I think that you've proved my point actually, that there is a viable discussion to be had here.
Orion thinks that either all or almost all players will benefit from expanding the characters that they play, specifically in regards to characters that have incredible advantages over others.
You on the other hand think that it varies based on the individual player, and that the rewards are often simply not worth the drawbacks for a great number of players, and furthermore, that the extreme case that he's suggesting is simply non-viable for the vast majority of players.
These are two potentially valid viewpoints and both deserve to have their chance to debate, they are completely different philosophies of how to play the game, and we cannot know which one is going to be the most effective in the long term without some form of legitimate discussion.
No debate huh?
Actually, you just proved
my point, that there
isn't a debate to be had... at least, not
here.
You say that...
adumbrodeus said:
Orion thinks that either all or almost all players will benefit from expanding the characters that they play, specifically in regards to characters that have incredible advantages over others.
You on the other hand think that it varies based on the individual player, and that the rewards are often simply not worth the drawbacks for a great number of players, and furthermore, that the extreme case that he's suggesting is simply non-viable for the vast majority of players...
...but those are not two incompatible sides! You see, by you saying "on the other hand", you assert that I (or anyone else) disagree with Orion's assertion, and that's
not true.
Every single player would be a better player if they knew everything about every character. No exceptions.
Not a single person debates this, and that's
all that Orion is asserting: that everyone would do better if they knew more characters, which is entirely true! That's not up for debate. That's like trying to debate whether someone with an IQ of 200 is smarter than someone with an IQ of 100 (putting aside the inherent flaws in the IQ system);
of course that's true, and no one is asserting otherwise.
However, not every person is
capable of taking advantage of that fact. Furthermore, not everyone
even cares that you have better odds by knowing more characters.
Thus, the debate is not in this thread: the debate is in the mind of each and every player
individually! Each person has to decide for himself whether he wants to main one character or 12. You cannot, and will not, convince someone of how many characters he/she should main with logic because it is a personal decision. That's it.
End of discussion.
Everyone who knows what counterpicking is knows that it's a good thing, and everyone wishes they could do it more. But, what this thread is doing is akin to telling every child that it's a good goal to be President; well,
no ****, but they can figure that out on their own. Everyone tries to be President, and we still have only had 44 of them. Not everyone can do it, not everyone will do it, and not everyone
wants to do it.
Same principle. It's ok to tell everyone that learning multiple characters is a good goal, but there are still only so many players that are capable of doing it. Not everyone can do it, not everyone will do it, and not everyone
wants to do it.
So...
again, I say that this is a blog post
at best, and is better reserved for a forum
other than Brawl Tactical, because everything in this thread is said in stickied threads, and it is said
much more eloquently than this.
@Orion: Jeez, I see why BPC muted you. Although, it's nice to know that
you can't refute me, and must rely on adum to do it for you.