This is the one topic that has motivated me enough to post. I've been lurking for a while and I have to say pro-ban arguments are solid. I'm not a pro smasher, but I'm an engineer. In engineering numbers are king. Quantitative observations trump anecdotal evidence. Overswarm has presented data. It shows that Metaknight is dominant. It also shows a trend, Metaknight mains are growing in number. Data also shows that Metaknights are taking more and more of the top spots. It's hard to not call this overcentralized.
Reading Omni's reply on page three shows contradictions. He says that Overswarm has an agenda to distort the metagame the way he wants it to. That Overswarm is appealing with emotional arguments. It's hard to take that argument seriously considering you clearly have a personal dislike for Overswarm, and that you are just trying to protect your main. Omni tries to discredit the data presented, without presenting any numbers to back his own arguments. Simply saying "data is inconclusive" is not a conclusive argument.
Now back to Metaknight. My personal opinion is that a Metaknight ban can only help Brawl. Fact is, tournament attendance is dropping. The status quo is not working. The game is slowly dying. If your hot air balloon is sinking, why not throw the giant elephant overboard. There is a clear disdain for Metaknight, anyone who has read the forums knows that. The Metaknight debate has gone on for over a year; a ban cannot be called a knee jerk reaction.
Now for my bit of contradiction. I will now present some anecdotal evidence to show overcentralization. Ally plays Metaknight now. Pretty much everyone knows this. A year or so ago, everyone believed Ally to be the MK slayer. That he would miraculously halt Metaknights dominance. Now he is one of them. Metaknight is so good that he can even entice the best player of the second best character to switch over. Ally's reasons to switch probably weren't just so he could win with less effort. But imagine if your an average player in the tournament scene and you want to get better, no matter what. That shiny Metaknight over there is gonna start looking awfully enticing. This is happening. More and more players are switching to Metaknight. It's killing diversity and interest in the game. A ban is the only thing that can stop this behaviour.
Now an emotional argument. Could you imagine the tournament landscape if there weren't a flood of Metaknight's. We could actually be talking about other people other than M2K, other Metaknight mains, and the two other players that can actually beat them. We could actually watch matches that grasp our attention, rather than just gritting our teeth, hoping Metaknight doesn't time out his victim again. I don't see Mike Haze, Boss, Chudat or Lain timing out people with their respective mains(If I'm ignorant about this please tell me).
Many players don't play Metaknight because they like him. He's just the necessary evil that they must employ to achieve success. Much like steroids, he gives an advantage, but he is also detrimental to the game. People must realize that a ban isn't a terrible thing. It doesn't mean that the game is horrendous. It just means that there is an aspect of the game that needs correcting.
Those are my thoughts on the issue. I've read 25 pages worth of posts, and this is my take on the issue. Pick it apart. Blast tiny grammar mistakes because you can't find anything else wrong with it. Talk about me being a hypocrite. Argue semantics. Take it for what it's worth...not much. Hell it's my first post, what could I possibly know?
Reading Omni's reply on page three shows contradictions. He says that Overswarm has an agenda to distort the metagame the way he wants it to. That Overswarm is appealing with emotional arguments. It's hard to take that argument seriously considering you clearly have a personal dislike for Overswarm, and that you are just trying to protect your main. Omni tries to discredit the data presented, without presenting any numbers to back his own arguments. Simply saying "data is inconclusive" is not a conclusive argument.
Now back to Metaknight. My personal opinion is that a Metaknight ban can only help Brawl. Fact is, tournament attendance is dropping. The status quo is not working. The game is slowly dying. If your hot air balloon is sinking, why not throw the giant elephant overboard. There is a clear disdain for Metaknight, anyone who has read the forums knows that. The Metaknight debate has gone on for over a year; a ban cannot be called a knee jerk reaction.
Now for my bit of contradiction. I will now present some anecdotal evidence to show overcentralization. Ally plays Metaknight now. Pretty much everyone knows this. A year or so ago, everyone believed Ally to be the MK slayer. That he would miraculously halt Metaknights dominance. Now he is one of them. Metaknight is so good that he can even entice the best player of the second best character to switch over. Ally's reasons to switch probably weren't just so he could win with less effort. But imagine if your an average player in the tournament scene and you want to get better, no matter what. That shiny Metaknight over there is gonna start looking awfully enticing. This is happening. More and more players are switching to Metaknight. It's killing diversity and interest in the game. A ban is the only thing that can stop this behaviour.
Now an emotional argument. Could you imagine the tournament landscape if there weren't a flood of Metaknight's. We could actually be talking about other people other than M2K, other Metaknight mains, and the two other players that can actually beat them. We could actually watch matches that grasp our attention, rather than just gritting our teeth, hoping Metaknight doesn't time out his victim again. I don't see Mike Haze, Boss, Chudat or Lain timing out people with their respective mains(If I'm ignorant about this please tell me).
Many players don't play Metaknight because they like him. He's just the necessary evil that they must employ to achieve success. Much like steroids, he gives an advantage, but he is also detrimental to the game. People must realize that a ban isn't a terrible thing. It doesn't mean that the game is horrendous. It just means that there is an aspect of the game that needs correcting.
Those are my thoughts on the issue. I've read 25 pages worth of posts, and this is my take on the issue. Pick it apart. Blast tiny grammar mistakes because you can't find anything else wrong with it. Talk about me being a hypocrite. Argue semantics. Take it for what it's worth...not much. Hell it's my first post, what could I possibly know?