PowerBomb
Smash Master
Uh, we don't think M2 is slow...
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Mewtwo can certainly levitate, he's shown to do that on every possible occasion I know, ranging from stadium to manga to anime to pmd to his tiny sprite not walking but gliding. Game art included. And basically it's his only viable method of long travel transportation too. Any other way to get from cinnabar to cerulean is laughable.Mewtwo learns teleport in generation one. I'm not sure about flying.
And I find it silly that Mewtwo isn't allowed to have his moveset in generation one and generation four at the same time. Because from what I read, everyone is allowed to do that so why not Mewtwo?
What about Groudon -> Embedded Tower?Mewtwo can certainly levitate, he's shown to do that on every possible occasion I know, ranging from stadium to manga to anime to pmd to his tiny sprite not walking but gliding. Game art included. And basically it's his only viable method of long travel transportation too. Any other way to get from cinnabar to cerulean is laughable.
There is a distinct difference between dropping down hard from above and levitating smoothly down, just like there is difference between flying and bouncing. And besides, the dropping down is an effect to hide the adversary, but you cannot say the way they come down has anything to do with hiding their identities, but an added effect.What about Groudon -> Embedded Tower?
Or Registeel/ice/rock from ruins to wherever they were in Platinum?
Mewtwo doesn't levitate while moving >_>
He moves his legs.
No, I meant how did Groudon get from the Terra Cave all the way in Hoenn to the Emedded Tower in Johto. He doesn't drop down in any of those, iirc.There is a distinct difference between dropping down hard from above and levitating smoothly down, just like there is difference between flying and bouncing. And besides, the dropping down is an effect to hide the adversary, but you cannot say the way they come down has anything to do with hiding their identities, but an added effect.
Video of Mewtwo in PMD?And while he may actually walk on hgss (well he has legs), he certainly levitates on pmd, tho with a bit of bounce. Those pokes that walk atop ground walk, you can see the difference.
Teleport only lets Mewtwo return to the last Center visited or run away from an opponent, thus ending the battle completely. Teleport not working in trainer battles is obviously a game mechanic, it would cause problems if you could just Teleport away from too tough trainers.Sorry if what i have said has already been mentioned/disproven...but:
Mewtwo can teleport, and couldn't just teleport to anywhere Sonic runs, and use some sort of wide range attack that sonic can't avoid...Earthquake? Sandstorm?
Uh... it hits after a while but has a chance to miss?And just to clarify, what exactly are the mechanics of Future Sight in this thread?
I don't think it has ever been said there's only one groudon, kyogre etc. while mewtwo is definitely unique according to game story. Only one mewtwo was made, while we do not know about groudon or kyogre for certain. But I'd assume there is some more, when you can find one not only from Hoenn, but Johto and PMD land as well. Otherwise it's reasonable to assume they can move around, heck in emerald the caves THEMSELVES change locations, why not the legendaries? Like for example, rayquaza can fly around easily enough and you can find it from Sky tower in PMD1.No, I meant how did Groudon get from the Terra Cave all the way in Hoenn to the Emedded Tower in Johto. He doesn't drop down in any of those, iirc.
http://www.youtube.com/watch?v=91QitUm2fqUVideo of Mewtwo in PMD?
RBY and GSC have been remade, remember? They have the move split and everything that's 'updated' in them.Sorry to be ignorant, but why is only one specific generation Mewtwo being used?
Don't bring up the Dex, it brings the apocalypse.this pokedex rule...it's not logical.
Earthquake doesn't work on jumping foes while Sandstorm harms Mewtwo as well?Regardless, what about the Earthquake/Sandstorm idea?
Are you implying Kyogre and Groudon aren't unique? Jeez, the game makes such an effort to say THIS ONE KYOGRE/GROUDON made the seas/land.I don't think it has ever been said there's only one groudon, kyogre etc. while mewtwo is definitely unique according to game story. Only one mewtwo was made, while we do not know about groudon or kyogre for certain. But I'd assume there is some more, when you can find one not only from Hoenn, but Johto and PMD land as well. Otherwise it's reasonable to assume they can move around, heck in emerald the caves THEMSELVES change locations, why not the legendaries? Like for example, rayquaza can fly around easily enough and you can find it from Sky tower in PMD1.
The distance, maybe? Well, how far is Johto from Hoenn, anyway?And besides, pokemon can definitely move around, you can find hoenn and sinnoh pokemons from johto and stuff. It's not unreasonable to assume, as they're based on animals, pokemon do migrate and swarm and legendaries move on their own. Like the legendary dogs and other roaming legends. So, why not?
Well then, I stand corrected. Interesting concept though.
M2 fan-ism is really the most annoying kind, but I'm sure there are others... (no offense to anyone, but I prefer Lugia )I love how everyone is going in complete circles and not talking about the main point here. Mewtwo vs Sonic.
See ya guys, the amount of Mewtwo support is sickening (I really, really, really hate this character)
Just give Mewtwo the win and move on.
(And I'm sure he'll win all of his next matches too)
Either that, or they definitely can move around. How else would you explain that you can find those 3 hoenn legendaries from johto?Are you implying Kyogre and Groudon aren't unique? Jeez, the game makes such an effort to say THIS ONE KYOGRE/GROUDON made the seas/land.
http://serebii.net/pokearth/The distance, maybe? Well, how far is Johto from Hoenn, anyway?
Well you guys keep bringing up the idea of Sonic just running away from M2 to power up his Super form, which doesn't make sense considering how M2 is at the top of his world and it is a world with a bunch of other things moving and attacking at the speed of sound + (beyond mach 2 at least).Uh, we don't think M2 is slow...
Yeah I know, people are more ok with field mice having control over the weather and all of the issues that come up with moves for 90% of the pokemon than just using the info in the Dex that actually has an idea of how they work.this pokedex rule...it's not logical.
That actually seems to make some sense since RSE places emphasis on the Orbs as well. Anyhoo, you can't encounter Groudon/Rayquaza/Kyogre without their Orbs.Either that, or they definitely can move around. How else would you explain that you can find those 3 hoenn legendaries from johto?
Imo, because the player needs those orbs that were stolen in RSE from Mt. Pyre to encounter those 3 elemental legendaries in embedded tower, the orbs could be a way to call those pokemons to that tower. They were used in RSE to awaken them and thought they could be used to control em as well. They're also described on hgss to have a deep connection to Hoenn region.
It's not official... ._.http://serebii.net/pokearth/
It's not official me thinks (might be tho), but the pokemon world does resemble japan, so I assume it's been constructed to look as such.
Kyogre isn't even in water o_oWhy would a distance be any trouble for a legendary pokemon tho? We humans can travel thousands of miles and it's not like normal animals like birds don't travel as well. Kyogre can travel by sea, rayquaza can fly and groudon could travel within earth's magma rivers/something, he's not even that big as anime makes it to be and well, groudon's a continent pokemon that shapes the land. =D
Do not pull a Galekill. I repeat, DO NOT PULL A GALEKILLWell you guys keep bringing up the idea of Sonic just running away from M2 to power up his Super form, which doesn't make sense considering how M2 is at the top of his world and it is a world with a bunch of other things moving and attacking at the speed of sound + (beyond mach 2 at least).
Which is why imo, those orbs call in those pokemons. They cannot control them nor have the power to like, well, pop in those pokemons like you'd summon an aeon in ffx. But rather act as a beacon. We also know that these 3 pokemons like to stay in sleep and whatever, so it would support this theory that when the orbs are used, the pokemons awaken and uh, do stuff. Awakening one doesn't seem to cause a rampage, cause there's no one to go ballistic at and you can use only one orb per game in hgss, depending of the version. And when you have both pokemons (note, both need to be aquired from hgss), you show em to Oak and he gives you the Jade orb so you can encounter Rayquaza (wherever he got that jade orb from lol).That actually seems to make some sense since RSE places emphasis on the Orbs as well. Anyhoo, you can't encounter Groudon/Rayquaza/Kyogre without their Orbs.
He lives in a cavern below the sea you gotta dive into, in a pool of water. >_>; Course he lives on water and besides, Kyogre can expand the seas.Kyogre isn't even in water o_o
It really is annoying, especially when you get comments like so.M2 fan-ism is really the most annoying kind, but I'm sure there are others... (no offense to anyone, but I prefer Lugia)
Sandstorm lasts for five turns and is a complete gimmick.@powerbomb
Could Mewtwo use Sandstorm, and then use something akin to periodic protect to lose health slower than Sonic and win attrition style?
...what about trick room?
I'll agree that psyche up should work.It's clearly a game mechanic. There must be limit or else some Pokemons could be (almost)unstoppable with the right strategy.
Well, I'll explain if it comes to that.I'm not the one who will argue this though. I read the rules and it says that Sonic can maintain his superform for 2-3 hours.
Maybe I am exagerating his power abit, but M2 isn't known for incredible defenses either. I'm expecting both of them to take about 3-4 hits from each other.It's not that extreme. He is fast as hell but that doesn't mean he can OHKO someone in less than a second. If anything Sonic wouldn't KO someone so easily(even with stuff like CC) like let's say Bowser who is durable as hell(surviving a sun explosion).
Can you find a vid of PMD TM usage?It depends if Mew2 quickly decides which move he wants to forget. It's instant if he will execute it fast otherwise it lasts longer. But we are talking about his full potential so...
Well, if M2 actually has to hit Sonic for the counter to work, the shield would stop it. Otherwise, Sonic can have healing items too.I don't know how to explain it to you. It kinda works like counter but weaker. He will receive 1/4 of the damage.
And I don't think his shield will work because the moment Sonic touchs Mewtwo, is the moment he gets counterd.
True.Well the majority thinks that Snatch works.
Like I said, I don't think either of them will last long vs. each other.That may be true but Sonic is not the only one who is so ****ing dangerous. In fact almost anyone in this thread have abilitys that gives anyone trouble.
What if he just stops him in time?If he slows Mewtwo down, Trick Room will be even nastier for Sonic(reverse Speed).
Sonic doesn't have to transform, and if he stops time,he wouldn't really have to worry about trick room for a while since he could just hit M2.Keep in mind that Psych up can be used after his transformation. And if he stops time, Trick Room will never wear off because well the time stops after all.
Sonic has items too. I don't know if they would make a huge difference though.He has whole bag of items for attacks, traps and healing. One move slot wasted is not that bad. He has more attack options than you think.
Sonic can generate lightning shields at will. Sandstorm won't hurt him. Even if it somehow does, he can heal with items.If a move creates an un-avoidable damaging wave, how is it that you don't consider it a legitimate move? because it actually gives pokemon a chance?
He's just ticked off because of the sheer number of Mewtwo fanboys running around (still no offense to anyone...). The thing is, Sandstorm isn't useful at all here. It deals a small amount of damage (1/16th per turn, iirc) and only lasts a relatively 'small' amount of time. Same with Trick Room. Unless Mewtwo can pull of some serious damage in the amount of turns presented by Trick Room, then it doesn't really help. And what might be gimmicks in actual competitive battling can be real battling tactics in here.How are moves that have in-game restrictions gimmiks?
If a move creates an un-avoidable damaging wave, how is it that you don't consider it a legitimate move? because it actually gives pokemon a chance?
And Trick room is also a move with a possible effect.
Stop acting so high and mighty because I'm trying to think of things logically?
BTW. I don't even really like Mewtwo (So I am not being a M2 fanboy), I was under the impression we were supposed to discuss the battle match-ups presented and think about them.
I meant in the Embedded Tower.Samochan said:He lives in a cavern below the sea you gotta dive into, in a pool of water. >_>; Course he lives on water and besides, Kyogre can expand the seas.
Eh.
Sadly I can't. I tested it out myself since I have MD. If anyone finds a video about it, can he/she send me the link?Can you find a vid of PMD TM usage?
Well Embargo+TR could be effective against it.What if he just stops him in time?
K. Sonic won't have time to activate the shield. Sonic gets a counter at the same moment(or a split second later) Mew2 receives damage. But yeah Sonic has healing options.Well, if M2 actually has to hit Sonic for the counter to work, the shield would stop it
LOL what a useless and situational moveset. If you TR, Sonic still moves and he can use super sonic due to his higher speed. If you embargo... guess what he STILL MOVES FIRST.But to each one's own.
Sonic can always catch those iteUm, what about PMD items? Mewtwo is not trainer commanded, so it would make those items viable for him to use and besides, it's said on DPP that pokemon cannot use man-made items such as potions and elixirs, but the pokemon can certainly use other kinds of items found from Mystery dungeon games.
There are some useful items there, like time-space orb, that maximally raises all stats of the holder, vile seed that maximally lowers defence and special defence, seeds that petrify, cross-eye, confuse etc.
That could actually be feasible. I mean, Ho-Oh has fantastic special defense, and he can't tank pretty much any shot and KO with Punishment.Sonic can always catch those ite
ms that are thrown at him.
@pknintendo: punishment ho-oh.
Hey I'm just saying that Sonic's speed isn't that special when it comes to a lot of pokemon already just naturally and when Mewtwo is considered the classic "king of pokemon" as far as what he was made for that should say something, so unless Sonic gets something like Super Sonic off, which M2 seems to have the tools to prevent such a thing from happening, I don't see him winning, especially when Sonic has a fun history of being beat by psychics.Do not pull a Galekill. I repeat, DO NOT PULL A GALEKILL
Hey I'm just saying that Sonic's speed isn't that special when it comes to a lot of pokemon already just naturally and when Mewtwo is considered the classic "king of pokemon" as far as what he was made for that should say something, so unless Sonic gets something like Super Sonic off, which M2 seems to have the tools to prevent such a thing from happening, I don't see him winning, especially when Sonic has a fun history of being beat by psychics.
Sonic 06 with Silver comes to mind, but of course one has to question Sonic Team's logic of always making their main poster character seem inferior to a new one that they have. (However, I guess this video says it better:
http://www.youtube.com/watch?v=8rHGj_l2iVY)
Rapid Spin? Or it depends on the lead you're facing, I'm guessing. If only we had a scrappy Rapid Spinner... that would be nice. Ho-Oh has to be careful though, as Pressure wears down Punishment rather quickly. Brave Bird can hurt Mewtwo quite badly, I'm guessing.That could actually be feasible. I mean, Ho-Oh has fantastic special defense, and he can't tank pretty much any shot and KO with Punishment.
(It's got a really bad Stealth Rock weakness and Entry hazards are growing...)
Titles do mean something, but only if there is data backing it, which in M2’s case there is.Titles mean squat. Ness is some average kid but is incredibly strong.
They were unable to control it because of how powerful it was. Yet the trainers in that game are pretty much in control over things like T-Tar/Gara (who makes mountains its nest/has in game proof that it destroys cities).Diary 1 : July 5
Guyana, South America
A new POKEMON was discovered deep in the jungle.
Diary 2 : July 10
We christened the newly discovered POKEMON, MEW.
Diary : Feb. 6
MEW gave birth. We named the newborn MEWTWO.
Diary : Sept. 1
MEWTO is far too powerful. We have failed to curb its vicious
tendencies...
Yeah, the base speed stats (and stats for that matter really) mean jack **** and I can name a few examples right now as to why they are bad. For starters Pidgeot is flying at mach 2, Garchomp is moving at jet speeds beyond the speed of sound, and so on according to their dex entries. Yet their speed stats are 91, and 102 respectfully.Mewtwo isn't even the fastest pokemon in the game. He's tied with Jolteon, (a non legendary!)
Base 130=not that fast.
and is SLOWER than Electrode.
Things like Sonic Battle disagree with youSonic however is generally always the fastest character in his games.
Yeah but before he goes super M2 can stop him, and I don’t know why you think the chaos emeralds are good to keep around psychics who have been shown in the Sonic canon to be able to use them.Mewtwo is outsped by Sonic who uses Super Sonic and simply destroys him. Taunt/Embargo/W/E bs they use will not work once he is super.
Mewtwo if the total moveset it has is right is able to control the weather.Even outside of Super Sonic, Sonic has a crap load of abilities, including chaoes control, Sonic tornado and other crap.
You realize based off what I see is that you seem to be ok with things like a field mouse having control over the weather and things like 'magikarp sweep/FEAR' being possible by comparison? At the least I'm willing to make exceptions for why the pokedex can have some bad info.You realize _clinton is all like 'Dex Dex Dex' right?
We don't actually have a problem with the Pokemon moves (such as Growl), but the Dex entries themselves are sometimes... rather contradictory and paradoxical. Although upon reflection, getting rid of all Dex entries just because a quarter of them don't make sense is kind of overdoing it. Are you suggesting that whenever we give Pokemon to the Pokemon Trainer or Mewtwo, we should look at their Dex entries, and if those entries are plausible, not just totally ban it?I think _clinton's got the right idea. Some moves that have Dex descriptions should be allowed, as they legitimately outline the aspects of some vague moves, while others should be discarded. it should be up to our discretion to not be pricks about it
In MD it is possible to link the attacks. Mew2 uses one attack and immediately attacks with another. That means he can use 2 attacks in a row. So you can combine the effects.LOL what a useless and situational moveset. If you TR, Sonic still moves and he can use super sonic due to his higher speed. If you embargo... guess what he STILL MOVES FIRST.
You can't COMBINE the effects. GOD.
Look, I mainly talk about Mystery Dungeon but you refuse to accept it as canon. We cannot arugue if we disagree at this part.This is why I don't generally like PMD, it clashes with pokemon mechanics ESPECIALLY considering how some moves/abilities work.
Rayquaza with Swordsdance+Extremespeed+Outrage+Eartquake equipped with Focus Sash is more annoying. That's my opinion anyway.That is another reason why I hate the freak. That and he pisses me of in competitive pokemon play (Uber tiers)
Stupid Calm mind sweep. >_<
We don't actually have a problem with the Pokemon moves (such as Growl), but the Dex entries themselves are sometimes... rather contradictory and paradoxical. Although upon reflection, getting rid of all Dex entries just because a quarter of them don't make sense is kind of overdoing it. Are you suggesting that whenever we give Pokemon to the Pokemon Trainer or Mewtwo, we should look at their Dex entries, and if those entries are plausible, not just totally ban it?
All right then. That seems feasible. Should we do the same for the Pokedex? Not all entries are ridiculous to the point of banhammering.Exactly what I am proposing. Many moves could use elaboration and be used, and if they are not (decided by vote if there is a discrpency) then they will be voided as they are now.
I'll continue this for the lulz. Why is this so good if there are so many priority users with higher Speed? Or rather, what about Scizor?the king of murder said:Rayquaza with Swordsdance+Extremespeed+Outrage+Eartquake equipped with Focus Sash is more annoying. That's my opinion anyway.
I think so, the pokedex gives up insight to certain pokemon's attributes that cannot be attained through the gameplay of a turn-based game like pokemon.All right then. That seems feasible. Should we do the same for the Pokedex? Not all entries are ridiculous to the point of banhammering.