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Recent content by B3Brawler

  1. B3Brawler

    New Smash Bros for WiiU

    If nintendo introduced a USB compatible GC style controller and released it as a bundle with smash 4 I would love them forever
  2. B3Brawler

    AlbertaSmash

    Original games were the most ****** bcuz of all the exploits. They allowed me to spend 3 weeks training my mew up to lvl 100. Mew + Substitution + softboiled = lulzy strats
  3. B3Brawler

    WBR and Cohorts: What the **** are you doing?

    This. We need a mission statement for Brawl+, and a mission statement for the WBR's role in Brawl+. Definitely agreed. And it should be published and stickied ASAP
  4. B3Brawler

    WBR and Cohorts: What the **** are you doing?

    oh woops goodoldganon posted while i was writing. That was refreshingly honest and cleared alot of things up =)
  5. B3Brawler

    WBR and Cohorts: What the **** are you doing?

    I have to say that i disagree with the concept of the WBR in general. Firstly because its comprised mainly (not entirely of course) of annoying people with poor social skills who feel a false sense of empowerment by being allowed an insignificant rank in an ultimately insignificant setting. I...
  6. B3Brawler

    AlbertaSmash

    the world needs more fight scenes like this http://www.youtube.com/watch?v=5Fz3lD9Hl5o
  7. B3Brawler

    Will there ever be major, non-canon mechanics added to Brawl+?

    reverse dash canceling sounds interesting, the only disadvantage i can think of is that you could only do it away from your opponent (or towards them but facing the wrong direction.) I still maintain that no technique should be shot down for "homogenizing" gameplay though. The approach options...
  8. B3Brawler

    Will there ever be major, non-canon mechanics added to Brawl+?

    Super Armor on fully charged smash would be good for at least on epic lol against somebody who hadnt played before. Random Idea EXPANDED: Could we map say a normal jump to X and a reversed jump to Y for increased RARing fun? This combined with the HAD would result in running this way ------->...
  9. B3Brawler

    Will there ever be major, non-canon mechanics added to Brawl+?

    YAH BUT IF WE PUT WIND HITBOXES ON HER LANDING SHE COULDNT REST OUT OF IT NOW COULD SHE? lol
  10. B3Brawler

    Will there ever be major, non-canon mechanics added to Brawl+?

    If somebody put windboxes on every landing animation it would end starvation in Africa And the homogenized arguement is ********, how is that different from saying that dashing homogenizes the ground game. It's another way of movement, with it's pros and cons. IF you were to say, give everybody...
  11. B3Brawler

    Will there ever be major, non-canon mechanics added to Brawl+?

    +1 support. HAD is sexy. I dont see how people say it takes away from the ground game, a wavedash would only add to the options for spacing. Take for example falco wavedashing into fast fall lasers, or Donkey Kong tech chasing with a wavedash'd downtilt. It's just so beautiful Also a cool idea...
  12. B3Brawler

    AlbertaSmash

    That Ain't Falco http://www.youtube.com/watch?v=trOij8SPIAo
  13. B3Brawler

    Will there ever be major, non-canon mechanics added to Brawl+?

    Tech jumping would be epic. Especially for like a marth player, Uair out of the tech and then counter combo. That would be **** sexy. But maybe make it like the wall jump animation or something so you have less control and it's easier to read. As for Smash Canceling, It would be kinda cool but...
  14. B3Brawler

    Squirtleknight is obnoxious obv :012:. - Marth+

    suggestion: keep Sh height same increase animation speed MOAR DAMAGE NEERRFFSS profit?
  15. B3Brawler

    Brawl-: Released. See the new thread up top in the sticky section ^^^^

    Marth ------------------------------- Tipper hitboxes applied to entire sword for all aerials. (Keennnnnnn Comboooo) adjusted SH height to allow the double Fair or Fair to Uair down tilt: 90 degree knockback down B: succesful counter has a set knock back straight up to set up combos as well...
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