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name:Lishy
message:
Pichu is my main and he does not suck,one of your hardest challenges "event match 51" also known as "The showdown" was cleared by a few people who actually use pichu as there main such as the guy who mad ehtis video of him clearing event match 51:
http://www.youtube.com/watch?v=gW4WN0UVlyk&search=pichu ssbm
Pichu aint a peice of crap,just give him a less knockback and improve his non simalarity by a touch and he will probally be less of a clone than luigi.I got some move edit/replacment suggestions and limit breaker
limit breaker:leaps and grabs onto the closest person then englufieshis body in electricity and does that for 3 seconds than use thunder hits pichu and hits the oponment then pichu does his down throw attack in melee(might not stay in brawl) and then the swings his head like a baseball bat to knock his oponment to a very good distance,this does 40 damage on your oponmnt and 50 on you X.X knockback makes up for the dmg you do to yourself though
B down:
Thunder isnt much of a pichu like move,give him light screen which you create a barrier that reflects objects,lets just call it the shield fox and falco uses
B left/right:
Well skulll bash isnt electrice right?Replace it with volt tackle and make it faster with a little more knockback as well with a bit less distance,its more like a edge guard counter move and its main use is for charging up not being used like luigi's luigi missle.Pichu as agility and skull bash isnt that on the cheap side?Besides he cant LEARN skull bash in the games.Volt tackle is what seperates them.
air left/right A:
give it knockback....nothing else can be said
side smash:
Give is more range and succession of knockback
crouch:
Well hes using rest right?Let him recovery dmg like 4 hp every 5 seconds,hes the farmost disadvantegious charactor in stamna battles even with powers up ive suggested.This fixes eeverything ^____^
and for brawl's adventure mode suggestion I think each charactor shoudl have there own stoy like sonic adventure 1/dx
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name:lishy's syster
meessage:As a giga bowser player(I use ar) I'd love to see him make it to brawl as a PLAYER with a few changes.I got some reasons to let him in
By being in super smash bros melee a NINTENDO game he automaticly qualifies
He plays a role in super smash bros.
He is top tier for ar charactors(with exeption of sandbag which they are sacrastic)
Only the people who never played him dont like him,anyone whove used him think hes lovable <3
and the changes I want to see is letting him be able to be grabed,lower his scale/size,lower his weight,lower his offensie knockback and get rid of the long period of invincability for his up B attack.
Of course I think he should be the last secret charactor you unlock and it will require bowser on your new adventure mode
heres what i mean by the requirments:
unlock everybody,beat adventure mode as bowser(if its co op itll be mario and bowser) if you did those requirments the game will not forward to the credits you will do a new chapter,This is technicly a escape of the final destination galaxie. 1st level is like normal final destination.Just a bunch of platforms and a long pathway with mini master hands which are like master hand but are mini's.They dont have hp and get knockback.Just hit to the other end of the screen to kill them but u dont have to.anyways just get to the end,lv 2 is errr space gets twisted and currupt,kinda like abanndoned laine village in the grandia. Errr I dont know how to explain it but space is messed up and twisted,ok here the floor and stadium and everything is purple with a red outline,its almost texturless and the backround is uhhh......you know the backround of final destination in super smash bros 64?its the spinning vortex when master hand is almost dead anyways traval through this currupted space.The enemeys should be male wire frames .They have the same handicap and everything INCLUDING speciel moves of captain falcon cuz theyre his clone.The point of the level is NOT to fight them becuase they are strong as a player and are not JUST random enemeys.After you get to the finish of the level lv3 is giga bowser,he has 1 stock just simply kill him becuase his isnt a boss.After hes dead now you face lv4 which is the REAL big boss,giga bowser does a dialog about warning you of the ultimate being,the strongest of all .You face a monster who kinda acts like kraid in melee but has a hit box. of his head,he has 800 hp and you battle inside a map made like escape brinstar up but its just a bunch and bunch of platforms.The point is to get to the top and strike his hitbox,his head.He tries to knock you to the bottom and each time you get thrown onto a wall it breaks,that is the danger area which if you go there u die.
After you win it shows a speciel scene ending and a speciel version of the credits.
Speaking of adventure mode howbout we get a co-op mode and a file selection for adventure mode?I want it long enough to have save points and a differnt adventure every time =D
Another good idea for story mode/1p mode is boss attack,you choose a boss to face and battle them.
O by the way if your the same people who made legend of zelda orcarina of time:we know alot of your orcarina of time secrets,we from zelda coalation explored nearly everything of your beta world.What we want is systems,levels and stuff into a fixed completed version of orcarina of time prototype onto the nintendo ds.Man the systems,graphics EVERYTHING on it looked sooooo cool.Why do u think us hackers with the gameshark move around the blue botton icon and yellow and make the green transpherent?We want to be as simaler to zelda prototype as possible.You would do half the world a favor if you did that not to mention make ALOT of money.heh stalfo's dungeon?turtle rock?seriously we KNOW your secrets and dont forget lishy's favorite ICE TEMPLE WOOT WOOT
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Oh nintendo THANKYOU for ready my huge crap.All i do all day is play video games becuase thats my mening in life,u gave me a point not to comite suicide!