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I've played hardcore Zerg since release. I can play an ok Protoss also. My Terran sucks the big one.
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Yep, I should be on. Got promoted to approximately Gold 1100ish yesterday. Thus, my steady climb in teh skill continues!Arc, can you play later this week/weekend? I need to get better against good Zergs.
You'd think chargelots would beat mass marauders. You know... with that 200/200 2 min upgrade. But nope. Concussive shells completely stops charge. Good thing that 50/50 30 sec upgrade has a cooldown like charge...oh wait. This on top of stim kiting makes catching a group of maruaders with chargelots impossible. Not to mention you can't catch them with your HT's to storm...which they move out of instantly, sentries are also too slow to try and FF behind them.Chargelots + HT would **** Marauder/Thor, I think.
EDIT: NEVERMIND, Thors no longer have energy! Might still have trouble with mass chargelots though.
noob mentalityYou'd think chargelots would beat mass marauders. You know... with that 200/200 2 min upgrade. But nope. Concussive shells completely stops charge. Good thing that 50/50 30 sec upgrade has a cooldown like charge...oh wait. This on top of stim kiting makes catching a group of maruaders with chargelots impossible. Not to mention you can't catch them with your HT's to storm...which they move out of instantly, sentries are also too slow to try and FF behind them.
And that is when I gave up playing 1v1's seriously.
Well, it's not like the game is balanced.noob mentality
I think he was talking about the upgrade costing 200/200, not having 200 supply of zealots.Why are you maxing out supply on CHARGELOTS? If you have that kind of economy, make something useful, like Immortals, VOID RAYS, or even some Sentries to FF up the area and prevent Marauders from all running away.
saying the game should work one way in your favor when it works another way against you is a noob mentalityWell, it's not like the game is balanced.
I think that's the mentality you should have when nothing will change. However, Blizzard has acknowledged on multiple occasions that there are balance issues and Terran are being looked at (they just nerfed them again recently, actually).saying the game should work one way in your favor when it works another way against you is a noob mentality
play the game as it is, not how you think it should be
Terran is (was) imbalanced, but only in early game. Terran is my main race, but I'm not ignorant of the fact that the race has powerful units with cheap and quick utility upgrades unlike the other two units.I think that's the mentality you should have when nothing will change. However, Blizzard has acknowledged on multiple occasions that there are balance issues and Terran are being looked at (they just nerfed them again recently, actually).
Blizzard has said multiple times that they are looking for feedback on game balance. So just accepting imbalances when they are just that - imbalances - isn't really good. Now what is and isn't imbalanced is up for debate, but plenty of people agree that Terran upgrades need to be looked at.
sentries sentries sentries sentries sentries sentries sentries.You'd think chargelots would beat mass marauders. You know... with that 200/200 2 min upgrade. But nope. Concussive shells completely stops charge. Good thing that 50/50 30 sec upgrade has a cooldown like charge...oh wait. This on top of stim kiting makes catching a group of maruaders with chargelots impossible. Not to mention you can't catch them with your HT's to storm...which they move out of instantly, sentries are also too slow to try and FF behind them.
And that is when I gave up playing 1v1's seriously.
I'm not denying there is imbalance, I accept it and (attempt to) not let it affect me. Imagine if you were a zerg player prior to these patches and instead of waiting around for blizzard to balance the zvt matchup, you instead accepted it and learned how to deal with it. Once the new patches rolled around, you are already a better player because you no longer have that handicap working against you.I think that's the mentality you should have when nothing will change. However, Blizzard has acknowledged on multiple occasions that there are balance issues and Terran are being looked at (they just nerfed them again recently, actually).
Blizzard has said multiple times that they are looking for feedback on game balance. So just accepting imbalances when they are just that - imbalances - isn't really good. Now what is and isn't imbalanced is up for debate, but plenty of people agree that Terran upgrades need to be looked at.
Well it's not like you can't complain about it and ask to have it fixed while also learning to deal with it the best you can. But it's not as easy as you make it sound to just "deal with" imbalances. If Zerg has no answer to a Terran tactic/unit/timing/whatever, then they have no answer to it. You can't just skill your way to victory if there is an actual imbalance.I'm not denying there is imbalance, I accept it and (attempt to) not let it affect me. Imagine if you were a zerg player prior to these patches and instead of waiting around for blizzard to balance the zvt matchup, you instead accepted it and learned how to deal with it. Once the new patches rolled around, you are already a better player because you no longer have that handicap working against you.
So yes, you should play the game as it is. Cool doesn't let the fact that zerg was the worst race affect him, he ***** terran and doesn't afraid of anything.
Did you not feedback the medivacs?Touche Lovage. It was one of many reasons I stopped caring though... especially me beating http://us.battle.net/sc2/en/profile/565952/1/Being/ and not getting any points...... stupid bnet.
@Ankoku Yeah... 200 minerals 200 gas upgrade, not 200 population LOL. I was at about maybe 50, if that.
But anyway, I didn't meant to spark so much debate, it was just a group of marauders, say 15, with 2 medivacs, i was pushing out as soon as charge teched, with storm shortly behind it when on blistering sands i was met in the middle, and got royally boned by a 50/50 upgrade.
My biggest gripe with concussive shells is that there is NO cooldown, especially for the cost, and that it negates charge. The end.
Every RTS will be imbalanced, thats what makes it challenging/interesting. Except for cookie cutter NE in Wc3 =p, /rage.
P.S. Lovage I want to play you now =) Twig #511, I wanna get destroyed =) and anyone else.
Creds - http://us.battle.net/sc2/en/profile/1533960/1/Twig/
Not that great =(.
HT's were just coming in, was saving energy for storm (as it was teching), he only had 2 medivacs as it was anyway. He may have only stimmed twice, but eating 5 of my zealots in the process (2 from me charging, then 3 chasing me down). Idk if losing storm over 2 medivacs was going to be worth it, maybe it would have been, I honestly wish I had the replay to look over it (hope they implement an auto-save all replays feature soon).Did you not feedback the medivacs?
Chargelots are awesome, but a critical marass of marauders will be able to stimkite you with the medivacs and pay a little price on their hp. Once you feedback the medivacs to get them out of the story, chargelots v marauders improves dramatically as their stim kite pays a much more significant toll.