AvaricePanda
Smash Lord
First off, what Sirlin says is still opinion. You seem to cling to his ideals as if it's 100% fact, and while most people who play fighting games overall agree with him, what he says is still opinion. People are still allowed to disagree. Your overuse of the word "scrub" is also unnecessary and slightly annoying, especially considering that Sirlin's actual definition of the word "scrub" is:
"[a player who] does not play to win . . . someone who labels a wide variety of situations and tactics cheap and binds themselves by an intricate construct of fictitious rules that prevent them from truly competing." An actual scrub, defined by Sirlin, is someone who will refuse to use a tactic—for example, grabbing—because they think it's cheap, or someone who will prioritize being innovative and trying to do long combos rather than playing to win.
You've diluted the word "scrub" to essentially mean, "anybody who doesn't agree with you."
Someone who has different competitive ideals than you—and by extension Sirlin—is not a scrub by his definition if they're still playing to win. I think Luigi's Mansion should be banned because it overcentralizes gameplay. Am I a scrub? No, I still play to win. My opinion that Mansion should be banned is no different (in this sense) than some people's opinions that MK should be banned or certain characters or things in other games should be banned. Unless you think that anyone who bans anything in any competitive game is a scrub—in that case I don't care about the word if me being a scrub can make a better competitive game.
Regardless, you should probably stop using the word since it doesn't seem like you know what it means.
I think the stage shouldn't be legal because it centralizes to abusing the stage for almost every match-up. It's not that X character is absurdly good on it (although there are characters that are absurdly good on Mansion) but all strategies become, "abuse the stage, prevent your opponent from abusing the stage, or lose." Even ignoring the light circle and cave-of-life qualities, this stage shouldn't be legal.
It could be similar with PS2. I haven't played a load of competitive games on this stage but the ones I have played, the air and electric transformations make gameplay focused on the physics changes and there are less viable things you can do. Air, don't jump and try to juggle your opponent. Electric, try to edgeguard your opponent and control the center. I wouldn't say they're over-centralizing, the stage should obviously be legal, and it's fine because there are multiple transformations on the stage, but that still happens.
The differences I see between BF and PS2 are that every characters like BF and every character doesn't mind PS2, while PS2 has more stage layout transformations but more inconsistencies with that.
Another thing I didn't think of until just now about BF was that the skills you use on it are more universal. The skills you use and can learn on BF can be applied to pretty much every stage. If I played like 50 games on BF of any match-up, I'd learn more about the match-up universally than I would if I played 50 games on PS2 of the same match-up. PS2 is the only stage with 3 different physics changes and one of few stages that has a wall on it at any point in time—so on any game on this stage, over half the time may be spent doing things you wouldn't do on any other stage. BF helps your overall skills better and helps you learn match-ups and improve as a player more than any other stage.
"[a player who] does not play to win . . . someone who labels a wide variety of situations and tactics cheap and binds themselves by an intricate construct of fictitious rules that prevent them from truly competing." An actual scrub, defined by Sirlin, is someone who will refuse to use a tactic—for example, grabbing—because they think it's cheap, or someone who will prioritize being innovative and trying to do long combos rather than playing to win.
You've diluted the word "scrub" to essentially mean, "anybody who doesn't agree with you."
Someone who has different competitive ideals than you—and by extension Sirlin—is not a scrub by his definition if they're still playing to win. I think Luigi's Mansion should be banned because it overcentralizes gameplay. Am I a scrub? No, I still play to win. My opinion that Mansion should be banned is no different (in this sense) than some people's opinions that MK should be banned or certain characters or things in other games should be banned. Unless you think that anyone who bans anything in any competitive game is a scrub—in that case I don't care about the word if me being a scrub can make a better competitive game.
Regardless, you should probably stop using the word since it doesn't seem like you know what it means.
The notion that, "You can destroy the stage and get a bit of time where the stage is fine," is a bad argument in itself. If your main argument is that I have to destroy the stage for it to be a fine legal stage (for brief periods of time at that) then the stage just shouldn't be legal. That's ignoring the fact that the act of actually destroying the stage puts you in a big disadvantageous position where you have to start out being above your opponent when you can't hit him (so your opponent should get free hits)....Except when you step in to stop the abuse by destroying the place and then get a good 21+ seconds of FD-like conditions where said tactic isn't available.
I think the stage shouldn't be legal because it centralizes to abusing the stage for almost every match-up. It's not that X character is absurdly good on it (although there are characters that are absurdly good on Mansion) but all strategies become, "abuse the stage, prevent your opponent from abusing the stage, or lose." Even ignoring the light circle and cave-of-life qualities, this stage shouldn't be legal.
Rudder camping is what I meant to say, sorry (although I don't remember water camping ever proven to be a bad strategy).LOL water camping, wasn't that shown to be bad a while ago? Rudder camping makes the stage banworthy, but WATER CAMPING?
It's easy to say that RC requires a larger amount of different skills and a larger amount of skill overall, but in reality this isn't the case. Yes the stage changes and moves, but this doesn't increase overall viable options on the stage. Air dominance is very important on this stage while ground zoning overall takes a back seat, and running away ("stalling") is much easier and more viable on this stage. In a pool of stages RC obviously deserves to be legal and is good because it provides a different facet of gameplay, but as a stage by itself it's not the most competitive nor would I say is it more competitive than BF as certain tactics overpower others quite clearly, and as a result characters/match-ups are more "skewed".Consistency in gameplay, amount of skill required of the player, amount of different skills required by the player... those are the 3 big ones. RC and BF fulfill the first one equally well, but the second and third are taken by RC in a landslide.
It could be similar with PS2. I haven't played a load of competitive games on this stage but the ones I have played, the air and electric transformations make gameplay focused on the physics changes and there are less viable things you can do. Air, don't jump and try to juggle your opponent. Electric, try to edgeguard your opponent and control the center. I wouldn't say they're over-centralizing, the stage should obviously be legal, and it's fine because there are multiple transformations on the stage, but that still happens.
The differences I see between BF and PS2 are that every characters like BF and every character doesn't mind PS2, while PS2 has more stage layout transformations but more inconsistencies with that.
Another thing I didn't think of until just now about BF was that the skills you use on it are more universal. The skills you use and can learn on BF can be applied to pretty much every stage. If I played like 50 games on BF of any match-up, I'd learn more about the match-up universally than I would if I played 50 games on PS2 of the same match-up. PS2 is the only stage with 3 different physics changes and one of few stages that has a wall on it at any point in time—so on any game on this stage, over half the time may be spent doing things you wouldn't do on any other stage. BF helps your overall skills better and helps you learn match-ups and improve as a player more than any other stage.