Why not use Unrestricted Control Editing, 3 liner Infinite Replays, and Unrestricted Replay Camera for the next build?
The first one is being added in. We already have infinite replays. Idk about the reply camera.
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Why not use Unrestricted Control Editing, 3 liner Infinite Replays, and Unrestricted Replay Camera for the next build?
Make sure you aren't holding any buttons while the game ends.Is anyone else getting a little trouble with the game freezing? It's become pretty common for my game to freeze after a game or two, usually right after the match ends.
Really? Huh, that's interesting, didn't know that. I'll keep that in mind, thanks.Make sure you aren't holding any buttons while the game ends.
That causes freezes, and its something you just have to deal with :\
All of the damage nerfs and changes to KB are so they do less damage while compensating for the fact that less damage gives less KB. The move still works the same in terms of KB while just doing less damage.So,The Dair dmg nerf on Fox Dair change the KB/Hitstun?
Or you guys readjust the KB of the move?
Placebo'd.seems like good balances imo, what was the reason for getting rid of the buff on lucarios counter? it made it slightly usable =/
u c thurB+ Changelist said:-Lucario double team speed up removed as it wasn't effecting the desired section
Edit: if you could make Kirby's throws kirbycide that would be awesome.
I think kirbycide throws are bad.
Too unpredictable.
Sonic's Dsmash should have some more KB.
The shine change really isnt that bad. :/Well if you can change hitboxes, taking out snake's aura hitbox on his utilt would be cool, considering he shouldnt have 'aura'.
Good build though. A lot of good changes were made in this one. Now about removing Falco's shine change.... >_>
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We'd have to change allloootttttt. I dont even think its possible in the slightest.is it possible to make tethers attach to walls? :o
also samus plays really well in melee..i know "this isn't melee" but taking some aspects of her from melee would help her overall. (please dont bash this statement too hard because i havent tried samus in b+)
what about cancelling the "curl up into a ball"(when she uses her down b) animation with an attack/action, is that possible?Her nair already got a power boost and actually hits really solidly on the initial hit.
Her playstyle (in my opinion) is more solid in Brawl+ than it was in Melee and I am very pleased with the differences. If we can give her bomb jump or bombs exploding on impact she will be perfect.
Weegee is standing right behind you.increasing the power of all sex kicks.
sorry but no, samus needs more combo material. her play style for me right now is mostly spamming and keeping my opponent away. i think she needs a better dsmash..that or throws..which can't be modified(yet)Weegee is standing right behind you.
Seriously though, Samus is good already. It gets tough if someone gets close to you, but you can keep them away so well, and combo easily into a charge shot, or finish with a d tilt/smash. I agree with the nair buff, though, right now it isn't much of a killer. It would be nice if she had a fairly reliable finisher in the air.
I agree about Fall speed a bit,and Dsmash.Samus is just way too slow.
Her power missile animation should be sped up.
Her down smash should be sped up.
She should also fall a bit faster.
Samus is just way too slow.
Her power missile animation should be sped up.
Her down smash should be sped up.
She should also fall a bit faster.