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Recent content by Zilactic

  1. Zilactic

    Project M Social Thread

    LOL random post. how bout you just change his utilt animation to ganons melee taunt? explosion right after the thrust! that'd be full of win.
  2. Zilactic

    Texture Hack Request Thread (2 Up)

    could i possibly get a captain falcon texture made to look like rock lee or gai sensei? =D it would be much appreciated.
  3. Zilactic

    The Brawlplusery - Brawl+ Codeset - Updated 3rd April

    hmmm... this is really exciting. cant wait to test these out when i get my wii back..
  4. Zilactic

    COMPETITIVE Brawl+: Code Agenda

    I agree with this statement 100%
  5. Zilactic

    COMPETITIVE Brawl+: Code Agenda

    i dont know if it means anything but.... i happen to think mubas codeset is the most enjoyable. im not knocking kupos and mookies but I kinda like the extreme values. Add a few char specific gravs and changes and the aerial momentum and I think we'd have a winner. on another subject... call...
  6. Zilactic

    COMPETITIVE Brawl+: Code Agenda

    I didnt think it was a stupid code either. The concept was good but unfortunately it didnt really work out the way we wanted it to. To answer your question: Honestly, i think its inevitable that we are going to "screw" the original plan and do whatever it takes to make the game as fast and...
  7. Zilactic

    Hybrid Air Dodge (HAD) *Thread is CLOSED!-- For Ever*

    I could have easily taken those out of the con list simply because I feel the same way you do but I was trying to make the list as non biased as possible.
  8. Zilactic

    Hybrid Air Dodge (HAD) *Thread is CLOSED!-- For Ever*

    I'd like to make it clear that the inclusion of the HAD code should in no way have more precedence than the aerial momentum codes and character changes. Nice list Osi. I'd like to add to it if I may. Pros: Add spacing control with WD Adds more stalling techniques Adds another way...
  9. Zilactic

    Hybrid Air Dodge (HAD) *Thread is CLOSED!-- For Ever*

    That was cold blooded kupo and uncalled for. Lets try to keep this civil shall we? On another note (regardless on my standpoint of the subject) we could just as easily ask how you are telling the truth considering that that the subject is still being debated. Just because you and several...
  10. Zilactic

    COMPETITIVE Brawl+: Code Agenda

    k thx kupo.
  11. Zilactic

    COMPETITIVE Brawl+: Code Agenda

    hahaah Mookie's hooked on the lastest physics exploit haha. he is on to something though. i like it too. anyways, correct me if im wrong. but with that new no ASL code and triple jump fix, does that mean i can remove the merger code altogether? (well... when the triple jump fix is fixed and...
  12. Zilactic

    Hybrid Air Dodge (HAD) *Thread is CLOSED!-- For Ever*

    There is no way that directional aerial dodging is a necessity in Brawl+. Although, I do support HAD, i think thats a highly ridiculous statement. We got along just fine without the directional ADs but heres why I think it has a chance to stay. In regards to those who are deliberating about...
  13. Zilactic

    COMPETITIVE Brawl+: Code Agenda

    isnt it the one in the OP ganon? lemme fetch it... uhh 0485B784 38600003 Just replace the 3 (if you want to but 3 buffer is cool lol)
  14. Zilactic

    Hybrid Air Dodge (HAD) *Thread is CLOSED!-- For Ever*

    Yep the HAD code was everything you said it would be Orca. Its great. Special thanks to PW WDing with DK and DDD is just so fun. I was messing around with the codes and it seems that if you combine the HAD with spunits Start Jumps Sooner code... it makes it somewhat easier to perform. maybe its...
  15. Zilactic

    COMPETITIVE Brawl+: Code Agenda

    oh thats cool. Great job with the codes btw.
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