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It has a lot to do with anything. I was pointing out your inexperience with the forums. When you come on here with a low post count and post an insane argument, you are more likely to be a n00b.what does having a smaller post count have to do with anything? just because I recently got my account doesn't mean that I haven't been in the smash scene longer that most of the people that are here. The first day that I got my account, I posted something up and someone who thinks like you, told me that I was wrong. That same day, I proved that he was wrong and I posted up a bunch of information that was previously unknown.
Yes, because starters are intensive counterpicks for certain characters, and because handing diddy, ICs, and falco a counterpick game one is going directly against the function of game one-a level (this does not mean FD) playing field.Because neutrals are intensive counterpicks for certain characters and instead we should add stages to make aerial based characters have an even better advantage when they were initially already a nuisance! Then we can claim that the characters were not better off suited for competitive play in the first place, yay.
DUH
(sarcasm but realistically the truth)
**** smashboards.
I'd be careful of dumbledore, Snape has a really nasty grab release OHKO on him.Why would he be afraid of Grindelwald, he can just CP Dumbledore.
Lock plz<****>
Wait hang on. You don't think that the better player, the one who put time into a second character, deserves to win if his second character gets time to shine. What?1. the old rule set favors players who main more than one character. With the old rule set, players who main only one character are put in a situation in which they might get countered in their own counter pick. most people would say that thats the players fault for only maining one character. I don't think that someone should have to pick up a character just because his character doesn't do well against a few characters in some stages. with my rule set, the player gets a chance to see what character the opponent is going to choose before he chooses his stage.This way, he can make a better decision on what stage to choose
Lol, if we really want this thing closed, it's going to have to devolve into an MK discussion.This thread's virginity is offically lost.
Why shouldn't a player who mains more than one character get an advantage?the old rule set favors players who main more than one character. With the old rule set, players who main only one character are put in a situation in which they might get countered in their own counter pick. most people would say that thats the players fault for only maining one character. I don't think that someone should have to pick up a character just because his character doesn't do well against a few characters in some stages. with my rule set, the player gets a chance to see what character the opponent is going to choose before he chooses his stage.This way, he can make a better decision on what stage to choose
at Flayl I think that was a bad example as the DK player is basically skrewed in both scenarios.
I disagree with this completely. How hard is it to tilt lock wolf or fox with sheik? how hard is it to chain grab DK with wario(I could go on with these)? Do these people really deserve these wins when they use these characters for those reasons alone?Why shouldn't a player who mains more than one character get an advantage?
That's like if you had an olympic runner who was also an olympic swimmer, and after winning the running event they just said "Nope, you've had your share. No swimming events for you".
Yes. Welcome to competitive gaming.I disagree with this completely. How hard is it to tilt lock wolf or fox with sheik? how hard is it to chain grab DK with wario? Do these people really deserve these wins when they use these characters for those reasons alone?
The point I was trying to make was that I would rather use a rule set that helps out an honest player who wants to get his main to the highest level possible than to use a rule set to help someone out that just wants an easy winYes. Welcome to competitive gaming.
and that's the difference between me and you. I care about advancing the metagame and all you care about is winningAnd the point that I was trying to make is that a win is a win, and that's all that matters.
EC is still the most MK-dominated region.At BCP, if having a 5-stage starter list helped ICs, Falco, and Diddy against MK thus helping to over all balance the top tiers, shouldn't you be for it?
Your ruleset doesn't do this.The point I was trying to make was that I would rather use a rule set that helps out an honest player who wants to get his main to the highest level possible than to use a rule set to help someone out that just wants an easy win
Like Flayl said, your ruleset doesn't do this.The point I was trying to make was that I would rather use a rule set that helps out an honest player who wants to get his main to the highest level possible than to use a rule set to help someone out that just wants an easy win
So wait.that wouldn't happen because both of those stages would never be allowed at the same time with my rule set. In my opinion, characters like DDD and MK make it so that you are basically ****ed for counterpicking the wrong stage.
This wouldn't work at all, I mean If the guy loses all he has to do is pick pika at least know how to be somewhat good and CG if he chooses Fox. So pretty much it would be a free win fo rthe loser.A while ago I posted up a change in the rule set that might make the entire rule set better. My idea was to change the rules 5, 6 and 7 around and and have them in this order:
5. winner chooses his character
6. loser chooses his character
7. winner bans a stage
8. loser chooses a stage.
I had a lot of people tell me that this rule set was dumb and that it favors the player who loses the match. I gave them examples on how this rule set change was in some cases, better than the regular rules we have and I also told them to put up examples about why this rule set doesn't work. Then they just kept repeating themselves over again without giving me any examples. Now, all I ask of you guys is to tell me what you think of this change and to give me some examples of why this change works or doesn't work.
keep in mind that in order for this rule set to work, we also have change the stage list to this:
Neutrals:
FD
Battlefield
Yoshi's Island
Smashville
PS1/Lylat cruise
Counter picks:
PS1/Lylat cruise
Frigate orpheon
Delphino plaza
Halderd
Castle siege
Brinstar/Rainbow cruise(one or the other. Never both at the same time)
This stage list means that no character will have more that one good(broken) stage and It will be fair for all the characters.
what is stopping that from happening with the regular rule set?This wouldn't work at all, I mean If the guy loses all he has to do is pick pika at least know how to be somewhat good and CG if he chooses Fox. So pretty much it would be a free win fo rthe loser.
you obviously did not read what I said. In my rule set brinstar and rainbow cruise should never be on the stage list at the same time. It's one or the other. It's up there on UzakiuzuG's quote in case you don't believe me. OwnedLol, you don't know much about Brawl, do you?
Okay, so I main Ice Climbers (just to get away from harry potter). My opponent mains MK. I beat him in the first match and decide to main Ice Climbers again. After all, I killed his MK and he mained MK. Why wouldn't I pick Ice Climbers again? Now he picks Snake. Uh-oh. I ban RC, since so many Snakes do well on that stage and I don't. It's terrible for CGing too. Now he picks Brinstar. Even though he doesn't like that stage too much, if he stays to the ground and plays it right, he can still camp and beat me. He know has the advantage. And he switched characters. Your ruleset did the opposite thing you said it would do. Owned.
Riddle me this. Why should we limit the number of stages we can play on JUST to make your ruleset work?you obviously did not read what I said. In my rule set brinstar and rainbow cruise should never be on the stage list at the same time. It's one or the other. It's up there on UzakiuzuG's quote in case you don't believe me. Owned
And that was already responded too. The MLG stage-list is completely fair, some people just hate losing and were annoyed that because they didn't know the stage they lost. Their fault.I already talked about this. You can ask any pro player and they will agree that most of the stages that are on the MLG rule set are dumb/ broken.
Please read this.SaveMe you are trying to suggest a change to the current system. Before you make a suggestion you need to first identify a flaw with the current system. Once you identify that flaw you may then suggest your system but while suggesting it you must provide reasons to why it solves the issue and why its better then other possible solutions.