About Pit- People DI out of his Fsmash very rarely, they have to have expected it coming and realized oh fsk I need to DI away. With a very small window for the hits, almost always both hits land.
That's because people need to get better at fighting pit, if it's a punishing move, it should be expected.
If someone is just zoning him, he runs in the opposite direction, turns around, and uses more pew pews. I will state for the record, I believe pits arrow to be the 2nd best projectile in the game. I consider snakes nades and diddys nanners or robs gyro to be items rather then projectiles, because they have the properties of items, not projectiles, and should be referred to as such.
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All items in the game (with the sole exception of the badges) either are inherently projectiles or can be used as projectiles.
Projectiles are things where the hitbox is unconnected with the character, again, with the exception of the badges, all items have the ability to be used as projectiles and therefore should be treated as such.
Because they can freely spawn them, the fact that they are items as well makes no difference.
Differences that make a difference = information.
Differences that make no difference = noise
Cut the noise, it's irrelevant.
His range isn't actually very poor at all, it is better then a large number of the casts. Yes, characters like MK or Marth have much better range, but then they have the best range in the game, and he has slightly above average range, but nowhere as good. Characters like Pikachu, Falco, Wario, etc etc all have worse range.
His speed is good, I'd like people to say why they complain about it, he has some slow moves like fair, but his moveset as a whole isn't slow, its fast.
Sorry for this nub infested pit post, take from it what you will. ;P
The thing is, characters that don't have that range usually have alternative options so they don't get destroyed by zoning, pit doesn't, his dead zone for projectiles are too large, and his melee range is too short, therefore he gets zoned to heck and back.