Nidtendofreak
Smash Hero
U mad?falco's jab is still better than ikes
Higher hitstun, damage, and knockback to the point you can KO with it on the sides of the stage > 1 frame quicker and maybe a few more pixels of range.
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U mad?falco's jab is still better than ikes
If you can't powershield Pit's arrows 100% of the time, you can't powershield lasers 100% of the time either.Are people actually arguing that you shouldn't usually be approaching Pit? Be realistic...you can't powershield everyone. As Adum stated, you have a good amount of options to vary how and when they hit. Maybe you could PS them from a distance, but even good Pit's get stuck holding a charging arrow right next to you. You really think you can PS it?
I'm sorry, it just happens...It's posts like that, Adum
ROFLL
The basic hierarchy of Canadian government (in order of jurisdictional responsibilities) is roughly: Federal, Provincial, Territorial, Regional Municipal (regional), County, Municipal (city), Township, District.
Canadians may say "county", if they live in one, but not "state" as their is no such thing. Though, state could be used to refer any country in general, so you're partially right.
Honestly I'm not convinced Ganon posses the mobility or the disjointedness to reliably avoid Samus' projectile frametraps... but that's Ganon.Anyways, I think you may have missed my previous reply to your post; As an example, explain to me how Ganon wouldn't be forced to approach Samus if he can powershield all her projectiles and ZAir.
I believe we already established that the difference is that you have control.If you can't powershield Pit's arrows 100% of the time, you can't powershield lasers 100% of the time either.
Make up your minds, guys!
What about the wind element?U mad?
Higher hitstun, damage, and knockback to the point you can KO with it on the sides of the stage > 1 frame quicker and maybe a few more pixels of range.
Actually, if you learn how Falco's lasers function, you can dodge or PS every single one without fail, wheras Pit can vary the landing hitbox and time that the arrow is shot, making it much harder to consistently PS.If you can't powershield Pit's arrows 100% of the time, you can't powershield lasers 100% of the time either.
Make up your minds, guys!
Never really looked closely at what benefit there would be to it other then the little bit of extra range that comes with it. Does it have a "push away" affect to it?What about the wind element?
If this were true Samus would be doing a lot better in tournies. This is usually why Samus' get beat, exactly how he described it. People mess up our spacing by approaching with shields and spotdodging then punishing our "relatively" slow/low knockback moves. And it's not too hard to hit Samus, who is a very big target.I've already explained why you can't rely TOO much on shield against Samus, while what you're saying is true, it's not true to the exact concept and not as easy as a drift.
She pressures her opponent to not make them approach her to close range WHILE remaining in neutral position herself. Her neutral position to her is far away, so having to approach her is a bonus to her when she could limit her opponent's option to some degree.
Can you kindly direct me to where you got this information from? I didn't think that powershielding had lag, but if there is frame data about this that I wasn't aware of, I'd like to see it.You're at the pressure of having to powershield consistently to multiple moves at once, some of which will come faster at you before you can powershield again. Powershielding has 3 frames of lag, and there are ways to setup projectiles which will come at you faster than you can powershield again, Samus can "achieve" this.
The matter is not about Ganon being forced/not being forced to approach- Ganondorf has to approach Samus because he has nothing from far-range that can hit her. What does matter is that if Ganondorf can powershield all of Samus' camping tools reliably, then he can maneuver around the stage, avoiding her projectiles with minimal effort, until he finds a positional advantage and approaches at his leisure. He has eight minutes, he'll enter close-range combat whenever he feels like it. When you have a character like Falco, who has good speed on his lasers and a stun effect that halts momentum, then Ganondorf is really "forced" (as in against his will) to approach. Samus? Not likely.Explain to me how a Ganon does not have to approach a Samus, and maybe then I'll believe you.
Actually, if you learn how Falco's lasers function, you can dodge or PS every single one without fail, wheras Pit can vary the landing hitbox and time that the arrow is shot, making it much harder to consistently PS.
I liked both of these posts.can we just ban theorycrafting from the boards
it's soooooooooo stupid
i think the tier list thread would be 500x better if you just discussed videos of people actually playing the game
you know
the stuff that counts
can we just ban theorycrafting from the boards
it's soooooooooo stupid
i think the tier list thread would be 500x better if you just discussed videos of people actually playing the game
you know
the stuff that counts
The control is not enough to cause a 3 frame variance that's impossible to powershield itself!I believe we already established that the difference is that you have control.
I'll get to checking the turn radius eventually, but I highly doubt that it can't cause at least a 3 frame variance.
Then you might as well ban like... 90% of the smashboards as tournament thread would be the only thing we need up. Maybe the video thread too.I suggest going one step further and actually banning the theorycrafters
Not once! :DBUT HOW CAN ZELDA SUCK? Havent you seen her beat reputable Dedede and Ice Climber mains in tournaments before?
I know how you feel, and I quite agree with you, but...can we just ban theorycrafting from the boards
it's soooooooooo stupid
i think the tier list thread would be 500x better if you just discussed videos of people actually playing the game
you know
the stuff that counts
I thought you were serious.Not once! :D
But I totally agree. Zelda's lightning kicks kill at like what? 68% on jiggs? That's not bottom 3 material.
I assumed this was sarcasm.Not once! :D
But I totally agree. Zelda's lightning kicks kill at like what? 68% on jiggs? That's not bottom 3 material.
Like, consistently?I respectfully disagree with both of you.
USmash can be easily SDI'd out of. I have done it with Ike on multiple occasions (Another low tier)
It's impossible to SDI out of once it's stale. Doesn't deal enough damage, each hit does less then 1% damage.I respectfully disagree with both of you.
USmash can be easily SDI'd out of. I have done it with Ike on multiple occasions (Another low tier)
this is a very important post, that should be reposted so other posters can read it and stop what the original poster askedcan we just ban theorycrafting from the boards
it's soooooooooo stupid
i think the tier list thread would be 500x better if you just discussed videos of people actually playing the game
you know
the stuff that counts
Which is why you see a lot of Zeldas placing high at low tiers up there with the Ikes and Bowsers?She doesnt DESTROY low tiers at all. If you are thinking early brawl when we thought Zelda was awesome and better than sheik and probably upper mid tier, then sure she destroys low tiers with spam. In low tier she only has a certified agreed advantage on Ganondorf :|
Thenagain there aren't many low tier tournaments in Australia, so I'm not surprised. <<I havent.
<char>
Do you even go to tourneys anymore?theres less people in australia total than USA gets in one low-tier event