Nodrak
Smash Ace
You sure? I could have sworn... crap now I have to go fight ROB again
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....... T.TMerely getting your hopes up. =D
wow i really had my hopes up for a second there...May 30th, 2008- Switched up introductory pictures, added an approach, introduced the Matchup section. See it for details.
I love the beach picture. Matchup section is self explanatory.
Milln. That beach bum picture made my day. Don't get rid of it. EVER. (Or at least until Summer's over and someone draws Lucario in a parka.)
Nuh, I looked at 'em when they hit individually when I was doing it. The percentages are as shown and "All Percentages are Approximate" still stands, because we'll always get random damages, especially with varying amounts of decay.I'm pretty sure Ftilt should be a 3% hit and then a 6% (might even be 5.5%) hit normally, or one 5% hit if tipped which will give more knockback at a lower angle.
Wow, thats very good to know.eh i dont know where else to post this so ill say it here.
if dedede is chaingrabbing lucario with a simple dash-grab he can be easily stopped with the a-a-a combo. however almost all smart players will use the shield-grab version. if you get caught in the first dthrow, try to a-a-a out, if it doesnt work, try to force palm instead. if dedede doesnt time the shield grab perfectly, you can FP grab dedede right out of it, since FP goes through shields, like ganons side b.
This wont work if the dedede player does the perfect CG, but even the slightest error on dedede's timing can lead into lucarios own chain grab
Remember, in the matchup topic, the opponent is assumed to be a total master of his character and is at current top metagame potential. Those players will use their easy chaingrab to their advantage and will place all their attacks correctly.He'll space his tilts and smashes well and unlike most DDD players, he doesn't spam his chaingrab.
Oh. I apologize. I misunderstood. D=I didn't mean most people would screw up spacing, I meant he doesn't spam chaingrabs. Most videos I've seen are DDD's running jumping, maybe attacking for a bit then just continuously chaingrabbing whenever they can. He takes the grab > throw > attack option, that's all i meant by it and it works extremely well as a killing technique.
Also I think it's complete BS that i cant roll back out of the chaingrab. He's too **** technical to screw up something like his main's chaingrab. Besides I've seen his hand pass through me.. there has to be a way to dodge out of it. It's not like I escape then dodge, I DI back and dodge the second he lets go.
Oh yep, that's true I suppose.I was actually gonna say when I did Ness/Lucas that it was okay to Baby Aura Sphere them until like 20% or so. Cause if they absorb it, so what? Nothing major happened. when the percent rises however, one should charge up a sphere and save it for when it will connect.
Confusing typo "finsing" in the context good player that can't do it?but good luck finsing a good dedede user who cant do it properly
and yes lucario cant be CG'd by falco, atleast to any meaningful %
Hint: quick reply negates signatures.lol I'll check it out =P I'm not sure if they've gone too in depth about this though. Tomorrow I have a few friends of mine coming over, I'll spend a bit testing it out if nothing turns up on the DDD boards
Edit: It seems DDD users say Lucario is chaingrab-able. I know he is but I'm not convinced it's unescapable (at least not after 3-4 throws). I'll do some testing tommorow I guess, there's very little on character specific throwing that isn't an infinite chaingrab (the one DDD can do on DK, Mario, Samus ect)
If nothing comes up when I test tomorrow, I'll ask about it on the DDD boards, I just don't want my cover blown! =P (though it's hard not to with a big Lucario banner)