About time people realize that Marth can't legitimately wall out Jiggs
<_<
This is false. Very False. Jigs has absolutely NO answer to a retreating fair. Marths aerial range overall and ground mobility stop her form moving inside of Marth.
Marth has the advantage against Jiggs. N*ggas just gotta learn the matchup and play a unique way against Jiggs with Marth.
*High Five* You get a lead on her and camp it out. You literally never approach jigs. If Marth is down a stock its pretty much game over because its hard for Marth to approach her...or anyone.
Whichever player is more aggressive will lose. A defensive marth leaves puff almost 0 opportunity to break in due to her lack of speed and equal-at-best range. On the other hand, marth can actually approach puff somewhat. In general he can never do a forward momentum aerial or he will get bair'd out of it, but if he approaches by ground he can CC the bair into an fsmash or shield it and fair OoS.
neither character can really edge guard the other, though with some
True. Whoever camps wins. Marths approaches against Jigs are there, but they are predictable and a good Jigs knows how to get around this.
A Marth can be aggressive against Jiggs, but he definitely gotta know what he's doing and know the matchup.
What characters in this game are aggressive VS Jigglypuff? Spacies run around and camp lasers all day, Marth swings his sword, Sheik Vs Jigs is stupid for jigs advantage, Ganon goes off stage and he dies, Ice climbers LOL.
the only character that is feasible IMO is Falcon due to his speed and free knee BS after 70% or whatever.
People need to understand that just because some Marths are not familiar with a match up at this point in the meta game does not point all directions to Jigs winning the match up. M2K (USAS BEST Marth) loses to a peach (Armada) and Jigglypuff (Hbox and MaNg0) on a consistent basis now. Marth loses those match ups? No.
At BEST it is EVEN for Jigs. Jigglypuff does not BEAT Marth and I will stand by saying that anyone who thinks that does not understand how Marth is played and how quickly they BOTH can kill one another. Marth can literally wall jigglypuff with uairs on FD all day if she is above him as long as they are tippered. What can she do? Dair? Fast Fall? Air Dodge? Nothing. Go to the side and then get faired? She ***** Marth on Dreamland and Brinstar, that is a fact. Marth has no chance there. He beats her on FD, Pokey, YS, and BF and she beats him Rainbow, Brinstar, Dreamland. There might be a good argument for even on BF though. It boils down to who wins game one IMO. Because Jigs only wins on the dumb CP random stages and marth dominates more on the neutrals.
If she is rising from below the stage tippered d tilt frustrates her, if that stops working running off and fairing/bairing against the stage does nice, bair kills nicely, f tilt comes out fast and is nice on the ground, d tilt kills her ground game, (Wding in and out of those is nice) single side b at high percentages to aerials/utilt is amazing, f throw to aerials or f smash is great, d throw to fsmash or aerials is awesome. There is so much Marth can do to get the kill. The idea of the match up is to play defensively smart, not grab ALL the time but mix it in once or twice a stock somewhere, and mix it up when recovering. People just suck at the match up, don't know how to DI away from rests, grab too much, and play stupid.
Honestly, Jigs is one of my favorite match ups and I know how to play the match up. I do fairly decent against top Jigs players (Hbox and Darc) and think people should know what the hell they are saying or have legitimate knowledge before they post on a character.
I main(ed) Marth (I'm moving onto SF now) and only comment on him because I don't know much about match ups outside of Marth and Falco but I know how match ups are played with Marth to an extremely high degree. I'm not incredibly knowledged about Falco so i dont post my thoughts.
Yeah, pretty much even though I hate to admit it. There are so many Marths out there who I see play and get too stupidly creative while edge guarding and think that they are M2K and then lose a stock......their mentality....and then lose the match! yay! Marth can't run around like the good ol days and just do random edge guards to win. Marth is also incredibly good at reacting to what people do on the ledge once they are on the stage with his amazing grab game, retreating fair to setups, d tilt, and fsmash. His pivots are some of the best in the game as well with his fsmash and grab.
Marth is all about one thing:
Getting people off the stage and reacting to what they do on a consistent basis. It has nothing to do with Chain grabs, fair to dair ken combo BS or anything of the sort. It's getting them off stage and ******. Thats it. Thats why i strongly still think hes third best because if you can consistently do this...marth is god tier. He basically ***** everyones recovery aside from Jigglypuff. Falcon and Ganon are a joke, lol ICS, LOL DK Bowser, spacies, etc. The only reason why the spacies are even w Marth is because their on stage game is 10X better than Marths but Marths off stage game makes the match up even because they have to wait for marth to be on stage to do something (their on stage game...they have no off stage game minus Fox and his shine) while marth is a nightmare and is truly feared when Edgeguarding.
I'm done. lol.