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Recent content by Lex Jewthor

  1. Lex Jewthor

    AlbertaSmash

    I'm still the best. Double post.
  2. Lex Jewthor

    AlbertaSmash

    Alex was here, Levi is a loser.
  3. Lex Jewthor

    AlbertaSmash

    Holy **** guys guess what ****ing time it is. It's ****ing spam o'clock.
  4. Lex Jewthor

    How to deal with jabs / frame locks?

    For the multihit jabs, DI down and try to immediately roll out (behind if they're multihit jab) and punish. For single jabs and frame traps, try to smash DI down and roll out as well. Against Luigi, choose the option that leads to him not getting a grab, preferably. If you land an aerial, you...
  5. Lex Jewthor

    So Diddy Kong got nerfed again.

    Alright can someone help me confirm or deny something. I want to double check to see if Diddy's jab now links more reliably into the multihit portion. I don't actually think this is the case, but I can't actually test last patch reliably as it CPU DI is awful and it always links on them last...
  6. Lex Jewthor

    Lucas, Roy, Ryu (1.0.8) Community Patch Notes

    A few confirmed Diddy Kong:4diddy: DAMAGE changes. Tested on a pre-patch 3DS compared to my WiiU. No screenshots but this info is in the Diddy subforums and all over reddit etc. D-tilt 6% -> 5% D-throw 6% - 7% U-throw 8% - 5%
  7. Lex Jewthor

    Professor Chops' Super Kong Kollege - The DK Video Thread

    http://www.twitch.tv/evenmatchupgaming/v/3591350 Will (DK) vs M2K (Diddy, Sonic) best of 5 starts at around 6:35:00~ Amazing.
  8. Lex Jewthor

    Wii U Omega Stage Differences

    In 3DS, all Omegas were available counterpicks. However, if FD was banned by a player during pick phase or striked, all Omegas were banned as well. I imagine it may be similar here, although I can see myself banning Lylat FD individually a lot (during picks, I mean).
  9. Lex Jewthor

    DK Patch Change Research Thread

    That is a really, really cool thread and I'm glad you linked it to me. It also pretty much settles it.
  10. Lex Jewthor

    Didd Changes patch 1.0.4

    Kill % on his moves seem unchanged. Uair and bair from down throw both still link reliably, VI depending. I don't notice any significant changes so far.
  11. Lex Jewthor

    DK Patch Change Research Thread

    Post patch: Back air: No change, still 114%, same damage Fsmash: No change, still 73%, same damage, Fair: No change, still 114%, same damage done. Uair: No change, still kills at 127% Dsmash: Kills less reliably at 99% now, but can kill earlier. All hits are from the same distance (with the fist...
  12. Lex Jewthor

    Improve my skill with Diddy.

    Welcome to the Diddy Kong boards! Improving Diddy play in general is a bit of a broad play, especially when we have little to go on. For beginners, I would suggest checking out some videos in this thread, and feel free to post videos of your own for critique. Also take a look at the competitive...
  13. Lex Jewthor

    Q&A Diddy's Q&A + Competitive Development - ASK QUESTIONS HERE

    Asking questions isn't stupid. Asking questions (especially in existing threads as opposed to making new ones) is smart! Popgun cancelling is when you press L or R to cancel your popgun charge. By itself this isn't TOO terribly useful, but if you combine it with a B-reverse (which lets you...
  14. Lex Jewthor

    Q&A Diddy's Q&A + Competitive Development - ASK QUESTIONS HERE

    Exactly, which is why you want to recovery in positions that either avoid using the barrels (recovering high with monkey flip / double jump) OR recover in positions that leave you protected (recovering underneath slanted stages, or hugging walls so you can tech them easily). Or, most...
  15. Lex Jewthor

    Q&A Diddy's Q&A + Competitive Development - ASK QUESTIONS HERE

    Copy pasting this from Reddit. It's in response to Zero's video guide where he talks a lot about Diddy's weaknesses. I go in depth on a lot of the points he brings up on how to BEAT Diddy, and help explain how aspiring Kongs can avoid these mistakes in their play. Video in question...
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