Zekeishere
Smash Ace
PS2 is great for us, but I have to figure out what exactly to do on the air stage.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
It doesn't seem like DDD would be able to outcamp ICs in the air on the wind transformation. It depends on if your fastfall speed is better than their dair fall speed (I don't think it is). And given that it isn't, they can probably harass you in the air somehow, then escape from you with dair whenever they like.All I can figure is that the air stage promotes air camping (herp derp), and we can out-camp ICs in the air (I think, not quite sure).
This made me laugh.I'll check, cause I'm a pretty cool guy, eh, checks frame data and doesn't afraid of anything.
No dthrow > utilt/dsmash or anything?I think you can do one full dthrow on those things before you reach the edge. There really isn't a way to abuse them in D3's favor. :\
That was great. The whole match Coney. Using that grab skillfully.i'm not sure where to post this but most of you guys know way more about the game than me so, please look at this:
http://www.youtube.com/watch?v=Wuo7cbRaVqk#t=4m13s
ignore the accidental pivot inhale; i get caught by nado and somehow footstool out of the last hit of nado out of nowhere and avoid the terrible setup. i have no idea how i did it.
is this common? i can't recall ever seeing it before and i'd like to replicate it, obviously
I read a pivot grenade landing, except he blew up his C4 instead.Okay... that's a good use if Snake is coming down while blowing up C4 (since invincibility will cover us), otherwise, i'd use another means of avoiding it.
You have to CP IC against a IC Mainer. It works**** i hate ics