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Recent content by DonkeyKongUh

  1. DonkeyKongUh

    The New Counter Game: Read the **** Rules or the Thread Get's Locked

    Houndoom @ Leftovers Timid/flash fire 40 hp / 252 SpA / 216 speed Nasty plot Dark pulse First blast Hidden power fighting Flash fire boosts fire power from HP fire, knock off doesn't do much, it has solid special defense stat. It resists shadow ball and takes neutral damage from...
  2. DonkeyKongUh

    Probabilities of Hax

    The calculations are saying that after these amount of turns it shows the odds of getting a crit or secondary effect ONCE in those amount of turns. So if you look at the gyarados waterfall, if you do it 4 times there's a 68% chance 1 of those waterfalls was a crit or flinch. The actually...
  3. DonkeyKongUh

    Thought I'd make a stall team for fun...

    obistall? And yeah, I could probably use a nice Ice move... Rotom does a decent job at burning so that severely weakens those physical threats... I guess i'll put in a toxic spike tentacruel for starmie.
  4. DonkeyKongUh

    Thought I'd make a stall team for fun...

    Shoddy team: Team at a glance: Team in debth: Hippowdown @ Leftovers Ability: Sand Stream Nature: Impish EVs: 252 HP / 168 Def / 88 SpD Moveset: Earthquake Slack off Stealthrock Roar My lead :). He's very bulky. Sets up stealth rocks, his main STAB is earthquake. If something...
  5. DonkeyKongUh

    The easy way to get a lagless landing/ANOTHER ledge option!

    Tested it out, worked great. Also useful for being less predictable as you can force yourself to not grab the ledge.
  6. DonkeyKongUh

    Looking for a tier list of OU threats

    I remember i saw a list of the top 40 most common threats in order or something... Can sum1 post it?
  7. DonkeyKongUh

    Rate my battle tower team please

    Jolly max speed breloom dominates the battle tower... Scarfloom is great too because they dont switch. Really theres a ton of things you can do to completely abuse the silly AI. In regards to your team i would eliminate agility and put in bullet punch. Do wat the guys above me said too.
  8. DonkeyKongUh

    Doubles with a twist(oh what could he mean is it just different or what?)

    I don't know much about doubles, but what is the point of slacking. Its as if your trying to baton pass but u don't have baton pass O_o... And doesn't explosion hurt ur partner too? (although it kills 2 pokemon i guess O_o)
  9. DonkeyKongUh

    Completely new OU team

    Metagross @ Occa Berry Clear Body: Jolly 4 HP / 252 Attack / 252 Speed Meteor Mash Earthquake Bullet Punch Explosion Look familiar? Anyway yea this guy is a certified beast. No rocks but w/e... Breloom @ toxic orb poison heal : Adamant 4 Hp / 252 Attack / 252 Speed Spore...
  10. DonkeyKongUh

    [RMT] My First Uber Team

    Don't know much about ubers, but I do know that priority moves **** hard (mostly extremespeed)
  11. DonkeyKongUh

    The New Counter Game: Read the **** Rules or the Thread Get's Locked

    Mismagius @ charti berry levitate : timid 252 SpA / 252 speed / 4 hp Calm mind shadow ball hidden power fighting substitute Switches into focus punch and attacks the sub with HP fighting. Has charti to not get 1hkoed by stone edge. (for the aggron)
  12. DonkeyKongUh

    New general team advice pl0x

    Had a sandstorm team going already. I prettymuch fused them so I'm actually pretty pleased now with the result. Is there i way i can still have SR on my lead, but also put in Tyranitar?
  13. DonkeyKongUh

    Cynthia's Team: Revised for OU

    The only glaring problem i see is focus sash on sala. You have no spinner or taunter so the odds of stealth rock being out is pretty high, and that kills the sash. Really I only find sash useful on leads. Give it orb
  14. DonkeyKongUh

    New general team advice pl0x

    TTar was more of an antilead but i can see the problems... I guess I'll keep swampert physical.
  15. DonkeyKongUh

    The team of walls: Power to Toxic.

    Doesn't seem that well balanced but w/e...
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