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we know M@v <3College says hi.
Not to burst your bubble if you're looking for critizim please post this in, rate my Fox thread.heres that match of me (fox) vs disciples lucario, fox isn't my main but i use him quite a bit in tourneys, any tips from u guys? i think i fought him pretty well, but the stage got the best of me, and i got hit by a fully charged aura sphere at the end cuz i thought i had another jump, and by the time i realized id idn't it was too late lol.
http://www.youtube.com/watch?v=TlzTI8QwA2A
well i figured since we are on the lucario matchup i might as well post it since it is fox vs lucario. just to learn a little more about fox, cuz thats what im doing in this thread, thats why i participate in fox's matchup discussions, cuz im tryin to get better with him =/ i'm not really looking for people to say "oh thats a pretty decent fox" lol.Not to burst your bubble if you're looking for critizim please post this in, rate my Fox thread.
yeah but we agree on 40:60 Lucario. his Ftilt is too good. and were on Ness now right? i'll go get marth to scare them over here.I've fought a few foxes in my area, and I can say 60:40 lucario's favor is accurate (though this is the fox board's decision to make).
hey... bringing back up thew zelda discussion. I'll give you a few tips against her you might want to put in:
- Farore's wind has a lot of punishable landing lag if she has to appear above the stage, which she will if you CP stages with permiable floors.
- Zelda's Usmash is amazing against fox's aerials, but it's quite vulnerable from the ground. A running Usmash should meet her any time she uses this and you are grounded.
- Zelda is pretty vulnerable from below. get her in the air and try to take advantage of her. She's got a nice, long airdodge, and farore's wind, so she's hard to punish when she's high up, but when she's in the air right above the ground and you are below her, you should hit her about 75% of the time as long as you know whether to attack her before or after she lands (which will vary by situation.)
- In the air, zelda has a blindspot at every diagonal.
im very sorry, i mustve not been paying attention or in match.......Hi!Oh lol, yeah I just saw you in the allisbrawl chat Toronto, saying you were going to upload something. I said hi, but you ignored me lol.
Ness, is a tough one because of his crazy airial movement and his powerful attacks. His throws are too good, and then can set you up for some serious gimping on his part. Luckily his recovery isn't too hard to gimp yourself, but you have to do it quick or else you're in for some major knockback. His physics make him good for you to combo, but his I know his moves can interrupt yours so be careful. Stay on the offense, but make it a careful offense so you don't get punished and comboed back. Stick to simple combos, retreat then get ready to approach again because your turn to take some damage will come up next.
Maybe you can use SDI?im very sorry, i mustve not been paying attention or in match.......Hi!
And also, Ness up-b out prioritizes rising fair so recovery is a *****, oh and sometimes you can get out of Pk Fire with jab spam
1st off Ness isn't open when he is absorbing things...like Fox and Wolf...Ness and Lucas' magnets are treated like a shield for a few frames after absorbing something...they can cancel lag...Shine the fire., although Ness can absorb it... but then he's open.
Grab release Usmash huh...tell me would you...how fast is Fox's upsmash?60:40 ness
and i just got beat by a reallly good ness in a tourney(FOW is too good)
its best to watch out for...everything really, i dont suggest approaching, all his moves outdo yours. the only thing you should be doing is baiting. grab release usmash actually works in this one, be sure you use it.
theres more but im hella sleepy so just pick at this for a bit...
Not fast enough; it shouldn't work.Grab release Usmash huh...tell me would you...how fast is Fox's upsmash?
well you can dashdance around and try to mindgame him into slipping up, because really pretty much all of ness's attacks outprioritize fox's so its tough.yeah i tried that before and Ness shielded it. on the ground does Fox have a bit more goin for him? i know going to the air against Ness is just asking for ****......
omg its like peach, >__>well you can dashdance around and try to mindgame him into slipping up, because really pretty much all of ness's attacks outprioritize fox's so its tough.
YI enjoys ****ing PK Thunder if it ****s anything...PK Fire is fine...i usually go YI (brawl) anyway automatically to lessen pkfire usage.
Nah...Most of these stages are just fine for Ness...BF pumps up his air game a lot (although Fox's usmash can hit through the 1st platform) and actually adds to his PK Thunder mind tricks, LM makes PK Fire go from an ok move to a very fine move...Corneria...well I guess that would be in Fox's area (Bloody Usmash of Fox and the whole KO power it packs)...still its not like Ness is limited in kill power for that area as well...You can take Ness to BF, Lylat, Yoshi's Island, Yoshi's Island (Melee), Luigi's Mansion, Frigate, or Corneria.
Meh...I have a video of a match against him so if you want to use that as a basic reference. http://www.youtube.com/watch?v=wvN3xHZs468