think he has any outstanding matchups...i personally jus love the old sega games...so i cant give up on him. Oddly enuf, he does fairly well against DDD...the character that every other person has the most problems with. He can up-b out of the chain grab and it doesnt leave him vulnerable like it does for most of the cast....hes insanely fast (altho inhale will pose a few problems) so avoiding things like the f-tilt and down-smash are pretty simple and altho DDD has multiple jumps...i find the homing attack and nair to actually work very well @ taking away those jumps. not to mention...u can perfect shield the stars that come out after his up-b lands and f-smash...i personally have gotten that down to a science...its a great way to punish. and if he cancels it near the ledge...instead ledgehog grabs the ledge way quicker than he ever will. this of course isnt to say that DDD can't KO u @ a ridiculously low %. His u-tilt will destroy any homing attack chances if hes grounded. his down tilt may work towards slowing sonic down a bit. But...i find that hitting sonic isn't as easy and without the method of building damage through the chain grab DDD will find it hard getting the % to land these kill moves.
(and wow...this was a long post. all i wanted to do was talk about ganon...but i have mad experience in all these matchups...had to share.)
Lucario i think...is designed to completely destroy characters like sonic....sonic can't kill and lucario only gets better the more % he has... so while sonic may have the advantadge in i dunno...the first 40% or so...from them on Lucario starts to outrange him, his projectile becomes useful, and whoever said spring to up-air works on him hasnt played a lucario who has discovered pressing down on the c-stick.: his down-air ***** sonic's up-air. Not to mention his foward smash is absolutely ridiculous and his jabs have a deceptive "aura" range that is about as long as sonic's d-tilt...Lucario is a pretty tough matchup for sonic.
Oh and snake is another tough one....while it was brought up that u can grab his up-b, it was not mentioned that snake can blow himself up with the C-4 and up-b again. in no way is grabbing his up-b a guaranteed kill. snake in general...jus does not die. and i think the reason why people don't find this matchup insanely difficult is because they r focusing on his projectiles. Snakes projectiles .are the LEAST of my worries when i play against one. U can out-run his C-4 and his nikita, roll through a landmine and it blows up and shield dash through any grenade that may come ur way. But the real issue...is that snake isn't weak in close combat....his jabs alone...wreck sonic. they clank with sonic's f smash...clank with his f-tilt...out prioritize every b-move....clank with the down-smash...the only move that hits when snake is holding down the a-button...is his down-tilt. The fact that sonic is THAT limited due to one button...says alot about the matchup. Not to mention snake's speed can nearly match urs with the mortar slide technique and his f-tilt down-tilt and up-tilt all come out extremely quick and kill far eariler than any of sonics moves.
I play sonic as a secondary...and I have to say...i really dont think he has any outstanding matchups...i personally jus love the old sega games...so i cant give up on him. Oddly enuf, he does fairly well against DDD...the character that every other person has the most problems with. He can up-b out of the chain grab and it doesnt leave him vulnerable like it does for most of the cast....hes insanely fast (altho inhale will pose a few problems) so avoiding things like the f-tilt and down-smash are pretty simple and altho DDD has multiple jumps...i find the homing attack and nair to actually work very well @ taking away those jumps. not to mention...u can perfect shield the stars that come out after his up-b lands and f-smash...i personally have gotten that down to a science...its a great way to punish. and if he cancels it near the ledge...instead ledgehog grabs the ledge way quicker than he ever will. this of course isnt to say that DDD can't KO u @ a ridiculously low %. His u-tilt will destroy any homing attack chances if hes grounded. his down tilt may work towards slowing sonic down a bit. But...i find that hitting sonic isn't as easy and without the method of building damage through the chain grab DDD will find it hard getting the % to land these kill moves.
(and wow...this was a long post. all i wanted to do was talk about ganon...but i have mad experience in all these matchups...had to share.)