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Recent content by ignore the fire

  1. ignore the fire

    ITF Sig Shop (RE OPENED // Sigs, Avatars, Banners)

    thanks for the suggestion, i was able to dig up some old stuff :)
  2. ignore the fire

    ITF Sig Shop (RE OPENED // Sigs, Avatars, Banners)

    I made a LOT of sigs awhile back and I want to start it up again because I really like doing it. I'll try to keep this as simple as possible, but here are a few guidelines I'll ask you to follow: 1. I have plenty of rendered character pics from the past sigs I've made, but I don't mind if you...
  3. ignore the fire

    Bdacus

    that's amazing! how is it done?
  4. ignore the fire

    Balanced Brawl Standard Release

    I've been playing this for a week or so, and a change that makes a huge difference are the meteor properties in Sonic's spring. It's almost ridiculous at how easily (and safely) his spring can gimp, especially against tether recoveries, recoveries that need to be under the stage (Ike and Link...
  5. ignore the fire

    Desyncing D:

    I use desynching for campy play, and synched for more aggressive play. You're easier to hit if you're desynched since only one Climber can instantly shield, but you minimize your opponents ability to find openings. If one method isn't doing too hot, try the other :)
  6. ignore the fire

    Camping the platform on Smashville viable?

    I had a G&W do this to me at a tournament once >___> It works for a little bit, and the ICs jumps are high/floaty enough for this to give you a breather, like you said. This may even be a good idea with two Climbers. Instead of punishing with a jab, punish with a grab :D
  7. ignore the fire

    New Chaingrab?

    This. Except I use fsmash :)
  8. ignore the fire

    Better chain grab with Fsmash incorporated

    That was flashy xD I'll have to try this. It looks easy to do: just hobble while charging up a smash in between. I liked the fsmash>usmash at the end, too :D
  9. ignore the fire

    General ICs Q&A Thread

    I either wait a sec and try to jump, or I'll airdodge to see if they're synched. I hate getting gimped from them staying desynched >___>
  10. ignore the fire

    The ice Climbers Don't Give Up

    It's not a glitch if it's in stamina mode 0_o Popo and Nana have separate damage meters, so if Nana has any damage left while Popo dies, Nana keeps going...
  11. ignore the fire

    I Want To Hit That: the Ice Climber moveset discussion - now discussing d-smash.

    I'm usually more successful with a hyphen smash from Sopo than from both Climbers. I can never really on it to kill, though =/ Dash attack seems to have more range and speed than a hyphen smash. It can usually be followed up with some uairs and what not. It usually hits, because your...
  12. ignore the fire

    Never give up? Do we ever?

    I'd accept this as fact. On the other hand, it's not extremely difficult to comeback against the ICs. If you mess up offstage, you could either get gimped or lose Nana (which will probably quickly result in a gimp). They can comeback, but they aren't super easy to hold a lead with.
  13. ignore the fire

    What's the dumbest thing you've ever heard someone say about Smash?

    I got good at Brawl before I even attempted to play Melee competitively (I'm tourney good with the ICs). I'm now tired of how campy and dumb people are willing to play to get a win, which is why I just picked up Melee. I'm still terrible, but my tech skill is constantly improving, and I can...
  14. ignore the fire

    Working on a falco trick video

    I would love to see this.
  15. ignore the fire

    General ICs Q&A Thread

    I found this awhile ago, too. I think it's better to hit c-stick forward before the bthrow. Nana will turn around and do a fair. =P
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