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New Smash Bros for WiiU

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OmegaXXII

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Err.... The link leads me to some random results of some people.

Stage ideas:


Toad Town

The toads watch the characters of SSB duke it out in the town. The fighters can extend the battle on top of the roofs. You might as well see some goombas, koopas and bowser's other minions passing by.

Hazard: Some mean toads might throw some bananas and other items in the fight. They can even throw a smash ball. Koopas might turn into shells, goombas might attack and maybe other minions will do anything to interfere the fight.

This is Toad's home stage.


Aquarium Park

The aquarium park is back from Sonic colors! You can hear Eggman talking about the fight. If you are using the Wii U controller, you might notice yourself in the screen of the park! Eggman might call you ugly or handsome!

Hazards: Fishes and other creatures underwater may come out and attack the player.

This is Sonic's other home stage.
what link? The one I posted?

Here's one suggested item:



Shield: As may have seen in the Sonic series, it basically provides an extra layer of protection agaisnt a single attack.

Although in Smash it could probably be multiple attacks before it fades away.

EDIT: nevermind, here's a pic of what I'm talking about:


:phone:
 
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what link? The one I posted?

Here's one suggested item:

Shield: As may have seen in the Sonic series, it basically provides an extra layer of protection agaisnt a single attack.

Although in Smash it could probably be multiple attacks before it fades away.

:phone:
Yep. The link you posted. Try it.

Shield's a great idea. How about the speed-up shoe? Unlike the rabbit hat, you're so fast, you can run up walls, go under the stage by running and you can cause players to trip (30% chance).

Edit: Wow... I never seen that picture. It looks like an XBOX 360 version of Sonic Adventure 2. The city sounds like a good idea. The hazards could be the cars that cross the road.
 

OmegaXXII

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Yep. The link you posted. Try it.

Shield's a great idea. How about the speed-up shoe? Unlike the rabbit hat, you're so fast, you can run up walls, go under the stage by running and you can cause players to trip (30% chance).

Edit: Wow... I never seen that picture. It looks like an XBOX 360 version of Sonic Adventure 2. The city sounds like a good idea. The hazards could be the cars that cross the road.

I posted a pic instead, it worked fine for me:/

Anyway the Sonic Shoes is another idea I came up with, but then remembered about the Bunny ears, well if it causes tripping then it would be alright.

But random tripping like Brawl's is ****** up.

:phone:
 
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Not only it causes tripping. It causes you to either run up walls and pretty much run fast. Example in Final Destination, you don't run off the ledge, instead you run under FD (Yes, that means your upside down like how Sonic does it).
 

OmegaXXII

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Not only it causes tripping. It causes you to either run up walls and pretty much run fast. Example in Final Destination, you don't run off the ledge, instead you run under FD (Yes, that means your upside down like how Sonic does it).
Yea, that screenshot is from the upcoming Sonic Generations, can't wait :)

http://www.youtube.com/watch?v=tV1Osnkr5Nc

upside down running eh? That would definetly bring some uniqueness and possibly some strategy as well.

:phone:
 

Mario & Sonic Guy

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True.

People have to put the competitive mentality out of there head. That's not the main factor of fighting games. It's one of the but it's not the most important. Honestly, character debates are fun no matter how ridiculous they are. It's not fun if it's been discussed already. Heck I'll look forward to debating/siding against/with characters in the near future.
The Wii U version needs Adventure Mode anyway, since the game will be having unlockables. It might be a cheap way to unlock new characters, but some challenger matches can be hard to unlock, and even if you do unlock them, you do risk losing the matches if the challengers are set to a hard difficulty level.

Well goodness, I'm not going to try to have fun with you again. :V

ANYWAY, I've revised my roster and was hoping you guys could critique it:

lololol
A joke roster, obviously.
 
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Yea, that screenshot is from the upcoming Sonic Generations, can't wait :)

http://www.youtube.com/watch?v=tV1Osnkr5Nc

upside down running eh? That would definetly bring some uniqueness and possibly some strategy as well.

:phone:
That's appearing in generations? Holy.....

So basically, those 2 sonics will go through levels from Sonic the hedgehog 1 until adventure? Wow! I can't wait to see casino zone in 3D and city in 2D.

More items:

Ocarina of Time - To play the ocarina, you must hold A then flick the left control stick up, down, left or right.

Bullet Bill launcher - The player grabs a bullet bill launcher. The bullet bill tracks the player. There are only 5 bullet bills in the launcher.

Launch star - The launch star appears as a normal star. If you throw it, it turns into a launch star. When you jump into the launch star, you can aim yourself using the control stick then you can blast off by clicking the A button.


The Wii U version needs Adventure Mode anyway, since the game will be having unlockables. It might be a cheap way to unlock new characters, but some challenger matches can be hard to unlock, and even if you do unlock them, you do risk losing the matches if the challengers are set to a hard difficulty level.
That is one of the good things about SSE. The only reason why people hate it is because that's what Sakurai focused on. The good thing it brought to smash is boss battles and it's actually one of the fighting games with at least, a decent story mode.
 

Gamingboy

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My idea for Subspace Emissary Two, which I call the "Hand on the Other Side":


"In This World, there are living trophies that represent the greatest heroes in Video Game history, created by a firm but powerful Master Hand. Not that long ago, however, an intruder came to This World, named Tabuu, a being from Subspace which took control of the Master Hand and used him to begin an invasion that threatened the entirety of this world. Only the efforts of the heroes, and even their enemies, was able to stop the Subspace Threat. Now, however, with Master Hand still weak, a new threat has come to This World: Crazy Hand. And as the Master Hand liked to create, the Crazy Hand yearns to destroy...."
 

Mario & Sonic Guy

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Bowser Jr!?!?!?ajjsdgg---

Just kidding. If that's your personal opinion then I'm fine with it. I only go against those people who tell me to or if well.... they make horrible or stupid points about Toad.

Anything about Ridley's Final Smash and final smash in general? Personally, I'm fine with the smash ball. What should be Ridley's final smash?
I think Ridley's Final Smash will have him enhance his powers with phazon; changing into Omega Ridley.



As Omega Ridley, Ridley's attacks are stronger, and he'll be impervious to flinching. However, he'll still take damage from attacks, and the transformation will only last for 18 seconds. Ridley's moveset does not change at all.
 

OmegaXXII

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That's appearing in generations? Holy.....

So basically, those 2 sonics will go through levels from Sonic the hedgehog 1 until adventure? Wow! I can't wait to see casino zone in 3D and city in 2D.

More items:

Ocarina of Time - To play the ocarina, you must hold A then flick the left control stick up, down, left or right.

Bullet Bill launcher - The player grabs a bullet bill launcher. The bullet bill tracks the player. There are only 5 bullet bills in the launcher.

Launch star - The launch star appears as a normal star. If you throw it, it turns into a launch star. When you jump into the launch star, you can aim yourself using the control stick then you can blast off by clicking the A button.



That is one of the good things about SSE. The only reason why people hate it is because that's what Sakurai focused on. The good thing it brought to smash is boss battles and it's actually one of the fighting games with at least, a decent story mode.
Yup, old school Sonic meets new school.

SSE was a good adventure mode, boss battles were interesting, decent storyline and was pretty long.

I believe SSE only got alot of hate because of Sakurai focusing to much on SSE and not enough on Brawl's mechanic issues, i.e. (the hardcore community)

:phone:
 

Pieman0920

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Three ideas I've had for new items:



Chain Chomp: No, not an AT, but an Item. When it shows up, it will stay on the field for a good 15-20 seconds or so, and attack anyone who comes near its post, though after a lunge, it has a cool down time. If someone is close enough to the post that its chained to, they can list it up and move it, dragging the chain chomp until it tries to attack again. If an opponent is close here, it will go after them instead, but if there is no one else in range, it will try to attack the person who is holding the post.



Pal Pills: This is a item that showed up in Super Paper Mario which caused several 8-bit versions of the user to surround the player. In Smash, they'd do the same, creating a shield of sorts as well giving damage to any opponent who came in contact with them. There would be about 6 of them rotating the player, and they could each shield off one attack, though a big enough attack could take out more than one at once.


Don't have a picture of the ones in mind here.
Scramble/Rumble Toys: Taken from Pokemon Scramble/Rumble, these would be little wind up toys shaped like the starting Pokemon from Gen 4. When grabbed, the player can wind them up, which would act like charing a super scope, and once released, the Rumble Toy would go forward doing damage in a similar way to Marill in Melee, though the more they have been wound up, the longer they would go. Also, I guess they'd not fall off a ledge, and instead turn around if they encountered one. Despite being different Pokemon, the difference between the starter toys wouldn't be anything other than aethetic, though they could have little elemental effects when they hit.
 

Mario & Sonic Guy

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Some more Assist Trophy thoughts...

Bullet Bill: When summoned, several Bullet Bills will fly around, damaging anyone that they collide with. Unlike most Assist Trophies, they can be repelled though.



Modern Lakitu: It'll behave just like the 8-bit Lakitu from Brawl.



Regarding items...

Spiny Shell: This item acts as a missile, targeting the closest opponent that it spots. It'll then explode, damaging the target. However, the item is blockable, and it can also hurt the user.

Magic Armor: This item prevents the holder from taking damage temporarily. However, that player can still be affected by knockback.

Ball & Chain: The player spins the ball around, damaging anyone who gets too close to it. However, the item heavily hinders the holder's speed, except for Donkey Kong, who can utilize it without any flaws. The holder can also throw this item to heavily damage targets.
 

Beninator

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Yup, old school Sonic meets new school.

SSE was a good adventure mode, boss battles were interesting, decent storyline and was pretty long.

I believe SSE only got alot of hate because of Sakurai focusing to much on SSE and not enough on Brawl's mechanic issues, i.e. (the hardcore community)

:phone:
I personally found the gameplay of SSE rather boring. I hope for less focus on Adventure Mode in SSB4.
 
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More FAQ stuff plus some thoughts about SSB 4:

Part 1: Toad and some 3rd party questions

Toad is one of the most viable candidates for brawl asides from Ridley, Little Mac or some other pokemon. He simply has everything running for him. The only thing that baffles me is the fact that some people think Toad won't get in since he's a moveset or Bowser Jr. will get in first to him.

Now before I debate against Jr. I'm with everyone about adding him. Toad has everything he needs. Popularity, fame and importance to the Mario series. Toad was awarded with the "Character who needs his own spin-offs" award both in ign and game daily. His popularity is significantly bigger than Bowser Jr. In the Oricon Poll, Toad was voted to be the 8th most popular character in Japan. He's even more important than Jr. to the series. He was one of the most celebrated characters in the 25th anniversary of Mario. About comparing roles between Jr. and Toad. Why is it that people think Jr. has a bigger role than Toad? You guys know that being important in the series is better than having a big role in the series. Since when was Jr. popular? No one has shown a source about it. Sure I can see it in the discussion but is he more popular than Toad? Toad had the 4th highest number of votes among the Mario reps. Overall in the melee poll, he was 6th highest (Behind Bowser, Peach, Wario, Ganon and Dedede). That's probably the reason why he didn't appear. Wario took the newcomer slot first to him. Well... That's one of the reasons (Sort of). The reason why Diddy got first to Toad is because he has his own series. Since he got a pretty good number of votes, he was in SSBB. He is part of the Mario series but the truth is that he's part of the Donkey Kong series. According to Shortie's poll, Toad was the most requested asides from the 4 mario reps. I don't know if it's important but then again, Toad got the highest amount of votes. One more thing is that Toad had 2 spin-offs where he is the main character "Wario Woods NES and SNES". What does Bowser Jr. have? Nothing.

Another thing that annoys me is the fact that people think he won't get in simply because he's a moveset. Haven't I explained this before? This problem is SO EASY to solve. Paletuna is way harder because she can't be confused with another Paletuna or someone else. Toad can be replaced with another Toad. So for all you people who use this excuse, don't try it. It's futile and useless.

Some people call him generic. Generic? He's extremely unique. Toad looks like the other Toads? What about Yoshi? You can call the one and only green Yoshi "Yoshi". The same for Toad. You can call the one and only Toad "Toad". Plus, like Yoshi, he's one among the other species.

So time for an FAQ. I'll start with Toad since this post is about Toad anyway:

Toad's a moveset, how can he get in?
Recolor or replace Toad with another special. It's that easy. There's no trouble with that. You can let toad stay like that since we'll know that the Toad that appears in SSB 4 is the Toad we know.

He's so generic! Why do you want him in?
Generic? He's unique! What the heck are you talking about. Tell that to Yoshi too. Both of them are similiar in many ways. They could be confused with anothe Yoshi or Toad but we know when that guy is the Yoshi and Toad we know.

Bowser Jr. is better than Toad! I think he stands a chance more than him anyway?
How can you say that?! Toad is more popular and important than Bowser Jr. You must realize that it's not the role that counts, it's how iconic the character is. Relevance is not a criteria but Toad is indeed RELEVANT to the Mario series.

I think Toad is more suited as an assist trophy.
You're saying his importance to the Mario series is as big as Waluigi's? That is REALLY wrong.

I want Rosalina, Waluigi and Daisy! I don't like Toad
Okay... First of all, All of them are not important to the Mario series. Rosalina is only important in the Galaxy series while Waluigi and Daisy are just characters who appear in spin-offs. They have no moveset potential. It could be made from scratch but then again, they aren't important to the Mario universe. Sorry Daisy, Rosalina and Waluigi fans

What's Toad's moveset then huh?
Check my sig at the bottom of this post.

Toad's not interesting
Is it cause he looks like the other Toads and acts like them? How about Bowser Jr? He's basically a mini-bowser. He has the same attitude and same abilities plus he can use a paintbrush. Toad is a royal captain of the toad guards of Peach. He can run on walls, summon mushrooms, he's faster than Mario and Luigi plus he has superhuman strength. What does Jr. have on that?

Toad sucks
K

Other FAQs:

Cloud in SSB pleazzee?
No.

He has never appeared in a nintendo console. (Except for KH in DS but he didnt have a huge role there)

That's the only thing I need to say. That goes for Squall, Zidane and the other characters who appear in sony consoles only.

Can I discuss about a character?
Yes but I recommend you not to discuss the following:
Toad
Jr.
Krystal
Ridley
Little Mac
Geno
Mewtwo
Lucario

Who do you think are the 3rd parties that will be in SSB 4?
Snake - Power of friendship
Sonic - Huge fan demand
Mega Man - Most likely the capcom rep.

How about: Master Chief, Call of Duty, (Insert names here)
..... Biggest fails ever suggested.

Just no...

Part 2: GC Controller, details about the game, the Wii U controller (Incomplete)

Is the GC controller compatible with the Wii U?
No. Nintendo wouldn't make the GC controller compatible just for one game or a few games generations back. There's always the CC or CC pro. It may not feel the same but it's the best controller for now. The Wii U controller is usable but it's better to use the CC.

Is smash 4 releasing both on Wii U and 3DS?
Yes.

What are the differences?
Most likely, the Wii U will have more characters than 3DS. Well... most likely. Asides from that, Sakurai will focus on the multiplayer in the Wii U while the 3DS will enhance the single player experience. The graphics are obviously gonna be different and there might be a customize character maybe in the 3DS version or both.


Some more item additions

New Assist Trophy - Computer Virus from Super Star Ultra - Computer virus can be defeated just how Starfy gets defeated. Computer Virus can turn into a mage, knight or dragon.

Red potion - Heals 70% of your health

1-up mushroom - Fully replenishes your health

Stock icon - Increases your stock (Not available at time matches)


I also thought of a DLC. Sounds ridiculous but in my opinion, it's pretty interesting:

Remember Super Smash Paridise? Everyone didn't believe that rumor and so did I. Either way, I thought of it as a DLC. You can download it then play some sports games, mini games and party games with your favorite brawl characters. You can even race with them and all other things you do in a paradise. Go to the beach and do some other stuff. I know you guys disliked the rumor and the idea but nintendo can work on it after they're done with SSB 4.


Spiny Shell: This item acts as a missile, targeting the closest opponent that it spots. It'll then explode, damaging the target. However, the item is blockable, and it can also hurt the user.
I think it should target the 1st placer. It seems unfair for the other players since they'll be taking massive damage.
 
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Fatmamonice said:
His attitude greatly changed by the end of Brawl's development. By E3 08, he said that he was already was thinking of new ideas to use in SSB4 and that he wanted to fix mistakes that he made with Brawl.
This is why I have hopes that this could very well be the best Smash game we've ever played, providing that no unnecessary compromise is made.
Oasis_S said:
Brawl was amazing not only because it was all-around an incredible game. Speculating and debating about characters on here was a lot of fun. Staying up all night for the Dojo updates (which I hope come back!). Heck, in a weird sort of way I met my girlfriend because of Brawl. Sure it wasn't as competitive as Melee, but I really don't care because it is always a ton of fun to play. I wonder if Sm4sh can match the good memories and experiences of Brawl~
I remember looking up on the site all day hoping that a character I wanted got in. We ended up with a very strong roster and I'm hoping that we get the same for SSB4. I'm sure all the speculations we make is going to be really memorable to be years from now after the game gets released because I absolutely cannot wait for this game and I know that in the likely chance I buy the game, it'll be a lot of fun.
berserker01 said:
- Paper Mario is a likely addition but I'm sure nintendo will make him have his own franchise but that's just me.
As much as I would love to see Paper Mario in (He's my most wanted Mario rep), I have my doubts about Nintendo considering him, because he's not as prominent as Bowser Jr. or Toad. It's a shame because if clones like Toon Link can get in, why not a very unique character like Paper Mario?
OmegaXVII said:
We will most likely see Dixie Kong because of the Brawl files, I honestly prefer to see her as a tag team with Diddy rather than having both as seperate characters, I'd much rather see K.Rool instead.
You have a good point there, but remember that villains/rivals have always taken up the third slot in a series. That's why I think King K. Rool is more likely then Dixie Kong. But yeah, Dixie and Diddy pairing up would be great as it eliminates the issue of potential semi-clones.
Oasis_S said:
Although, I'm of the opinion that Mario, Legend of Zelda, and Pokemon won't (maybe shouldn't?) get more than four representatives. So maybe I shouldn't be talking.[/qoute]Mario will almost certainly receive a fifth rep. It had five in Melee and this time, Dr. Mario can be replaced by someone much more worthy. Pokemon will also likely get five reps. I will agree that I don't think Zelda is getting five, thought.
berserker01 said:
Something about the number of characters or something about SSB 4?
I think we've already discussed this. My opinion is that we'll get 44 character slots but no less then that.
Mario_And_Sonic_Guy said:
The Wii U version needs Adventure Mode anyway, since the game will be having unlockables. It might be a cheap way to unlock new characters, but some challenger matches can be hard to unlock, and even if you do unlock them, you do risk losing the matches if the challengers are set to a hard difficulty level.
The problem being is that the Wii-U version will focus on multi-player, so I can't see Sakurai including it on the Wii-U and waste space on it that can be used on multi-player mode. If we get Adventure Mode, it should be done only after he puts his multi-player ideas into motion. I don't hate the idea but I prefer for Adventure Mode on be on the 3DS, where Sakurai promise a single-player experience.
Pieman0920 said:
Chain Chomp: No, not an AT, but an Item. When it shows up, it will stay on the field for a good 15-20 seconds or so, and attack anyone who comes near its post, though after a lunge, it has a cool down time. If someone is close enough to the post that its chained to, they can list it up and move it, dragging the chain chomp until it tries to attack again. If an opponent is close here, it will go after them instead, but if there is no one else in range, it will try to attack the person who is holding the post.
Can this hurt the user that activate the item?
 
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I dunno... it seems unfair to punish someone for winning. lol

(**** mario kart)
This is SSB. In mario kart, you're usually 1st place in the same lap with most racers. If you're hit by that spiny shell, you're dead. In SSB, you're usually leading by a stock while the last placer is losing by 2 stock or 1. If the winning player gets hit, he'll be most likely tied up with the 2nd placer.

It's only 50% damage! It's not like the knockback is almost sudden death :awesome:
 

Pieman0920

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@SSBF: If it were an AT, I'd it couldn't but since I wanted to be an item instead, there wouldn't be any particular person who would activate it. You'd just open a party ball or a crate or something, and then BAM! Chain Chomp!

Buuuttt

You have a good point there, but remember that villains/rivals have always taken up the third slot in a series.
This isn't quite accurate, or at least I don't think it is. Its hard to say if the female or the villain really takes up the 3rd spot, because most series really aren't set up like that. For Mario, Bowser and Peach got in at the same time, even though Bowser was planned earlier. For LoZ, Ganondorf got the third or fourth spot (probably the fourth given Sakurai's coments) but Zelda, the girl, clearly got the second spot.
 

Steam

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And that's why you don't play with items.
I don't... but even when I'm just screwing around it would be really frustrating for the game to suddenly annihilate me because I happen to be winning. I'd rather it just give someone a bomb-omb because then at least you can do something to avoid stuff/catch it/whathaveyou. but to be suddenly wiped of the face of the earth with no way to avoid it? meeeeh
 
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Items aren't meant for the competitive side. It's only used when people want to play the game for the lulz or to mess with the items.

I forgot about my other idea about 8 - man brawl. Sounds impossible but I'll make some things for it:

8 - man mode also known as arena mode in group.

Arena mode features stages that function like SSE. You get killed like how you get killed in SSE.
 
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I still wouldn't find it very lulzy just to get automatically nuked. it's at least fun to dodge bombs.
I think that's the main reason of the existence of the blue/spiny shell.

It lives to torture the winner and does it for the lulz.

If you don't like the idea, maybe you forgot one feature about it. If you're near another player then the blue shell attacks you, the huge blast will hit the other player also. This is effective in battlefield or final destination. As for the big stages like temple and new pork, good luck.
 
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Pieman0920 said:
This isn't quite accurate, or at least I don't think it is. Its hard to say if the female or the villain really takes up the 3rd spot, because most series really aren't set up like that. For Mario, Bowser and Peach got in at the same time, even though Bowser was planned earlier. For LoZ, Ganondorf got the third or fourth spot (probably the fourth given Sakurai's coments) but Zelda, the girl, clearly got the second spot.
I wouldn't say that villains taking up the third spot is exactly inaccurate. Every series with three slots has had at least one villain in the game.

Star Fox: Wolf was definitely the third and last character from the Star Fox series and he's consider an antagonist/rival.

Kirby: King Dedede takes the third spot and is a major antagonist of the Kirby series.

Pokemon: Although Mewtwo skipped Brawl, he was clearly the third Pokemon character in Melee and was considered a villain of some sort.

As for Bowser, if he was planned earlier, that means he that must have gotten in before Peach and after Mario and Luigi and for Zelda, it could go either way. While Sakurai did mention that Ganondorf was lucky to get in, he also said that Young Link was an after thought, meaning that he could have been the fourth character and not Ganondorf.

I don't think females have any consistency whatsoever. As you said, Zelda clearly got the second spot, yet Peach probably got the fourth spot, meaning that there is no pattern when it comes to females.
 
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BirthNote said:
Ok, so if you all had to choose between the Blue Shell and the return of the Red, which would it be?
Easily the return of the Red Shell.
 

Pieman0920

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I wouldn't say that villains taking up the third spot is exactly inaccurate. Every series with three slots has had at least one villain in the game.

Star Fox: Wolf was definitely the third and last character from the Star Fox series and he's consider an antagonist/rival.

Kirby: King Dedede takes the third spot and is a major antagonist of the Kirby series.

Pokemon: Although Mewtwo skipped Brawl, he was clearly the third Pokemon character in Melee and was considered a villain of some sort.

As for Bowser, if he was planned earlier, that means he that must have gotten in before Peach and after Mario and Luigi and for Zelda, it could go either way. While Sakurai did mention that Ganondorf was lucky to get in, he also said that Young Link was an after thought, meaning that he could have been the fourth character and not Ganondorf.

I don't think females have any consistency whatsoever. As you said, Zelda clearly got the second spot, yet Peach probably got the fourth spot, meaning that there is no pattern when it comes to females.
Jiggs is the "female" of the Pokemon series, and Dedede/MK are both not full villains, plus there is no real main female for that series.

Still, the point I was trying to make was that there is no consistency for that sort of thing, which was contrary to what you were saying previously. Keep in mind also, that you are judging Bowser as the third Mario character due to his planned inclusion, yet seem to disregard the fact that Dixie clearly had the whole "planned inclusion" thing going on for her, even if it was possibly related to Diddy.
 
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Jiggs is the "female" of the Pokemon series, and Dedede/MK are both not full villains, plus there is no real main female for that series.
Jigglypuff's gender is not specified in the Super Smash Bros. series. There are 75% females, but 25% males as well. We don't know whenever or not the Jigglypuff we play as is female or not. That's like saying Yoshi is the "female" of the Mario sub-series.

Also, while King Dedede is not a full villain, the same could be applied to Bowser who while is considered the main antagonist of the Mario series, has done a few heroic things, thought with a selfish mindset. The only pure villain playable is Ganondorf. Bowser, King Dedede, Wolf, and Mewtwo can still be considered villains. Not pure villains, but still major antagonists of the series.
Pieman0920 said:
Still, the point I was trying to make was that there is no consistency for that sort of thing, which was contrary to what you were saying previously. Keep in mind also, that you are judging Bowser as the third Mario character due to his planned inclusion, yet seem to disregard the fact that Dixie clearly had the whole "planned inclusion" thing going on for her, even if it was possibly related to Diddy.
Except that we know that Bowser was planned for SSB64 as a solo character and as such, is probably the third Mario character playable. With Dixie Kong, we don't know what they were going to do with her. We know that Dixie Kong was going to be playable, but whenever that's as a solo slot or with Diddy Kong, that's not something we can determine right off the bat. Only if Dixie Kong becomes playable in SSB4 and we see where she comes in can we determine whenever or not she was planned as a solo character.
 

OmegaXXII

Fire Emblem Lord/ Trophy Hunter
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Spiny Shell: This item acts as a missile, targeting the closest opponent that it spots. It'll then explode, damaging the target. However, the item is blockable, and it can also hurt the user.


I love this item idea, it sounds like a homing kind of missile, instead it's a blue koopa shell with wings!

I always want to see a POW Block:


Basically be picked up by the player and be thrown at the ground causing a massive earthquake while ifflicting about 18% damage to those nearby.

:phone:
 

Pieman0920

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Jigglypuff's gender is not specified in the Super Smash Bros. series. There are 75% females, but 25% males as well. We don't know whenever or not the Jigglypuff we play as is female or not. That's like saying Yoshi is the "female" of the Mario sub-series.
The Jigglypuff in Smash is almost certainly a girl. Have you ever tried an alternate color? Since 64 its had girly hair accessories. Yeah, it may be a guy wearing a flower in its hair, but really now, the thing is supposed to be a girl.

Also, while King Dedede is not a full villain, the same could be applied to Bowser who while is considered the main antagonist of the Mario series, has done a few heroic things, thought with a selfish mindset. The only pure villain playable is Ganondorf. Bowser, King Dedede, Wolf, and Mewtwo can still be considered villains. Not pure villains, but still major antagonists of the series.
The difference between Dedede and Bowser is fairly profound, since Dedede is selfish, but good at heart, while Bowser is usually selfish and bad at heart. He works with others as long as it helps himself, while Dedede has been selfless in the past. When Dedede is a bad guy, its usually due to some misunderstanding or because he's being possessed. Heck, King Dedede was one of the guys who ended up saving the day in SSE. Bowser on the other hand is generally the main villain of the Mario games, and without any good intentions redeeming him. No, he's not pure evil like Ganondorf, but the guy is still clearly a real bad guy unlike Dedede. Bowser is inconsistant, but when he's at his worst, he's trying to take over the entire universe by destroying it. Dedede's worst is him stealing lots of food.

Except that we know that Bowser was planned for SSB64 as a solo character and as such, is probably the third Mario character playable. With Dixie Kong, we don't know what they were going to do with her. We know that Dixie Kong was going to be playable, but whenever that's as a solo slot or with Diddy Kong, that's not something we can determine right off the bat. Only if Dixie Kong becomes playable in SSB4 and we see where she comes in can we determine whenever or not she was planned as a solo character.
How do we know that Bowser was a solo character? He could have been a friggen tag team with Mewtwo for all we know. If Dixie is solo or not in SSBWU, we still won't know for sure what was intended in Brawl.
 

Mario & Sonic Guy

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i think the blue shell should only be summoned by the person in last place, like in the game.

:phone:
Blue Shell? Sorry, but I consider the Blue Shell to be a completely different item. Basically, the images below are what I'd qualify to call a Blue Shell.



Why people constantly call Mario Kart's Spiny Shell a Blue Shell is beyond me, because the differences between those two shells are right in front of their eyes; one shell has spikes; the other doesn't.


Jiggs is the "female" of the Pokemon series, and Dedede/MK are both not full villains, plus there is no real main female for that series.
Technically, Jigglypuff is indeterminate gendered. Only Lucario has an official gender in the Smash Bros. series; it's male.

Also, while female Pikachus have notches on their tails, that gender difference was not applied until generation 4, which came after SSB64 and Melee. As a result, Smash Bros.'s Pikachu is indeterminate gendered too.
 
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