Impact Clash
Smash Journeyman
- Joined
- May 9, 2008
- Messages
- 271
We heard you guys input at the last Revival about how you guys thought the room was too small and we listened. This month’s Atlanta Revival’s room will be much larger than the past three. We’ve added Smash back to our monthly tournaments. You can expect us to always hold Revival each and every month.
Where:
Georgia World Congress Center (Room A409)
285 Andrew Young Intl Blvd NW
Atlanta, GA 30313
Traveling bus Marta:
One great thing about our tournament is it is Marta train accessible. Just hop on the Marta train rail line and take it all the way to the GWCC/Georgia Dome/CNN (or station W1) train station. Go up the escalator, then go to your left up some stairs, and look to your right and you are at the World Congress Center. No need to the take a bus after you ride the transit.
When:
Registration begins at 11 a.m.
Registration closes at around 2:15 p.m.
Tournament begins around 2:30-3:00 p.m.
Door fee: $10
Equipment Waivers:
Equipment waivers will be as follows:
full set up meaning tv and system, free entry
system only, half off.
Smash setups will definitely be needed!
Rules: ALL GAMES
Double Elimination
Standard tournament rounds (3 for 3D, 2 for 2D)
3/5 winners
3/5 losers
4/7 grand finals
Winner keeps same character/teams
Games:
Smash Brothers: Brawl
WII
Double Elimination Bracket Best 2 out of 3 matches
Winners Finals= 3/5 matches
Losers Final= 3/5
Grand Finals=3/5, the player from the losers must win 2 sets of 3/5
3 Stock, 6 MINUTE TIME LIMIT for singles
All items OFF (including Smash Balls)
Doubles Team Attack is ON, LIFE stealing is allowed.
BYOC: (BRING. YOUR. OWN. CONTROLLER.)
All decisions made by tournament officials are final.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
Stage List:
Starter
Battlefield, Final Destination, Smashville, Yoshi's Island
Counter
Brinstar, Castle Siege, Delfino, Frigate Orpheon, Lylat Cruise, Halberd, Pokémon Stadium 1
Banned STAGES
75m, Big Blue, Bridge of Eldin, Corneria, Distant Planet, Flat Zone 2, Green Hill Zone, Hanenbow, Hyrule Temple, Jungle Japes, Luigi's Mansion, Mario Bros., Mushroomy Kingdom I, Mushroomy Kingdom II, New Pork City, Norfair, Pictochat, Pirate Ship, Rainbow Cruise, Rumble Falls, Shadow Moses, Spear Pillar, The Summit, Wario Ware, Green Greens, Mario Circuit, Onett, Pokémon Stadium 2, Port Town Aero Dive, Skyworld, Yoshi's Island (Pipes)
- At the beginning of a set, each player may strike 2 stages from the available 11. Of these, only 1 can be from the 4 Neutrals listed above. You may however choose to strike 2 counterpick stages.
- 1st match, characters are chosen with double blind picks. After that, advanced slob picks- Loser of 1st match pick stages, the winner of the 1st match picks character, then loser of 1st match picks character. Continue this as necessary until the set reaches completion. Standard sets are best of 3, finals or semi-fianls are left to the discretion of the tournament host, although best of 5 is recommended for time constraints.
- All forms of stalling are banned. Stalling- The act of deliberately avoiding any and all conflict so that one may make the game unplayable. This includes MK infinite cape, excessive edge stalling, or any form of stalling under the stage (DK spin, sonic charge B, snake infinite down B teching, etc).
- Any suicide KOs on the final stock resulting in sudden death will result in a loss for the user of this tactic. If it would be a suicide KO and the match screen shows a decisive winner, go with that instead. A Bowsercide final KO results in a win for the Bowser player.
- If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a sudden death, both players are to suicide IMMEDIATELY. No fighting with bombs @ 300. At the results screen, regardless of what the screen says, the player with the higher DAMAGE TAKEN is the loser. No exceptions. In the result of a tie, the match will be discarded and played over, same characters and stage. For teams, if this should ever happen, add the damage taken instead for both teams.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.\
Smash Brothers: Melee
General Tournament Rules
4 Stock, 8 minute time limit for both singles and doubles
Games are best of 3, Finals will be best of 5.
Pools will be done first if neccessary, followed by brackets. Both singles and doubles will be DOUBLE ELIMINATION.
Doubles Team Attack is ON, LIFE stealing is allowed.
BYOC: I dont think this should be a problem anyways.
In the case of a GameCube/TV malfunction, the game will be restarted from the beginning, no matter what time it crashed.
All decisions made by tournament officials are final.
Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at MY discretion.
Any sign of cheating will also result in forfeit of the game.
Any intentional forfeiting or conspiring to manipulate the brackets will result in ejection and possible suspension from future tournaments.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer.
The stage for Game 1 will be selected at random unless both players/teams can agree on one.
Double Blind Rule: For the first game of a series, a player may call for a double-blind pick. This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Singles random select stages: Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Dreamland 64, & Pokemon Stadium
Doubles random select stages: Final Destination, Battlefield, Yoshi's Story, Dreamland 64 & Pokemon Stadium
Stages not listed on the random select list that are not banned are open for counter picks by the losing player.
Stages banned for Doubles Only: Fountain of Dreams and Mute City.
Stages banned for Singles & Doubles: Yoshi’s Island (Pipes), Fourside, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1, Mushroom Kingdom 2, Venom, Yoshi's Island 64, Peach’s Castle, Kongo Jungle, Onett, Great Bay and Green Greens.
WOBBLING IS BANNED
After characters have been selected for the first game, each player/team may choose one stage from the available tournament list that won’t be used during the series.
Dave's Stupid Rule is in effect. (The loser/counterpicking player may NOT choose to counterpick the stage they last won on in the set.)
After each game of a series, the player who lost the previous game may choose the stage for the next game or elect for it to be chosen randomly. After the stage has been selected, the winner of the previous game may change characters. After the winner has chosen their character, the loser of the previous game may change characters.
Tekken 6 BR
PS3
Street Fighter IV (All Chracters are allowed)
PS3
Blaze Blue
PS3
Where:
Georgia World Congress Center (Room A409)
285 Andrew Young Intl Blvd NW
Atlanta, GA 30313
Traveling bus Marta:
One great thing about our tournament is it is Marta train accessible. Just hop on the Marta train rail line and take it all the way to the GWCC/Georgia Dome/CNN (or station W1) train station. Go up the escalator, then go to your left up some stairs, and look to your right and you are at the World Congress Center. No need to the take a bus after you ride the transit.
When:
Registration begins at 11 a.m.
Registration closes at around 2:15 p.m.
Tournament begins around 2:30-3:00 p.m.
Door fee: $10
Equipment Waivers:
Equipment waivers will be as follows:
full set up meaning tv and system, free entry
system only, half off.
Smash setups will definitely be needed!
Rules: ALL GAMES
Double Elimination
Standard tournament rounds (3 for 3D, 2 for 2D)
3/5 winners
3/5 losers
4/7 grand finals
Winner keeps same character/teams
Games:
Smash Brothers: Brawl
WII
Double Elimination Bracket Best 2 out of 3 matches
Winners Finals= 3/5 matches
Losers Final= 3/5
Grand Finals=3/5, the player from the losers must win 2 sets of 3/5
3 Stock, 6 MINUTE TIME LIMIT for singles
All items OFF (including Smash Balls)
Doubles Team Attack is ON, LIFE stealing is allowed.
BYOC: (BRING. YOUR. OWN. CONTROLLER.)
All decisions made by tournament officials are final.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
Stage List:
Starter
Battlefield, Final Destination, Smashville, Yoshi's Island
Counter
Brinstar, Castle Siege, Delfino, Frigate Orpheon, Lylat Cruise, Halberd, Pokémon Stadium 1
Banned STAGES
75m, Big Blue, Bridge of Eldin, Corneria, Distant Planet, Flat Zone 2, Green Hill Zone, Hanenbow, Hyrule Temple, Jungle Japes, Luigi's Mansion, Mario Bros., Mushroomy Kingdom I, Mushroomy Kingdom II, New Pork City, Norfair, Pictochat, Pirate Ship, Rainbow Cruise, Rumble Falls, Shadow Moses, Spear Pillar, The Summit, Wario Ware, Green Greens, Mario Circuit, Onett, Pokémon Stadium 2, Port Town Aero Dive, Skyworld, Yoshi's Island (Pipes)
- At the beginning of a set, each player may strike 2 stages from the available 11. Of these, only 1 can be from the 4 Neutrals listed above. You may however choose to strike 2 counterpick stages.
- 1st match, characters are chosen with double blind picks. After that, advanced slob picks- Loser of 1st match pick stages, the winner of the 1st match picks character, then loser of 1st match picks character. Continue this as necessary until the set reaches completion. Standard sets are best of 3, finals or semi-fianls are left to the discretion of the tournament host, although best of 5 is recommended for time constraints.
- All forms of stalling are banned. Stalling- The act of deliberately avoiding any and all conflict so that one may make the game unplayable. This includes MK infinite cape, excessive edge stalling, or any form of stalling under the stage (DK spin, sonic charge B, snake infinite down B teching, etc).
- Any suicide KOs on the final stock resulting in sudden death will result in a loss for the user of this tactic. If it would be a suicide KO and the match screen shows a decisive winner, go with that instead. A Bowsercide final KO results in a win for the Bowser player.
- If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a sudden death, both players are to suicide IMMEDIATELY. No fighting with bombs @ 300. At the results screen, regardless of what the screen says, the player with the higher DAMAGE TAKEN is the loser. No exceptions. In the result of a tie, the match will be discarded and played over, same characters and stage. For teams, if this should ever happen, add the damage taken instead for both teams.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.\
Smash Brothers: Melee
General Tournament Rules
4 Stock, 8 minute time limit for both singles and doubles
Games are best of 3, Finals will be best of 5.
Pools will be done first if neccessary, followed by brackets. Both singles and doubles will be DOUBLE ELIMINATION.
Doubles Team Attack is ON, LIFE stealing is allowed.
BYOC: I dont think this should be a problem anyways.
In the case of a GameCube/TV malfunction, the game will be restarted from the beginning, no matter what time it crashed.
All decisions made by tournament officials are final.
Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at MY discretion.
Any sign of cheating will also result in forfeit of the game.
Any intentional forfeiting or conspiring to manipulate the brackets will result in ejection and possible suspension from future tournaments.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer.
The stage for Game 1 will be selected at random unless both players/teams can agree on one.
Double Blind Rule: For the first game of a series, a player may call for a double-blind pick. This means that all participating players must tell a judge the character they will use for that game. Each player is required to use that character in the game.
Singles random select stages: Final Destination, Battlefield, Yoshi's Story, Fountain of Dreams, Dreamland 64, & Pokemon Stadium
Doubles random select stages: Final Destination, Battlefield, Yoshi's Story, Dreamland 64 & Pokemon Stadium
Stages not listed on the random select list that are not banned are open for counter picks by the losing player.
Stages banned for Doubles Only: Fountain of Dreams and Mute City.
Stages banned for Singles & Doubles: Yoshi’s Island (Pipes), Fourside, Hyrule Temple, Flatzone, Brinstar Depths, Icicle Mountain, Big Blue, Mushroom Kingdom 1, Mushroom Kingdom 2, Venom, Yoshi's Island 64, Peach’s Castle, Kongo Jungle, Onett, Great Bay and Green Greens.
WOBBLING IS BANNED
After characters have been selected for the first game, each player/team may choose one stage from the available tournament list that won’t be used during the series.
Dave's Stupid Rule is in effect. (The loser/counterpicking player may NOT choose to counterpick the stage they last won on in the set.)
After each game of a series, the player who lost the previous game may choose the stage for the next game or elect for it to be chosen randomly. After the stage has been selected, the winner of the previous game may change characters. After the winner has chosen their character, the loser of the previous game may change characters.
Tekken 6 BR
PS3
Street Fighter IV (All Chracters are allowed)
PS3
Blaze Blue
PS3