Player-1
Smash Legend
Squirtle needs some CPs =/, I ***** Reflex's Ivysaur and Charizard, but his Squirtle ***** me back =(.
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Regardless, Final Destination doesnt belong in the same area as Lylat Cruise and Yoshi's Island, which are generic BAD Lucas stages.FD wrecks us... sometimes.
Lucas doesn't work with the format you have, because his counterpicks vary dramatically based on who he's facing.
Not Jungle Japes? Why not?Brinstar is among Sonic's worst.
Distant planet is not bad at all for sonic neither is jungle japes.
Please explain.for meta knight, i believe delfino is better than skyworld
Oh, Squirtle has some CPs now! :DSquirtle needs some CPs =/, I ***** Reflex's Ivysaur and Charizard, but his Squirtle ***** me back =(.
heres a great quote about mk and fdFD? How does FD affect MK negatively at all?
and plus, green greens and corneria are usually banned in tourneysFD:
40/100
FD is mk's worst stage.
Basically, mk is good with small stages, stages with platforms or moving stages...
FD is the exact opposite of that.
I personnaly usually ban this stage if I don't know who my oponnent picks as a character, and I almost always ban it anyway.
There is not that much things to say about it: flat stage, weird edges and the fact that you can glide from under is pretty much everything.
Ban this stage:
(beside "always")
-Snake
Snakes can screw you easily there... His grenade/c4 etc... game is just too good there.
-Falco
Seriously, you don't want to fight him there... The only stage in which he could **** you harder is Jungle Japes. No platform, flat stage... That mean easy laser spam and chaingrab.
Don't even try to play there.
-Olimar
Basically, you don't wanna fight a camper in FD.
Use this stage as a counterpick against:
No one, basically, you would do better in any other stage .
that's true, but when he plays someone thats good with projectiles, or nadesFD isn't a bad stage for MK, its just his worst.
FD affects MK negatively by not affecting him positively in anywayFD? How does FD affect MK negatively at all?
There is a common misconception that sonic needs room to run around. Sonic's gameplay involves standing outside the opponents range and then moving in to attack, so he doesn't need alot of room to attack the opponent.Not Jungle Japes? Why not?
Not having a positive=/=having a negative.FD affects MK negatively by not affecting him positively in anyway
Fixed . dsfsfI think you meant MK has a harder time winning. MK never has a very hard time winning.
I'm listing everything Counter-Banned and up. Unless the new list is out already?Why are there SBR-banned stages listed?
I agree with this - I'm just hearing how FD has nothing going for him.Not having a positive=/=having a negative.
Its just neutral for him.
Clearly you have not seen this video!Corneria isn't even a bad MK stage...
His up-b is broken under the fin. No lag what-so-ever due to the instant ledge grab. Then the close sides just make it all that much easier for him to gimp people. I have a match recorded where DSF kills SK92 at like 36% with his up-b.
It's true that his recovery doesn't help much here, but he gets other advantages from this stage that aren't normally there. I know a MK that even CPs this. It is not a bad MK stage.
I was as surprised as you. But the Link's boards swear they liked it.Why is Rainbow Cruise listed as a good Link level? I know 2 very good Link players who have both been taken there (by me) and have suicided accidentally as a result of the level + Link's terrible recovery.
There isn't any stage in the game that's actually that detrimental to MK.