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Agreed, I will remain active in the discussion since it's much more organized as opposed to this clutter topic full of trolls.I personally find this thread...inferior now. The group is so much better.
If anything, we should be using this thread as the scouting area for new members and the place only the trolls can reach so far.
because it's one of the premiere competitive 2D fighting games that uses a similar hitbox system as SSB4.Well, it's not off-topic by any means, I'm just considering that fact as to why he is studying Street Fighter which has me puzzled.
I find this easy to fap to.Here is some news, straight from Sakurai's Twitter. Apparently he is studying Street Fighter.
@Sora_Sakurai
桜井 政博 August 2, 2011
参考にムックを買った。『ストリートファイターIV』の判定って、ホントに矩形なんだ。スゴイなー。
http://twitpic.com/5zqsvd
Anybody care to translate the text?
Base translation...
He is admiring the hitboxes. It's very helpful. Something about determination...
He is talking about determination. I think he is using SFVI as inspiration.
I lol'd but yes, I'm very hopeful now.I find this easy to fap to.
Good to see that Sakurai really is doing some research on other games. It should only mean that SSB4 will truly be a milestone in fighting game design.
The way the lighting in the bottom hand corner is textured I can tell it is a magazine page of sorts. If I remember correctly Capcom produces (or produced) mechanical guides which include hit box descriptions. Perhaps this is what he is looking at?because it's one of the premiere competitive 2D fighting games that uses a similar hitbox system as SSB4.
I'm just wondering what he's looking at exactly... did he see it in a magazine, and that's why he's sharing it on twitter? Or does he have exclusive access to these diagrams?