This is basically how much damage an attack does as decay gets to it.
Tested in regular brawl mode on Mario, with equal stock and 0% on Lucario.
grabhit: 0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5
fthrow: 6,5,5,4,4,4,3,3,3
bthrow: 10,9,8,7,7,6,5,6,4
dthrow: 10,9,8,7,7,6,6,6,4
uthrow: 3,4,2,4,2,3,2,1,2
fair: 3,2,3,2,2,2,1,1,1
bair: 8,8,7,6,5,5,5,4,4
uair: 6,5,4,4,4,4,3,3,3
dair: 10,8,8,6,6,5,5,5,5
nair: 4,4,3,3,3,2,2,2,2
fsmash: 9,8,7,7,5,6,5,4,4
usmash: 8,7,7,6,5,5,4,4,4
dsmash: 9,8,7,7,6,5,5,5,4
ftilt: 8,7,7,6,5,5,4,4,4
utilt: 3,4,3,3,2,2,2,2,2
dtilt: 4,4,4,3,3,2,3,2,2
a first hit: 2,2,1,2,1,1,2,1,1
a second hit: 1,1,1,1,0.5,0.5,1,0.5,0.5
a third hit: 3,2,3,2,2,2,1,1,1
upB: 0,0,0,0,0,0,0,0,0
downB: 6,6,6,5,5,4,3,4,3
sideB (grab): 8,7,6,6,5,5,4,3,2
sideB (flame): 6,5,5,4,3,4,3,3,2
NeutralB (uncharged): 4,4,4,3,3,3,2,2,2
NeutralB (full charge): 11,10,10,8,7,6,6,6,5
In conclusion... uthrow is wierd.