The Animation Society from the University of Oklahoma and Hardcore Lan Center present: Izumicon Gaming
A local smash tourney primarily for those that are attending izumicon. I cannot guarantee entry without an Izumicon badge, although if possible I would certainly welcome it. I will know if this is possible by friday night.
http://www.izumicon.com
Address:
Sheraton Midwest City Hotel at the Reed Conference Center
5750 Will Rogers Road · Midwest City, Oklahoma 73110
Registration: opens at 11AM
I with the help of OU's Animation Society, will be hosting Both Melee and Brawl tournaments on Saturday and Sunday at Izumicon. Bring your own controller!
$5 venue fee applies per player, if you bring a full setup (system, game, and lag-free TV(this means probably not LCDs and preferably televisions of moderate size)) the venue fee will be waived. If you bring a good lag free television over 14 inches, the venue fee will be reduced to 2 dollars. Due to the short notice, we really need people to bring setups which is why this incentive is available.
Registration
Both Melee and Brawl Teams and Singles Registration begins at 11:00 AM on Saturday. Teams registration closes at 12:00 PM. At 12:15 Team Brackets will begin.
Singles registration ends at 1:00PM, at 1:30 Singles will begin. Please be on time. I will allow early registration on friday at my booth (Animation Society booth in the convention alley)
If over 32 entrants, Singles Pools will begin at 2:00 PM. If under 32 entrants brackets will be randomized.
If the tournament is not yet over by 10:30PM we will adjourn for people to attend the dance party on Saturday night. We will resume at noon on Sunday.
Brawl
Entry Fees
$5 per person
$5 per person ($10 per team)
$5 Dollar venue fee per player applies only once to all entrants. Bringing a full setup (system and game) with a lag-free TV will grant this fee waived.
Prizes
Singles
1st 50%
2nd 30%
3rd 15%
4th 5%
Teams
1st - 55%
2nd - 30%
3rd - 15%
Rules
Double Elimination
All matches are best of 3, except for winner's/loser's/grand finals, which are best of 5
3 stock, 8 minute limit, Items off
Ties broken by lives/percentage
Life stealing is allowed in doubles
Stages (doubles and singles)
Neutral:
Smashville
Final Destination
Battlefield
Yoshi's Island
Pokemon Stadium 1
Lylat
Counter-pick:
Rainbow Cruise
Brinstar
Frigate Orpheon
Rainbow Cruise
Halberd
Delfino Plaza
Castle Siege
Pictochat
Norfair and all Neutral.
-If both players agree to play on a banned stage then it is okay.
-Stage Striking will be in effect for the first match of the set. The player with the lower port will get to choose the first strike.
-Counter picks proceed as such, winner bans stage, loser picks stage, winner picks character, loser picks character.
-No stage may be counter-picked by a player that previously won on it in the set, unless agreed upon by both players.
-Double blind character selection may be called for the first match.
Other
Stalling is banned – Stalling: the act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling. Examples include excessive planking and excessive Metaknight understage gliding (more than twice in a row between landed attacks.
DeDeDe's Infinite grab: You CANNOT Chain grab IN PLACE(not even once). The small step CG is banned as well. Normal CG is legal.
The Infinite grab-release on Ness/Lucas is banned (not even once). You must HIT them out of the release, do not re-grab.
Absence Rules
If player is not found, matches will be called out:
2 Minutes Late: Warning
4 Minutes Late: Loss of first match of set
6 Minutes Late: Loss of set
Melee
Entry Fees
$5 per person
$5 per person ($10 per team)
$5 Dollar venue fee per player applies only once to all entrants. Bringing a full setup (system and game) with a lag-free TV will grant this fee waived.
Prizes
Singles
1st 50%
2nd 30%
3rd 15%
4th 5%
Teams
1st - 55%
2nd - 30%
3rd - 15%
Rules
Double Elimination
All matches are best of 3, except for winner's/loser's/grand finals, which are best of 5
4 stock, 8 minute limit, Items off
Ties broken by lives/percentage
Life stealing is allowed in doubles
Stages
Singles - Neutral:
Yoshi's Story
Fountain of Dreams
Pokemon Stadium
Battlefield
Final Destination
Dreamland 64
Singles - Counter-pick:
Rainbow Cruise
Brinstar
Kongo Jungle 64
Corneria
Mute City and all Neutral.
Doubles - Neutral:
Yoshi's Story
Pokemon Stadium
Battlefield
Final Destination
Dreamland 64
Doubles - Counter-pick:
Brinstar,
Kongo Jungle 64
Corneria, and all Neutral
-If both players agree to play on a banned stage then it is okay.
-Stage Striking will be in effect for the first match of the set. The player with the lower port will get to choose the first strike.
-Counter picks proceed as such, winner bans stage, loser picks stage, winner picks character, loser picks character.
-No stage may be counter-picked by a player that previously won on it in the set, unless agreed upon by both players.
-Double blind character selection may be called for the first match
Other
Tactics such as Peach's Wallbombing and Jiggly's Rising Pound are
allowed as methods of recovery or to manuever around the stage. Using
them (or any similar tactics) to excessively stall a match, such as
droping below levels intentionally and stalling underneath, is banned.
Absence Rules
If player is not found, matches will be called out:
2 Minutes Late: Warning
4 Minutes Late: Loss of first match of set
6 Minutes Late: Loss of set
If time and interest permits, we could perhaps have a super street fighter IV thing going on XBOX 360, that will be on the fly and depending on setups.
A special thanks to HxC for setups, for the latest news on the local competitive scene and professional gaming sponserships check out their website here:
And to the Animation Society of the University of Oklahoma for their help in running the brackets. Check out
their site periodically to see tournaments that they are running in the future.